Editing Wayfinder's Compass
From Destinypedia, the Destiny wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
==Seasonal Artifact mods== | ==Seasonal Artifact mods== | ||
===Column 1=== | ===Column 1=== | ||
*'''Anti-Barrier Auto Rifle (Arms):''' | *'''Anti-Barrier Auto Rifle (Arms):''' Auto Rifles you are wielding fire shield-piercing rounds and stun Barrier Champions. Auto Rifles deal bonus damage against Barrier Champions. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Overload | *'''Overload Bow (Arms):''' Damage by fully drawn arrows disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Unstoppable Pulse Rifle (Arms):''' Aiming down | *'''Unstoppable Pulse Rifle (Arms):''' Aiming down Pulse Rifle sights loads a high-impact burst that stuns unshielded combatants. Strong against Unstoppable Champions. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Unstoppable Sidearm (Arms):''' Aiming down sights with any | *'''Unstoppable Sidearm (Arms):''' Aiming down sights with any Sidearm you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Disrupting Blade (Arms):''' Landing consecutive hits with any | *'''Disrupting Blade (Arms):''' Landing consecutive hits with any Sword you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
Line 25: | Line 25: | ||
*'''Hands-On (Helmet):''' Gain bonus Super energy on melee kills. | *'''Hands-On (Helmet):''' Gain bonus Super energy on melee kills. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Shotgun Dexterity (Arms):''' Faster ready and stow speed for | *'''Shotgun Dexterity (Arms):''' Faster ready and stow speed for Shotguns. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Sword Scavenger (Leg):''' Swords get larger bonus reserves when you pick up ammo. | *'''Sword Scavenger (Leg):''' Swords get larger bonus reserves when you pick up ammo. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Fusion Rifle Loader (Arms):''' Increases reload speed of | *'''Fusion Rifle Loader (Arms):''' Increases reload speed of Fusion Rifles. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Linear Fusion Rifle Targeting (Helmet):''' Improved target acquisition, accuracy, and aim-down-sights speed for | *'''Linear Fusion Rifle Targeting (Helmet):''' Improved target acquisition, accuracy, and aim-down-sights speed for Linear Fusion Rifles. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
Line 47: | Line 47: | ||
===Column 4=== | ===Column 4=== | ||
*'''Unstoppable Fusion Rifles (Arms):''' Aiming down Fusion Rifles and Linear Fusion Rifle sights loads a high-impact burst that stuns unshielded combatants. Strong against | *'''Unstoppable Fusion Rifles (Arms):''' Aiming down Fusion Rifles and Linear Fusion Rifle sights loads a high-impact burst that stuns unshielded combatants. Strong against Unstoppable Champions. | ||
:''Requires 6 Energy'' | :''Requires 6 Energy'' | ||
*'''Withering Heat (Class Item):''' Causing damage with | *'''Withering Heat (Class Item):''' Causing damage with Solar ability weakens Champions for a short duration. | ||
:''Requires 6 Energy'' | :''Requires 6 Energy'' | ||
*'''Resonance Siphon (Class Item):''' Gain | *'''Resonance Siphon (Class Item):''' Gain Stasis ability energy whenever you or a member of your fireteam stuns a Champion. | ||
:''Requires 2 Energy'' | :''Requires 2 Energy'' | ||
*'''Thermoclastic Strike (Class Item):''' Solar and Stasis melee disrupt combatants. Strong against | *'''Thermoclastic Strike (Class Item):''' Solar and Stasis melee disrupt combatants. Strong against Overload Champions. Refresh your melee ability whenever you or a member of your fireteam stuns an Overload Champion. | ||
:''Requires 3 Energy'' | :''Requires 3 Energy'' | ||
*'''Fire and Ice (Elemental Well):''' Defeating a Champion spawns a random array of Solar and Stasis wells. | *'''Fire and Ice (Elemental Well):''' Defeating a Champion spawns a random array of Solar and Stasis wells. |