Editing Val Ghranatum
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|species= [[Cabal]] | |species= [[Cabal]] | ||
|faction= [[Proxy|Proxies]] | |faction= [[Proxy|Proxies]] | ||
|rank= [[Val | |rank= [[Val]] | ||
|class= [[Colossus]] | |class= [[Colossus]] | ||
|mission= [[ | |mission= [[Verdant Forest]] | ||
|weapon= [[Cabal Slug Launcher]] <br> Cabal Cluster Missiles | |weapon= [[Cabal Slug Launcher]] <br> Cabal Cluster Missiles | ||
|ability= Summon [[Cabal]] <br> High Durability <br> Limited Flight <br> Quake <br> Unlock Chest | |ability= Summon [[Cabal]] <br> High Durability <br> Limited Flight <br> Quake <br> Unlock Chest | ||
}} | }} | ||
'''Val Ghranatum''' was a [[Cabal]] [[Colossus]] simulation seen at the end of a [[Verdant Forest]] run along with other similarly resilient bosses, where it had a chance to spawn to engage the [[Guardian]]s. | |||
'''Val Ghranatum''' was a [[Cabal]] [[Colossus]] simulation seen at the end of a [[ | |||
==Gameplay== | ==Gameplay== | ||
Val Ghranatum | Val Ghranatum fought mostly like other Colossi, however having a much higher chance of jumping to a target and using their quake ability. The main strategy to fighting Ghranatum was to stay mobile and stun them whenever possible to minimize the number of quakes they did. | ||
==List of appearances== | ==List of appearances== |