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|place=[[Anchor of Light]], [[Moon]]<br>[[Archer's Line]], [[Moon]]<br>[[Hellmouth]], [[Moon]] | |place=[[Anchor of Light]], [[Moon]]<br>[[Archer's Line]], [[Moon]]<br>[[Hellmouth]], [[Moon]] | ||
|enemies=[[Vex | |enemies=[[Vex]] | ||
|objective=Prevent Sol Divisive Vex incursions from striking at the targeted area. | |objective=Prevent [[Sol Divisive]] Vex incursions from striking at the targeted area. | ||
|nowalk=yes | |nowalk=yes | ||
}} | }} | ||
'''Vex Invasion''' was a [[World Event]] featured as a seasonal activity in ''[[Season of the Undying]]'' for the duration of the season | '''Vex Invasion''' was a [[World Event]] featured as a seasonal activity in ''[[Season of the Undying]]'' for the duration of the season; similar to [[Escalation Protocol]] gameplay-wise. During the event, [[Guardians]] must prevent frequent incursions from the [[Sol Divisive]] [[Vex]] from taking over the [[Moon]] at key areas in the [[Ocean of Storms]].<ref>'''Bungie (2019/10/1)''', ''[[Destiny 2]]: [[Season of the Undying]], Playstation 4''</ref> | ||
==Walkthrough== | ==Walkthrough== | ||
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===Destroy Gate Lords=== | ===Destroy Gate Lords=== | ||
Once you find an Invasion, a [[Ultra]]-level [[Gate Lord (enemy)|Gate Lord]] will appear surrounded by several waves of [[Goblin]]s, [[Hobgoblin]]s and [[Harpy|Harpies]]. For the duration of the activity, Vex will keep spawning as long as the Gate Lord is alive, so Guardians might want to leave it alive in order to farm kills. Once the Gate Lord has been damaged a bit, it will summon two Miniboss-level [[Quantum Hydra]]s as reinforcements. Be sure to kill the Hydras before | Once you find an Invasion, a [[Ultra]]-level [[Gate Lord (enemy)|Gate Lord]] will appear surrounded by several waves of [[Goblin]]s, [[Hobgoblin]]s and [[Harpy|Harpies]]. For the duration of the activity, Vex will keep spawning as long as the Gate Lord is alive, so Guardians might want to leave it alive in order to farm kills. Once the Gate Lord has been damaged a bit, it will summon two Miniboss-level [[Quantum Hydra]]s as reinforcements. Be sure to kill the Hydras before killing the Gate Lord, which drops '''Vex Chasis Components''' and a random Powerful-tier seasonal gear upon elimination. Once the current Gate Lord has been defeated and its gate destabilizes, another Invasion gate will open nearby with a new Gate Lord, repeating the process until a total of three Gate Lord [[Minotaur]]s are eliminated and the activity ends. | ||
===Destroy the Vex Overlord=== | ===Destroy the Vex Overlord=== | ||
If Guardians are able to destroy every Quantum Hydra along with the three Ultra-leveled Minotaurs, a massive Vex [[Overlord]] will emerge from the gate network as an additional final boss in the Invasion gate. Carrying more health than the Gate Lords, all available Guardians must work together to swiftly destroy the Vex [[Hydra]] boss before the world event | If Guardians are able to destroy every Quantum Hydra along with the three Ultra-leveled Minotaurs, a massive Vex [[Overlord]] will emerge from the gate network as an additional final boss in the Invasion gate. Carrying more health than the Gate Lords, all available Guardians must work together to swiftly destroy the Vex [[Hydra]] boss before the world event ends if time elapses. Destroying the Overlord nets additional rewards from a nearby chest that spawns, including [[Rarity#Legendary|Legendary]] ''Vex Mind Components'' and Pinnacle seasonal gear. With the elimination of the Vex Overlord, the Vex forces will retreat for now with the Vex Invasion concluding its event. | ||
==Gallery== | ==Gallery== |