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[[File:Void | {{Images}} | ||
{{ | [[File:Grimoire Void.jpg|96px|thumb|A Grimoire Card of Void]] | ||
{{Quote|Did you know it used to be controversial to harness the Void? Maybe one day the [[Vanguard]] can move past the [[Light]] entirely. I'm not holdin' my breath.|The Drifter}}<ref>'''Bungie (2019/10/1)''', ''[[Destiny 2]]: [[Shadowkeep]], Playstation 4, Activision Blizzard [https://www.ishtar-collective.net/items/lest-it-stare-back-2 Bounty - Lest it Stare Back]''</ref> | |||
'''Void''' is one of several known manifestations of the [[Light]], along with [[Arc]] and [[Solar]]. It is associated with gravity and the distortion of spacetime, and allows its wielders to generate black holes, gravity waves and other spacetime-warping effects. It is also a class of [[Elemental damage|elemental damage]]. | '''Void''' is one of several known manifestations of the [[Light]], along with [[Arc]] and [[Solar]]. It is associated with gravity and the distortion of spacetime, and allows its wielders to generate black holes, gravity waves and other spacetime-warping effects. It is also a class of [[Elemental damage|elemental damage]]. | ||
==Overview== | ==Overview== | ||
Void energy is related to dark energy/matter and gravitational attraction, and can be wielded by [[Guardian]]s to generate black holes, spatial warps, and other distortions of spacetime. It is also associated with the concepts of death, negation<ref>[https://www.ishtar-collective.net/items/talk-to-ikora-23?highlight=negation Talk to Ikora]</ref> and the unknown.<ref>[https://www.ishtar-collective.net/cards/void?highlight=unknown Void Grimoire]</ref>. It was once considered taboo to use Void powers, as some viewed the Void to be "dark"; however, the Void itself is defined as being absent of Light or Darkness, and Void Light is merely a means to manipulate it.<ref>[https://www.ishtar-collective.net/entries/savin?highlight=Savin Savin]</ref> | |||
Void | According to [[Osiris]], Void is the element of cosmic distortion; the pull of gravity and the promise of entropy. That the vacuum of space and the gravitational forces that shape it show that emptiness is not nothingness. According to [[Ikora]], to use Void is to draw power from both the immeasurably small and the unfathomably massive, and with it bend the very fabric of space-time.<ref>[https://www.youtube.com/watch?v=3UKeMo3UerU&ab_channel=SILENTSIX| Osiris explains the elements]</ref> | ||
==Gameplay== | ==Gameplay== | ||
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====Subclasses==== | ====Subclasses==== | ||
[[Defender]] [[Titan (class)|Titans]] use Void Light to create an indestructible dome of Light known as [[Ward of Dawn]]. | [[Defender]] [[Titan (class)|Titans]] use Void Light to create an indestructible dome of Light known as [[Ward of Dawn]]. | ||
In [[Destiny 2]], Defender Titans were renamed to [[Sentinel]] Titans, keeping the ability to summon a Ward of Dawn, while also gaining the ability to condense the Void Light into a small, hand-held, throwable shield known as a [[Sentinel Shield]] | In [[Destiny 2]], Defender Titans were renamed to [[Sentinel]] Titans, keeping the ability to summon a Ward of Dawn, while also gaining the ability to condense the Void Light into a small, hand-held, throwable shield known as a [[Sentinel Shield]]. | ||
[[Nightstalker]] [[Hunter (class)|Hunters]] manifest Void Light to create a bow of Void | [[Nightstalker]] [[Hunter (class)|Hunters]] manifest Void Light to create a bow of Void to shoot an arrow that tethers enemies to it making them slower and more susceptible to damage known as [[Shadowshot]]. As of Destiny 2, Nightstalker Hunters also gain the ability to summon dual blades made from Void Light, known as [[Spectral Blades]]. | ||
[[Voidwalker]] [[Warlock]]s use Void Light to hurl out a dying star known as [[Nova Bomb]]. In | [[Voidwalker]] [[Warlock]]s use Void Light to hurl out a dying star known as [[Nova Bomb]]. In Destiny 2, they can instead channel the Void Light through themselves and choose to cast [[Nova Warp]] instead, a close-range, explosive super. | ||
====Verbs==== | ====Verbs==== | ||
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*'''Overshield''' - You are armored with a protective barrier of Void Light. Reduces damage taken from combatants. | *'''Overshield''' - You are armored with a protective barrier of Void Light. Reduces damage taken from combatants. | ||
