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| [[File:D2 SoW Warmind Khanjali.jpg|thumb|Warmind Khanjali|350px]] | | [[File:D2 SoW Warmind Khanjali.jpg|thumb|Warmind Khanjali|350px]] |
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| '''Warmind Khanjali''' is an [[Artifact]] that was given to [[The Guardian]] by [[Rasputin]]. It was originally crafted for the [[Warmind]]'s [[Seraphs]] during the [[Golden Age]].<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]]'', ''[[Tatarstan]]''</ref> | | '''Warmind Khanjali''' is an [[Artifact]] that was given to [[The Guardian]] by [[Rasputin]]. It was originally crafted for the [[Warmind]]'s [[Seraphs]] during the [[Golden Age]].<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, Activision Blizzard'', ''[[Tatarstan]]''</ref> |
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| ==Seasonal Artifact Mods==
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| ===Column 1===
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| *'''Anti-Barrier SMG''': Grants weapon {{icon|Barrier}} shield-piercing, bypassing combatant defenses. Strong against Barrier Champions.
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| *'''Anti-Barrier Sidearm''': Grants weapon {{icon|Barrier}} shield-piercing, bypassing combatant defenses. Strong against Barrier Champions.
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| *'''Overload Rounds''': Uninterrupted fire grants bullets that cause {{icon|Overload}} disruption, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.
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| *'''Unstoppable Hand Cannon''': Aiming down sights loads a powerful explosive payload that {{icon|Unstoppable}} staggers unshielded enemies. Strong against Unstoppable Champions.
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| *'''Overload Rounds''': Landing consecutive hits on enemy targets causes {{icon|Overload}} disruption, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.
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| ===Column 2===
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| *'''Enhanced Unflinching Auto Rifle Aim''': Greatly reduces flinching from incoming fire while aiming [[Auto Rifle]]s.
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| *'''Enhanced Scatter Projectile Targeting''': Greatly improved target acquisition, accuracy, and aim-down-sights speed for Auto Rifles, [[Machine Gun]]s, [[Submachine Gun|SMG]]s, [[Pulse Rifle]]s, [[Sidearm]]s, and [[Fusion Rifle]]s.
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| *'''Enhanced Auto Rifle Loader''': Greatly increases reload speed of Auto Rifles.
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| *'''Enhanced Small Arms Loader''': Greatly increases reload speed of [[Hand Cannon]]s, Sidearms, Submachine Guns, and [[Combat Bow|Bow]]s.
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| *'''Enhanced Sword Scavenger''': [[Sword]]s get larger bonus reserves when you pick up ammo.
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| ===Column 3===
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| *'''Flourishing Blade''' Defeating combatants or opponents with Swords has a chance to grant a large amount of [[Glimmer]]. Mod does not stack.
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| *'''Splintered Gladius''': Defeating [[Cabal]] [[Centurion]]s grants Gunsmith Materials. Mod does not stack.
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| *'''While Ye May''': Defeating [[Fallen]] [[Captain]]s grants destination materials. Mod does not stack.
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| *'''Prized Shooting''': Defeating combatants or opponents with Hand Cannons or Sidearms grants a small amount of Glimmer. Mod does not stack.
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| *'''Automatic Prize''': Defeating combatants or opponents with Auto Rifles or Submachine Guns grants a small amount of Glimmer. Mod does not stack.
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| ===Column 4===
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| *'''Disrupting Blade''': Landing consecutive hits on enemy targets causes {{icon|Overload}} disruption, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.
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| *'''Surge Detonators''': [[Arc]] grenades cause {{icon|Overload}} disruption, delaying ability regeneration and lowering combatant damage output. Strong against Overload Champions.
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| *'''Hammer of the Warmind''': The detonations from Warmind Cells you destroy cause {{icon|Overload}} disruption, delaying ability energy regeneration and lowering combatant damage output, and they {{icon|Unstoppable}} stagger unshielded combatants. Strong against Overload Champions and Unstoppable Champions.
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| *'''Inferno Whip''': [[Solar]] melee abilities {{icon|Unstoppable}} stagger unshielded combatants. Strong against Unstoppable Champions.
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| *'''Flare-Up''': Immediately regain your melee charge when you or an ally staggers an Unstoppable Champion.
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| ===Column 5===
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| *'''Passive Guard''': Receive less damage from combatants that are close to you while you are wielding a sword.
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| *'''Soul of the Praxic Fire''': Activating Solar class abilities grants an overshield and increases the cooldown of your class ability.
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| *'''Tyrant's Surge''': Dealing damage with Arc melee, Super, and grenade abilities spawns a Warmind Cell.
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| *'''Thunder Coil''' Grants bonus damage for all Arc melee abilities and refunds Super energy on finisher final blows.
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| *'''Lightning Strikes Twice''': After throwing an Arc grenade, gain increased grenade recharge for a short time. Arc final blows extend the duration of this benefit.
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| ==Lore== | | ==Lore== |
| ''A ritual blade inlaid with digitized enigma.''
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| [[Neuron-Sheath key]<br> | | [[Neuron-Sheath key]<br> |
| [Run through,<br> | | [Run through,<br> |
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| ==References== | | ==References== |
| <references/> | | <references/> |
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| | [[Category:Artifacts]] |
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| {{Artifacts}} | | {{Artifacts}} |
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| [[Category:Artifacts]]
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| [[Category:Warmind]]
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