Editing Xol, Will of the Thousands

From Destinypedia, the Destiny wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 20: Line 20:
{{Quote|There is no [[Light]] here. [[The Guardian|You]] are alone. You shall drift. You shall drown in the [[The Darkness|Deep]].|Xol, Will of the Thousands.}}
{{Quote|There is no [[Light]] here. [[The Guardian|You]] are alone. You shall drift. You shall drown in the [[The Darkness|Deep]].|Xol, Will of the Thousands.}}


'''Xol, Will of the Thousands''' is one of the five [[Worm Gods]], ancient paracausal creatures that mastered the [[Sword Logic]] and reputed as the creators of the [[Hive]] pantheon. He was worshipped by his High Priest [[Nokris, Supplicant to Savathûn|Nokris, Herald of Xol]] and the [[Grasp of Nokris]] prior to his death and defection, and is the main antagonist of the ''[[Warmind (expansion)|Warmind]]'' expansion.<ref>[http://db.destinytracker.com/grimoire/enemies/books-of-sorrow '''Planet Destiny''' - ''Grimoire: Book of Sorrows'']</ref>
'''Xol, Will of the Thousands''' was one of the five [[Worm Gods]], ancient paracausal creatures that mastered the [[Sword Logic]] and reputed as the creators of the [[Hive]] pantheon. He was worshipped by his High Priest [[Nokris, Supplicant to Savathûn|Nokris, Herald of Xol]] and the [[Grasp of Nokris]] prior to his death and defection, and is the main antagonist of the ''[[Warmind (expansion)|Warmind]]'' expansion.<ref>[http://db.destinytracker.com/grimoire/enemies/books-of-sorrow '''Planet Destiny''' - ''Grimoire: Book of Sorrows'']</ref>


==Biography==
==Biography==
Line 51: Line 51:


==Gameplay==
==Gameplay==
Xol is the final boss of the Will of the Thousands mission and of ''[[Warmind (expansion)|Warmind]]''. He is encountered after he destroys the bridge to [[Rasputin]]'s core. His primary attack consists of shooting fire blasts out of his mouth, which is also his critical spot, and if approached, he will rear his head back before lashing out viciously, instantly swallowing the player in one hit. Xol will take almost no damage until the Valkyrie is summoned by [[Ana Bray]]. Occasionally, Xol will retreat under the platform and will come up on a random side of the platform, charge, and will crush whatever is in his way. Along with that, he can cover the ground in [[Void]] energy that will briefly burn away at Guardians' shields before launching the player upwards. Hitting Xol in his weak spot with the Valkyrie will stun him for a short time. In addition, whenever he retreats, Xol summons Hive reinforcements. He summons more reinforcements as his health reaches zero, distracting the player from attacking and overwhelming them, and will also be immune as he retreats. Once Xol reaches nearly zero health, he move to the front center of the arena with a loud roar and summon more Hive. At this point he uses his abilities nearly constantly until he was killed.
Xol was the final boss of the Will of the Thousands mission and of ''[[Warmind (expansion)|Warmind]]''. He was encountered after he destroyed the bridge to [[Rasputin]]'s core. His primary attack consisted of shooting fire blasts out of his mouth, which was also his critical spot, and if approached, he reared his head back before lashing out viciously, instantly swallowing the player in one hit. Damage against Xol was reduced significantly until the Valkyrie is summoned by [[Ana Bray]] where it could then be used to pierce Xol's hide to do much more damage and if struck in the eye, briefly stun him. Occasionally, Xol retreated under the platform and would come up on a random side of the platform, charge, and would crush whatever is in his way. Along with that, he was able to cover the ground in [[Void]] energy that would briefly burn away at Guardians' shields before launching the player upwards. In addition, whenever he retreats, Xol would summon Hive reinforcements. He summons more reinforcements as his health reaches zero, distracting the player from attacking and overwhelming them, and will also be immune as he retreats. Once Xol reached nearly zero health, he'd move to the front center of the arena with a loud roar and summon more Hive. At this point he'd use his abilities nearly constantly until he was killed.


==Gallery==
==Gallery==

Please note that all contributions to Destinypedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Destinypedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.