Editing Weapon

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As a [[Wikipedia:First-person shooter|first-person shooter]], ''[[Destiny]]'' and ''[[Destiny 2]]'' features numerous '''weapons''' for [[Guardian]]s to use in combat.  
{{New content|[[The Final Shape]]}}
As a [[first-person shooter]], ''[[Destiny]]'' and ''[[Destiny 2]]'' features numerous '''weapons''' for [[Guardian]]s to use in combat.  
[[file:Concept Weapons 1.png|350px|right|thumb|Concept Weapons.]]
[[file:Concept Weapons 1.png|350px|right|thumb|Concept Weapons.]]
==Overview==
==Overview==
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*[[Trace Rifle]] - powerful energy rifles that fire concentrated, singular beams that can be focused down upon targets.
*[[Trace Rifle]] - powerful energy rifles that fire concentrated, singular beams that can be focused down upon targets.
*[[Glaive]] - melee-focused weapons capable of firing an elemental blast for mid-range encounters and deploying a shield.
*[[Glaive]] - melee-focused weapons capable of firing an elemental blast for mid-range encounters and deploying a shield.
*Special [[Sidearm]]s - compact pistol that can fire miniaturized rockets.
*Special [[Sidearm]]s compact pistol that can fire miniaturized rockets.


===Power weapons===
===Power weapons===
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===Melee===
===Melee===
Melee weapons and grenades fall under [[Guardian]] abilities, rather than collectible weapons.
Melee weapons and grenades fall under [[Guardian]] abilities, rather than collectible weapons.
*[[Hunter]] - [[Hunter Knife]] (Multiple Subclasses), Smoke bomb ([[Nightstalker]]), Withering Blade ([[Revenant]]), Threaded Spike ([[Threadrunner]])
*[[Hunter]] - [[Hunter's Knife|Throwing Knife]] ([[Gunslinger]]), Smoke bomb ([[Nightstalker]]), Withering Blade ([[Revenant]])
*[[Warlock]] - Stasis Staff ([[Shadebinder]])
*[[Warlock]] - Stasis Staff ([[Shadebinder]])
*[[Titan (class)|Titan]] - Throwing Hammer ([[Sunbreaker]]), Throwing Shield ([[Sentinel]])
*[[Titan (class)|Titan]] - Throwing Hammer ([[Sunbreaker]]), Throwing Shield ([[Sentinel]])


===Relic weapons===
===Relic weapons===
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====[[Taken]]====
====[[Taken]]====
As with the previous game, being Taken changes the element of the weapons wielded by a Taken creature. Few weapons retain their element.
As with the previous game, being Taken changes the element of the weapons wielded by a Taken creature. Few weapons retain their element.
*[[Acolyte's Eye]] - {{icon|Arc}} Arc damage turret deployed by [[Taken Acolyte]]s.
*[[Acolyte's Eye]] - Arc damage turret deployed by [[Taken Acolyte]]s.
*[[Taken Blight]] - sphere of Darkness that slows down Guardians as well as disabling recovery.
*[[Taken Blight]] - sphere of Darkness that slows down Guardians as well as disabling recovery.
*[[Stasis Boomer]] - A variant of the Taken Boomer that fires {{icon|Stasis}} Stasis blasts that slow down enemies. Used by [[Elite]] [[Taken Acolyte]]s, [[Taken Knight]]s, and [[Overload Taken Hobgoblin]]s.
*[[Stasis Boomer]] - A variant of the Taken Boomer that fires Stasis blasts that slow down enemies. Used by [[Elite]] [[Taken Acolyte]]s, [[Taken Knight]]s, and [[Overload Taken Hobgoblin]]s.


====[[The Dread|Dread]]====
====[[The Dread|Dread]]====

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