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In Trials of the Nine, two pre-made teams of four players competed to win matches. While every win granted [[Trials of the Nine Token]]s and only a single win was needed to enter [[The Third Spire]] [[Social|social space]] and meet [[The Emissary]], the goal was to win seven matches with zero defeats to acquire the best possible rewards. | In Trials of the Nine, two pre-made teams of four players competed to win matches. While every win granted [[Trials of the Nine Token]]s and only a single win was needed to enter [[The Third Spire]] [[Social|social space]] and meet [[The Emissary]], the goal was to win seven matches with zero defeats to acquire the best possible rewards. | ||
In a departure from the Trials of Osiris, level advantages were disabled in Trials of Nine matches, ensuring a relatively even playing field apart from player skill. In addition, each player could be revived only once during a match. | In a departure from the Trials of Osiris, level advantages were disabled in Trials of Nine matches, ensuring a relatively even playing field apart from player skill. In addition, each player could be revived or be revived only once during a match. | ||
==Flawless Victory== | ==Flawless Victory== |