Editing Weapon
From Destinypedia, the Destiny wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 6: | Line 6: | ||
Each Guardian has 3 weapon slots to be able to carry a Primary, Special, and Heavy Weapon on their person, with the potential to store and access up to 9 additional weapons of each type. The primary slot is for the weapon used most frequently, such as auto rifles, scout rifles, pulse rifles, and hand cannons. The secondary slot is for specialty weapons that are highly situational such as shotguns, fusion rifles, and sniper rifles. The third slot is for heavy weapons such as rocket launchers and heavy machine guns.<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''': ''How Halo Got The Star Wars Treatment'']</ref><ref name= "Destiny News"> [http://www.youtube.com/watch?v=PYv6eiokRIE '''Destiny News''' - ''Armor, Weapon Upgrades, Player Customization - Analysis''] </ref><ref name= "Closed Doors Demo"></ref> Ammo for the weapons will be color coded by slot type; white for primary, green for special, and purple for heavy. <ref>'''Game Informer January 2014''', ''page 54''</ref> Purple is the rarest ammo to find, encouraging Guardians to use heavy weapons sparingly.<ref name="Alpha">'''[[Destiny Alpha]]'''</ref> Certain weapons are [[Elemental damage|infused]] with different energies - Solar damage, Arc damage, and Void damage. These weapons have a damage bonus against [[absorption shield]]s, with an additional bonus to matching shield energies. <ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard''</ref> | Each Guardian has 3 weapon slots to be able to carry a Primary, Special, and Heavy Weapon on their person, with the potential to store and access up to 9 additional weapons of each type. The primary slot is for the weapon used most frequently, such as auto rifles, scout rifles, pulse rifles, and hand cannons. The secondary slot is for specialty weapons that are highly situational such as shotguns, fusion rifles, and sniper rifles. The third slot is for heavy weapons such as rocket launchers and heavy machine guns.<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''': ''How Halo Got The Star Wars Treatment'']</ref><ref name= "Destiny News"> [http://www.youtube.com/watch?v=PYv6eiokRIE '''Destiny News''' - ''Armor, Weapon Upgrades, Player Customization - Analysis''] </ref><ref name= "Closed Doors Demo"></ref> Ammo for the weapons will be color coded by slot type; white for primary, green for special, and purple for heavy. <ref>'''Game Informer January 2014''', ''page 54''</ref> Purple is the rarest ammo to find, encouraging Guardians to use heavy weapons sparingly.<ref name="Alpha">'''[[Destiny Alpha]]'''</ref> Certain weapons are [[Elemental damage|infused]] with different energies - Solar damage, Arc damage, and Void damage. These weapons have a damage bonus against [[absorption shield]]s, with an additional bonus to matching shield energies. <ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard''</ref> | ||
Many of the weapons in ''Destiny'' carry "implied fiction," bearing details of its creator, where it came from and the sort of person who | Many of the weapons in ''Destiny'' carry "implied fiction," bearing details of its creator, where it came from and the sort of person who'd wield it.<ref>[http://au.ign.com/articles/2013/09/24/bungie-how-weapons-tell-the-story-in-destiny '''IGN''': ''How Weapons Tell the Story in Destiny'']</ref> | ||
Rarity of the weapon as well as [[armor]] is color coordinated into five tiers: Basic (white), Uncommon (green), Rare (blue) Legendary (purple), and Exotic (gold).<ref>'''Game Informer January 2014''', ''page 59''</ref> Basic and Uncommon weapons can be easily purchased at the gunsmith, with Rare weapons sometimes available. All the factions, the [[Vanguard]] and the [[Crucible]] sell Legendary weapons of each type. This is the only way to obtain Legendary weapons, outside of the very rare chance of finding a legendary engram or earning them as a random drop in a [[Raid]]. Exotic weapons, meanwhile, can only be purchased from [[Xûr, Agent of the Nine]], acquired through an exotic [[bounty]], or as a random reward during a Raid or [[Nightfall Strike]]. | Rarity of the weapon as well as [[armor]] is color coordinated into five tiers: Basic (white), Uncommon (green), Rare (blue) Legendary (purple), and Exotic (gold).<ref>'''Game Informer January 2014''', ''page 59''</ref> Basic and Uncommon weapons can be easily purchased at the gunsmith, with Rare weapons sometimes available. All the factions, the [[Vanguard]] and the [[Crucible]] sell Legendary weapons of each type. This is the only way to obtain Legendary weapons, outside of the very rare chance of finding a legendary engram or earning them as a random drop in a [[Raid]]. Exotic weapons, meanwhile, can only be purchased from [[Xûr, Agent of the Nine]], acquired through an exotic [[bounty]], or as a random reward during a Raid or [[Nightfall Strike]]. |