Editing Warmind Khanjali

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{{Images}}
{{Quote|A ritual blade inlaid with digitized enigma.|Artifact description}}
{{Quote|A ritual blade inlaid with digitized enigma.|Artifact description}}
[[File:D2 SoW Warmind Khanjali.jpg|thumb|Warmind Khanjali|350px]]
'''Warmind Khanjali''' is a [[Artifact]] that was given to [[The Guardian]] by [[Rasputin]]. It was originally crafted for the [[Warmind]]'s [[Seraphs]] duirng the [[Golden Age]].<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, Activision Blizzard'', [[Tatarstan]]''</ref>
 
'''Warmind Khanjali''' is an [[Artifact]] that was given to [[The Guardian]] by [[Rasputin]]. It was originally crafted for the [[Warmind]]'s [[Seraphs]] during the [[Golden Age]].<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]]'', ''[[Tatarstan]]''</ref>
 
==Seasonal Artifact Mods==
===Column 1===
*'''Anti-Barrier SMG''': Grants weapon {{icon|Barrier}} shield-piercing, bypassing combatant defenses. Strong against Barrier Champions.
*'''Anti-Barrier Sidearm''': Grants weapon {{icon|Barrier}} shield-piercing, bypassing combatant defenses. Strong against Barrier Champions.
*'''Overload Rounds''': Uninterrupted fire grants bullets that cause {{icon|Overload}} disruption, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.
*'''Unstoppable Hand Cannon''': Aiming down sights loads a powerful explosive payload that {{icon|Unstoppable}} staggers unshielded enemies. Strong against Unstoppable Champions.
*'''Overload Rounds''': Landing consecutive hits on enemy targets causes {{icon|Overload}} disruption, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.
 
===Column 2===
*'''Enhanced Unflinching Auto Rifle Aim''': Greatly reduces flinching from incoming fire while aiming [[Auto Rifle]]s.
*'''Enhanced Scatter Projectile Targeting''': Greatly improved target acquisition, accuracy, and aim-down-sights speed for Auto Rifles, [[Machine Gun]]s, [[Submachine Gun|SMG]]s, [[Pulse Rifle]]s, [[Sidearm]]s, and [[Fusion Rifle]]s.
*'''Enhanced Auto Rifle Loader''': Greatly increases reload speed of Auto Rifles.
*'''Enhanced Small Arms Loader''': Greatly increases reload speed of [[Hand Cannon]]s, Sidearms, Submachine Guns, and [[Combat Bow|Bow]]s.
*'''Enhanced Sword Scavenger''': [[Sword]]s get larger bonus reserves when you pick up ammo.
 
===Column 3===
*'''Flourishing Blade''' Defeating combatants or opponents with Swords has a chance to grant a large amount of [[Glimmer]]. Mod does not stack.
*'''Splintered Gladius''': Defeating [[Cabal]] [[Centurion]]s grants Gunsmith Materials. Mod does not stack.
*'''While Ye May''': Defeating [[Fallen]] [[Captain]]s grants destination materials. Mod does not stack.
*'''Prized Shooting''': Defeating combatants or opponents with Hand Cannons or Sidearms grants a small amount of Glimmer. Mod does not stack.
*'''Automatic Prize''': Defeating combatants or opponents with Auto Rifles or Submachine Guns grants a small amount of Glimmer. Mod does not stack.
 
===Column 4===
*'''Disrupting Blade''': Landing consecutive hits on enemy targets causes {{icon|Overload}} disruption, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.
*'''Surge Detonators''': [[Arc]] grenades cause {{icon|Overload}} disruption, delaying ability regeneration and lowering combatant damage output. Strong against Overload Champions.
*'''Hammer of the Warmind''': The detonations from Warmind Cells you destroy cause {{icon|Overload}} disruption, delaying ability energy regeneration and lowering combatant damage output, and they {{icon|Unstoppable}} stagger unshielded combatants. Strong against Overload Champions and Unstoppable Champions.
*'''Inferno Whip''': [[Solar]] melee abilities {{icon|Unstoppable}} stagger unshielded combatants. Strong against Unstoppable Champions.
*'''Flare-Up''': Immediately regain your melee charge when you or an ally staggers an Unstoppable Champion.
 
===Column 5===
*'''Passive Guard''': Receive less damage from combatants that are close to you while you are wielding a sword.
*'''Soul of the Praxic Fire''': Activating Solar class abilities grants an overshield and increases the cooldown of your class ability.
*'''Tyrant's Surge''': Dealing damage with Arc melee, Super, and grenade abilities spawns a Warmind Cell.
*'''Thunder Coil''' Grants bonus damage for all Arc melee abilities and refunds Super energy on finisher final blows.
*'''Lightning Strikes Twice''': After throwing an Arc grenade, gain increased grenade recharge for a short time. Arc final blows extend the duration of this benefit.
 
==Lore==
==Lore==
''A ritual blade inlaid with digitized enigma.''
[[Neuron-Sheath key]<br>
[[Neuron-Sheath key]<br>
[Run through,<br>
[Run through,<br>
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[Order Incomplete]]
[Order Incomplete]]


==Trivia==
==List of Appearances==
*A [[Wikipedia:Khanjali|khanjali]] is a traditional double-edged dagger of the Caucasus region that is frequently seen with engraved designs.
*''[[Destiny 2]]'': ''[[Season of the Worthy]]'' {{1st}}
 
==List of appearances==
*''[[Destiny 2]]'':
**''[[Season of the Worthy]]'' {{1st}}


==References==
==References==
<references/>
<references/>
{{Artifacts}}


[[Category:Artifacts]]
[[Category:Artifacts]]
[[Category:Warmind]]

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