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'''Weapon Crafting''', referred to in universe as '''Shaping''' is a feature introduced with ''[[The Witch Queen]]'' expansion which allows players to make, upgrade, and customize their own weapons. It can be accessed by interacting with the [[Relic (Mars)|Relic]] found in [[The Enclave]] in [[Savathûn's Throne World]] near the left-hand side of the map. The Relic where weapon crafting is performed is found behind large black doors down the steps in The Enclave. | '''Weapon Crafting''', referred to in universe as '''Shaping''' is a feature introduced with ''[[The Witch Queen]]'' expansion which allows players to make, upgrade, and customize their own weapons. It can be accessed by interacting with the [[Relic (Mars)|Relic]] found in [[The Enclave]] in [[Savathûn's Throne World]] near the left-hand side of the map. The Relic where weapon crafting is performed is found behind large black doors down the steps in The Enclave. | ||
[[File:Crafting A Weapon.png|thumb| | [[File:Crafting A Weapon.png|thumb|500px|Crafting a weapon]] | ||
In order to unlock weapon crafting, players need to complete the first mission of [[The Witch Queen]] campaign, after which they will be taught the process through crafting [[The Enigma]]. | In order to unlock weapon crafting, players need to complete the first mission of [[The Witch Queen]] campaign, after which they will be taught the process through crafting [[The Enigma]]. | ||
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==Weapon Crafting== | ==Weapon Crafting== | ||
Weapon crafting is a seven step process. As the player levels a weapon, they can return to the Relic to modify their weapon with new options. | Weapon crafting is a seven step process. As the player levels a weapon, they can return to the Relic to modify their weapon with new options. | ||
#Select an intrinsic Frame. This does not mean one can choose weapon archetype, rather it serves to provide a selection of unlockable stat boosts. | # Select an intrinsic Frame. This does not mean one can choose weapon archetype, rather it serves to provide a selection of unlockable stat boosts. | ||
#Select a Barrel perk. | # Select a Barrel perk. | ||
#Select a Magazine perk. | # Select a Magazine perk. | ||
#Choose a Trait perk. | # Choose a Trait perk. | ||
#Choose another Trait perk. | # Choose another Trait perk. | ||
#Optionally | # Optionally choose a Memento, if available. | ||
#The selected customizations can now be finalized. | # The selected customizations can now be finalized. | ||
====Deepsight Resonance==== | ====Deepsight Resonance==== | ||
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When a weapon reaches level 7, it can be reshaped to have an enhanced intrinsic trait, giving it bonuses like a Legendary weapon's Masterwork. When a weapon reaches level 20, this intrinsic trait will have its value increased. All traits cost [[Glimmer]] and [[Enhancement Core]]s. | When a weapon reaches level 7, it can be reshaped to have an enhanced intrinsic trait, giving it bonuses like a Legendary weapon's Masterwork. When a weapon reaches level 20, this intrinsic trait will have its value increased. All traits cost [[Glimmer]] and [[Enhancement Core]]s. | ||
[[File:Reshaping A Weapon.png| | [[File:Reshaping A Weapon.png|right|500px|Reshaping a weapon]] | ||
===Enhanced Traits=== | ===Enhanced Traits=== | ||
'''Enhanced Traits''' are upgraded traits that are slightly better than their non-enhanced counterparts. In order to reshape a weapon with | '''Enhanced Traits''' are upgraded traits that are slightly better than their non-enhanced counterparts. In order to reshape a weapon with Enhanced Perks, you will need Ascendant Alloys and [[Enhancement Prism]]s to do so. A weapon with an enhanced intrinsic trait and an two enhanced traits will gain a golden border, like fully upgraded Masterwork weapons. | ||
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*[[Abyss Defiant]] | *[[Abyss Defiant]] | ||
;[[Combat Bow|Bow]]s | ;[[Combat Bow|Bow]]s | ||
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*[[Tyranny of Heaven]] | *[[Tyranny of Heaven]] | ||
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*[[Kept Confidence]] | *[[Kept Confidence]] | ||
*[[Word of Crota]] | *[[Word of Crota]] | ||
*[[Optative]] | *[[Optative]] | ||
;[[Pulse Rifle]]s | ;[[Pulse Rifle]]s | ||
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*[[Scalar Potential]] | *[[Scalar Potential]] | ||
;[[Scout Rifle]]s | ;[[Scout Rifle]]s | ||
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*[[Fang of Ir Yût]] | *[[Fang of Ir Yût]] | ||
*[[Imperative]] | *[[Imperative]] | ||
;[[Sidearm]]s | ;[[Sidearm]]s | ||
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*[[Brigand's Law]] | *[[Brigand's Law]] | ||
*[[Mykel's Reverence]] | *[[Mykel's Reverence]] | ||
;[[Submachine Gun]]s | ;[[Submachine Gun]]s | ||
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*[[Subjunctive]] | *[[Subjunctive]] | ||
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*[[The Eremite]] | *[[The Eremite]] | ||
*[[Scatter Signal]] | *[[Scatter Signal]] | ||
;[[Glaive]]s | ;[[Glaive]]s | ||
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*[[Judgement of Kelgorath]] | *[[Judgement of Kelgorath]] | ||
*[[Vexcalibur]] | *[[Vexcalibur]] | ||
;[[ | ;[[Grenade Launcher]]s | ||
*[[Forbearance]] | *[[Forbearance]] | ||
*[[Explosive Personality]] | *[[Explosive Personality]] | ||
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*[[Prodigal Return]] | *[[Prodigal Return]] | ||
*[[Dead Messenger]] | *[[Dead Messenger]] | ||
;[[Shotgun]]s | ;[[Shotgun]]s | ||
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*[[Swordbreaker]] | *[[Swordbreaker]] | ||
*[[Supercluster]] | *[[Supercluster]] | ||
;[[Sniper Rifle]]s | ;[[Sniper Rifle]]s | ||
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*[[The Supremacy]] | *[[The Supremacy]] | ||
*[[Locus Locutus]] | *[[Locus Locutus]] | ||
;[[Trace Rifle]]s | ;[[Trace Rifle]]s | ||
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*[[Acasia's Dejection]] | *[[Acasia's Dejection]] | ||
*[[Appetence]] | *[[Appetence]] | ||
{{col-3}} | {{col-3}} | ||
'''Heavy''' | '''Heavy''' | ||
;[[ | ;[[Grenade Launcher]]s | ||
*[[Tarnation]] | *[[Tarnation]] | ||
*[[Koraxis's Distress]] | *[[Koraxis's Distress]] | ||
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*[[Eleatic Principle]] | *[[Eleatic Principle]] | ||
*[[Song of Ir Yût]] | *[[Song of Ir Yût]] | ||
;[[Rocket Launcher]]s | ;[[Rocket Launcher]]s | ||
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*[[Apex Predator]] | *[[Apex Predator]] | ||
*[[Semiotician]] | *[[Semiotician]] | ||
;[[Sword]]s | ;[[Sword]]s | ||
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*[[Caretaker]] | *[[Caretaker]] | ||
*[[Thin Precipice]] | *[[Thin Precipice]] | ||
{{col-end}} | {{col-end}} | ||