Bound Taken Captain: Difference between revisions

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|class= [[Taken Captain]]
|class= [[Taken Captain]]
|weapon= {{icon|Arc}} Taken [[Shrapnel Launcher]]
|weapon= {{icon|Arc}} Taken [[Shrapnel Launcher]]
|ability= Teleportation <br> {{icon|Arc}} Darkness Bolt <br> High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Fallen Melee <br> Prismatic Protection
|ability= Teleportation <br> {{icon|Arc}} Darkness Bolt <br> High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Fallen Melee <br>{{icon|Prismatic}} Prismatic Protection
}}
}}
'''Bound Taken Captains''' are a variant of [[Taken Captain]]s. Their combat mechanics are almost identical to original Taken Acolytes, with the only difference being that they are bounded with Prismatic Protection.
'''Bound Taken Captains''' are a variant of [[Taken Captain]]s. Their combat mechanics are almost identical to original Taken Acolytes, with the only difference being that they are bounded with Prismatic Protection.

Latest revision as of 12:04, June 28, 2024

Bound Taken Captain
Bound Taken Captain.jpg
Biographical information

Species:

Taken

Rank:

Elite
Major (Legendary)

Class:

Taken Captain

Combat information

Weapon(s):

ArcS.png Taken Shrapnel Launcher

Abilities:

Teleportation
ArcS.png Darkness Bolt
High Durability
Rapid Movement
KineticS.png Fallen Melee
Prismatic Custom Colour.svg Prismatic Protection

 

Bound Taken Captains are a variant of Taken Captains. Their combat mechanics are almost identical to original Taken Acolytes, with the only difference being that they are bounded with Prismatic Protection.

Gameplay[edit]

Bound Taken Captains are encountered during the mission Transmigration of the Final Shape expansion, often accompanied by fellow Taken units. They fight almost identically to any other Taken Captain of their kind, with the only difference being that they are empowered by Prismatic Protection that blocks any incoming damage from the Guardian. The only way to break this shield is to enter Transcendence, which can be done by killing enemies with Light and Darkness-aligned damage, applying Light or Darkness-aligned buff or debuffs, standing within Prismatic wells, or shooting bound enemies if a Guardian's Transcendence bar is not filled. Once the protection is broken, the Taken Captain is unable to restore it, leaving them as vulnerable until they are slain.

Appearance[edit]

References[edit]