Editing Vesper's Host

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===The Corrupted Puppeteer===
===The Corrupted Puppeteer===
Approach the orb near the window to begin the final encounter. All 3 Viral Augment pickup will be at play here, so dedicate a player to each specific Viral Augment role. When the encounter starts, multiple clones of the Puppeteer will rush onto the players and inflict them with the '''Radiation''' debuff if the player stays within the clone's aura. To counter this, the player with '''Viral Suppression''' must plant down a hologram to bait the clones, then shoot the hologram to remove their Radiation aura, opening them to damage. Once those clones are defeated, the player with '''Viral Scanner''' must go around the room and identify all instances of the specific numbered pad to tell the player who possesses '''Viral Operator''' to shoot. After that, head towards the open tubes and find which door has an alarm going off. Head towards that room until you see a room with exactly 4 pads and an Augment Terminal. The player with '''Viral Operator''' must shoot all 4 pads while the player with '''Viral Scanner''' identifies which clone needs to be destroyed to drop and subsequently deposit a nuclear core into a chest inside a bunker. You will need to do this process again on the other side, but watch out for traps along the way. When both rooms are completed, a teleporter will activate leading them back into the room where the encounter starts, but this time, head into a giant door in the back. After being launched up on the deck, DPS will begin. Players will have 2 rounds of DPS while they are on the deck and energy from the Anomaly will strike into the area as well. After the first round of DPS is over, head into a bunker nearby and deposit the nuclear core to be safe from the overwhelming energy emanating from the Anomaly. After the second round of DPS is over, fall into the hole where you were launched from earlier and repeat the above mechanics until the boss is dead, completing the dungeon.
Approach the orb near the window to begin the final encounter. All 3 Viral Augment pickup will be at play here, so dedicate a player to each specific Viral Augment role. When the encounter starts, multiple clones of the Puppeteer will rush onto the players and inflict them with the '''Radiation''' debuff if the player stays within the clone's aura. To counter this, the player with '''Viral Suppression''' must plant down a hologram to bait the clones, then shoot the hologram to remove their Radiation aura, opening them to damage. Once those clones are defeated, the player with '''Viral Scanner''' must go around the room and identify all instances of the specific numbered pad to tell to the player who possesses '''Viral Operator''' to shoot. After that, head towards the open tubes and find which door has an alarm going off. Head towards that room until you see a room with exactly 4 pads and an Augment Terminal. The player with '''Viral Operator''' must shoot all 4 pads while the player with '''Viral Scanner''' identifies which clone needs to be destroyed to drop and subsequently deposit a nuclear core into a chest inside a bunker. You will need to do this process again on the other side, but watch out for traps along the way. When both rooms, a teleporter will activate leading them back into the room where the encounter, but this time, head into a giant door in the back. After being launched up on the deck, DPS will begin. Players will have 2 rounds of DPS while they are on the deck and energy from the Anomaly will strike into the area as well. After the first round of DPS is over, head into a bunker nearby and deposit the nuclear core to be safe from the overwhelming energy emanating from the Anomaly. When the second round of DPS is over, fall into the hole where you were launched from earlier and repeat the above mechanics until the boss is dead, completing the dungeon.


==Bosses==
==Bosses==

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