*'''Invisibility''' - You vanish from sight, and do not appear on enemy radar. Performing offensive actions will end '''Invisibility'''. | *'''Invisibility''' - You vanish from sight, and do not appear on enemy radar. Performing offensive actions will end '''Invisibility'''. | ||
*'''Devour''' - Feast on the energy of your defeated foes. Kills restore you to full health, grant | *'''Devour''' - Feast on the energy of your defeated foes. Kills restore you to full health, grant [[Grenade]] energy, and extend '''Devour'''. | ||
*'''Weaken''' - The target takes increased damage, and has its movement speed slowed. Afflicted combatants have difficulty firing accurately. | |||
*'''Suppression''' - The target is taken out of any active abilities, and cannot activate any abilities or movement modes while '''Suppression''' persists. Afflicted combatants cannot fire their weapons. Suppression stuns Overload Champions. | |||
**A weakened player has their screen turn greyer. | |||
*'''Volatile''' - The target is afflicted with unstable Void energy, and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stuns them | |||
*'''Void Breach''' - A dimensional breach teeming with Void energy. When picked up, '''Void Breaches''' grant class ability energy. | *'''Void Breach''' - A dimensional breach teeming with Void energy. When picked up, '''Void Breaches''' grant class ability energy. | ||
====Grenades==== | ====Grenades==== | ||
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*'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies. +10 Resilience. | *'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies. +10 Resilience. | ||
*'''Echo of Obscurity''': [[Finisher]] final blows grant '''Invisibility'''. +10 Recovery. | *'''Echo of Obscurity''': [[Finisher]] final blows grant '''Invisibility'''. +10 Recovery. | ||
*'''Echo of Persistence''': Void buffs applied to you ('''Invisibility''', '''Overshield''', and '''Devour''') have increased duration. -10 | *'''Echo of Persistence''': Void buffs applied to you ('''Invisibility''', '''Overshield''', and '''Devour''') have increased duration. -10 Mobility. | ||
*'''Echo of Provision''': Damaging targets with grenades grants melee energy. -10 Strength. | *'''Echo of Provision''': Damaging targets with grenades grants melee energy. -10 Strength. | ||
*'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration. | *'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration. | ||
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===Enemies=== | ===Enemies=== | ||
[[Scorn]] and [[Taken]] of all ranks can be encountered with Void weapons and abilities. [[Vex]] heavy weapons are Void powered, as well as their Grenades and some melee attacks. While not possessing any such damage in ''Destiny'', the [[Cabal]] have adopted [[Cabal Bronto Cannon]]s, and [[Psion]]s mainly use Void abilities in ''Destiny 2''. The [[ | [[Scorn]] and [[Taken]] of all ranks can be encountered with Void weapons and abilities. [[Vex]] heavy weapons are Void powered, as well as their Grenades and some melee attacks. While not possessing any such damage in ''Destiny'', the [[Cabal]] have adopted [[Cabal Bronto Cannon]]s, and [[Psion]]s mainly use Void abilities in ''Destiny 2''. The [[Shadow Legion]]'s [[Tormentor]]s also employ Void attacks, and are also capable of causing Suppression. The [[Hive]] have Void damage in their [[Shredder]]s and [[Soulfire Rifle]]s as well as the rapid-fire bolts of [[Ogre]]s and [[Shrieker]]s. [[Fallen]] only show Void damage in the blasts of [[Servitor]]s and the turrets of [[Heavy Shank]]s and [[Brig]]s. | ||
Void [[Absorption Shield]]s are commonly used by Vex [[Minotaur]]s, [[Taken Wizard]]s, [[Splicer Captain]]s, Scorn [[Chieftain]]s and [[Blood Guard Incendior]]s, and are equipped by [[Taken Acolyte]]s, [[Incendior]]s, [[Interceptor Pilot]]s, [[Raider]]s and [[Servitor]]s in higher difficulty activities, such as Legend [[Nightfall]]s. Some rare [[Wizard]]s and [[Captain]]s have Void shields. | |||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny]]'' {{1st}} | *''[[Destiny]]'' {{1st}} | ||
*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Elements}} | {{Elements}} | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |