Editing Trials of the Nine

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[[File:Trials of the Nine icon.png|thumb|300px|The Trials of the Nine icon in the [[Director]].]]
[[File:Trials of the Nine icon.png|right|thumb|300px|The Trials of the Nine icon in the [[Director]].]]
 
'''Trials of the Nine''' was an endgame 4v4 [[Crucible]] event in ''[[Destiny 2]]'', the replacement for [[Trials of Osiris]]. It was available every weekend, from Friday to the weekly reset on Tuesday. Since the release of ''[[Forsaken (expansion)|Forsaken]]'', it was put on indefinite hiatus, and has now been replaced in ''[[Season of the Worthy]]'' by its predecessor.<ref>[https://twitter.com/Bungie/status/1232516615280873472 '''@Bungie:''' ''"Trials of Osiris is back."'']</ref>  
'''Trials of the Nine''' was an endgame 4v4 [[Crucible]] event in ''[[Destiny 2]]'', the replacement for [[Trials of Osiris]]. It was available every weekend, from Friday to the weekly reset on Tuesday. Since the release of ''[[Forsaken]]'', it was put on indefinite hiatus, and has now been replaced in ''[[Season of the Worthy]]'' by its predecessor.<ref>[https://twitter.com/Bungie/status/1232516615280873472 '''@Bungie:''' ''"Trials of Osiris is back."'']</ref>  


==Entrance==
==Entrance==
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In Trials of the Nine, two pre-made teams of four players competed to win matches. While every win granted [[Trials of the Nine Token]]s and only a single win was needed to enter [[The Third Spire]] [[Social|social space]] and meet [[The Emissary]], the goal was to win seven matches with zero defeats to acquire the best possible rewards.
In Trials of the Nine, two pre-made teams of four players competed to win matches. While every win granted [[Trials of the Nine Token]]s and only a single win was needed to enter [[The Third Spire]] [[Social|social space]] and meet [[The Emissary]], the goal was to win seven matches with zero defeats to acquire the best possible rewards.


In a departure from the Trials of Osiris, level advantages were disabled in Trials of Nine matches, ensuring a relatively even playing field apart from player skill. In addition, each player could be revived only once during a match.
In a departure from the Trials of Osiris, level advantages were disabled in Trials of Nine matches, ensuring a relatively even playing field apart from player skill. In addition, each player could be revived or be revived only once during a match.


==Flawless Victory==
==Flawless Victory==
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==Trials Loot==
==Trials Loot==
Trials of the Nine had its own exclusive set of loot. Most weapons earned from this activity have been integrated into the [[Prophecy]] loot pool in the launch of ''[[Season of the Lost]]'' and Update v7.3.5 in ''[[Season of the Wish]]''
Trials of the Nine had its own exclusive set of loot.
===Weapons===
===Weapons===
*[[Adjudicator]] - 600 RPM [[Submachine Gun]]
*[[Adjudicator]] - 600 RPM [[Submachine Gun]]
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*[[The Long Walk]] -72 RPM [[Sniper Rifle]]
*[[The Long Walk]] -72 RPM [[Sniper Rifle]]
*[[The End]] -180 RPM [[Scout Rifle]]
*[[The End]] -180 RPM [[Scout Rifle]]
*[[Motion to Compel]] - 150 RPM [[Scout Rifle]]
*[[Motion to Suppress]] - 900 RPM [[Submachine Gun]]
*[[Motion to Vacate]] - 80 RPM [[Shotgun]]
*[[Purpose]] - 200 RPM [[Scout Rifle]]
*[[Darkest Before]] - 540 RPM [[Pulse Rifle]]


===Armor===
===Armor===
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**''[[Curse of Osiris]]''
**''[[Curse of Osiris]]''
**''[[Warmind (expansion)|Warmind]]''
**''[[Warmind (expansion)|Warmind]]''
**''[[Season of the Drifter]]'' {{Mo}}


==References==
==References==
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{{Activities}}
{{Activities}}


[[Category:Activities]]
[[Category:Crucible]]
[[Category:Crucible]]
[[Category:Crucible gametypes]]

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