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{{quote|When the [[Ghost]]s first found us, those who were chosen were blessed with power, but not wisdom.|[[Lord Saladin]]}} | {{quote|When the [[Ghost]]s first found us, those who were chosen were blessed with power, but not wisdom.|[[Lord Saladin]]}} | ||
'''Warlords''' were various [[Guardian|Risen]] who used their [[Traveler]]-gifted mastery of the [[Light]] to establish a patchwork of petty kingdoms on [[Earth]] during the [[Dark Age]] and early [[City Age]], before the establishment of the [[Vanguard]]. These were Guardians in only the loosest sense of the term; the people and villages whom they protected with their powers were forced to pay tribute to them, and failing to submit resulted in harsh punishments. The Warlords were never united under a single banner and frequently fought among themselves over territory. | '''Warlords''' were various [[Guardian|Risen]] who used their [[Traveler]]-gifted mastery of the [[Light]] to establish a patchwork of petty kingdoms on [[Earth]] during the [[Dark Age]] and early [[City Age]], before the establishment of the [[Vanguard]]. These were Guardians in only the loosest sense of the term; the people and villages whom they protected with their powers were forced to pay tribute to them, and failing to submit resulted in harsh punishments. The Warlords were never united under a single banner and frequently fought among themselves over territory. At least one was petty to the point of using a nuclear weapon against a settlement in a raid to steal livestock.<ref>'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Season of the Drifter]], Playstation 4, Activision Blizzard, [[Lore:Ecdysis#Risen|Ecdysis]]''</ref> | ||
The era of the Warlords came to an end with the advent of the [[Iron Lords]], an alliance of Guardians dedicated to ending their reign of tyranny and bloodshed. Some Warlords, such as [[Felwinter]], eventually joined the Iron Lords, but most met a grimmer fate: defeat and execution made permanent by the destruction of their [[Ghost]]s. | The era of the Warlords came to an end with the advent of the [[Iron Lords]], an alliance of Guardians dedicated to ending their reign of tyranny and bloodshed. Some Warlords, such as [[Felwinter]], eventually joined the Iron Lords, but most met a grimmer fate: defeat and execution made permanent by the destruction of their [[Ghost]]s. The ascendancy of the [[Last City]] and the Vanguard ensured that future generations of Guardians were directed to serve humanity and the Light, rather than only themselves. | ||
A handful of Warlords, or at least rogue Risen, persisted or arose during the City Age. One example was discovered occupying the ruins of [[Caer Lerion]] and was captured by [[Jagi's Host]] before being brought | A handful of Warlords, or at least rogue Risen, persisted or arose during the City Age. One example was discovered occupying the ruins of [[Caer Lerion]] and was captured by [[Jagi's Host]] before being brought in to the [[Tower]].<ref>'''Bungie (2019/6/4)''', ''[[Destiny 2]]: [[Season of Opulence]], Activision Blizzard - [[Peregrine Greaves]]''</ref> | ||
==Known Warlords== | ==Known Warlords== | ||
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*[[Jaxxen]] | *[[Jaxxen]] | ||
*[[Kandak]]—Warlord of the [[Saharan Contested Zone]] | *[[Kandak]]—Warlord of the [[Saharan Contested Zone]] | ||
*[[Benyo Lukacs]]—A Warlord in the EDZ | *[[Benyo Lukacs]]—A Warlord in the EDZ<ref>[https://www.destinypedia.com/Criticality_of_Quickness '''Destinypedia''' - '''Criticality of Quickness''']</ref> | ||
*[[Naeem]]—Warlord of [[Windswept Crag]] | *[[Naeem]]—Warlord of [[Windswept Crag]] | ||
*"[[Red Man]]" | *"[[Red Man]]" |