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[[File:Trials of the Nine icon.png|thumb|300px|The Trials of the Nine icon in the [[Director]].]] | [[File:Trials of the Nine icon.png|right|thumb|300px|The Trials of the Nine icon in the [[Director]].]] | ||
'''Trials of the Nine''' was an endgame 4v4 [[Crucible]] event in ''[[Destiny 2]]'', the replacement for [[Trials of Osiris]]. It was available every weekend, from Friday to the weekly reset on Tuesday. Since the release of ''[[Forsaken (expansion)|Forsaken]]'', it was put on indefinite hiatus, and has now been replaced in ''[[Season of the Worthy]]'' by its predecessor.<ref>[https://twitter.com/Bungie/status/1232516615280873472 '''@Bungie:''' ''"Trials of Osiris is back."'']</ref> | |||
'''Trials of the Nine''' was an endgame 4v4 [[Crucible]] event in ''[[Destiny 2]]'', the replacement for [[Trials of Osiris]]. It was available every weekend, from Friday to the weekly reset on Tuesday. Since the release of ''[[Forsaken]]'', it was put on indefinite hiatus, and has now been replaced in ''[[Season of the Worthy]]'' by its predecessor.<ref>[https://twitter.com/Bungie/status/1232516615280873472 '''@Bungie:''' ''"Trials of Osiris is back."'']</ref> | |||
==Entrance== | ==Entrance== | ||
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In Trials of the Nine, two pre-made teams of four players competed to win matches. While every win granted [[Trials of the Nine Token]]s and only a single win was needed to enter [[The Third Spire]] [[Social|social space]] and meet [[The Emissary]], the goal was to win seven matches with zero defeats to acquire the best possible rewards. | In Trials of the Nine, two pre-made teams of four players competed to win matches. While every win granted [[Trials of the Nine Token]]s and only a single win was needed to enter [[The Third Spire]] [[Social|social space]] and meet [[The Emissary]], the goal was to win seven matches with zero defeats to acquire the best possible rewards. | ||
In a departure from the Trials of Osiris, level advantages were disabled in Trials of Nine matches, ensuring a relatively even playing field apart from player skill. In addition, each player could be revived only once during a match. | In a departure from the Trials of Osiris, level advantages were disabled in Trials of Nine matches, ensuring a relatively even playing field apart from player skill. In addition, each player could be revived or be revived only once during a match. | ||
==Flawless Victory== | ==Flawless Victory== | ||
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==Trials Loot== | ==Trials Loot== | ||
Trials of the Nine had its own exclusive set of loot. | Trials of the Nine had its own exclusive set of loot. | ||
===Weapons=== | ===Weapons=== | ||
*[[Adjudicator]] - 600 RPM [[Submachine Gun]] | *[[Adjudicator]] - 600 RPM [[Submachine Gun]] | ||
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*[[The Long Walk]] -72 RPM [[Sniper Rifle]] | *[[The Long Walk]] -72 RPM [[Sniper Rifle]] | ||
*[[The End]] -180 RPM [[Scout Rifle]] | *[[The End]] -180 RPM [[Scout Rifle]] | ||
===Armor=== | ===Armor=== | ||
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**''[[Curse of Osiris]]'' | **''[[Curse of Osiris]]'' | ||
**''[[Warmind (expansion)|Warmind]]'' | **''[[Warmind (expansion)|Warmind]]'' | ||
==References== | ==References== | ||
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{{Activities}} | {{Activities}} | ||
[[Category:Activities]] | |||
[[Category:Crucible]] | [[Category:Crucible]] | ||