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[[File:TrialsofOsiris.jpg|thumb|350px|Guardians wearing Osiris gear]]{{Quote|Only the worthy may face the Trials of Osiris, for only the worthy are strong enough to endure what is to come. A string of victories will earn great rewards - but lose too many matches and you're out.|Event description}} | [[File:TrialsofOsiris.jpg|thumb|350px|right|Guardians wearing Osiris gear]]{{Quote|Only the worthy may face the Trials of Osiris, for only the worthy are strong enough to endure what is to come. A string of victories will earn great rewards - but lose too many matches and you're out.|Event description}} | ||
The '''Trials of Osiris''' are a [[Crucible]] event presided over by the [[Disciples of Osiris]] in Destiny 1, and [[Saint-14]] in Destiny 2. It is an endgame Crucible event first introduced by the [[House of Wolves (expansion)|''House of Wolves'']] expansion.<ref>[https://www.bungie.net/7_Gearing-Up-for-House-of-Wolves/en/News/News?aid=12764 '''Bungie''' - Gearing Up for House of Wolves]</ref> It is available every weekend, from Friday to the weekly reset on Tuesday. It returned to ''[[Destiny 2]]'' during ''[[Season of the Worthy]]''.<ref>[https://twitter.com/Bungie/status/1232516615280873472 '''@Bungie:''' ''"Trials of Osiris is back."''] | The '''Trials of Osiris''' are a [[Crucible]] event presided over by the [[Disciples of Osiris]] in Destiny 1, and [[Saint-14]] in Destiny 2. It is an endgame Crucible event first introduced by the [[House of Wolves (expansion)|''House of Wolves'']] expansion.<ref>[https://www.bungie.net/7_Gearing-Up-for-House-of-Wolves/en/News/News?aid=12764 '''Bungie''' - Gearing Up for House of Wolves]</ref> It is available every weekend, from Friday to the weekly reset on Tuesday. It returned to ''[[Destiny 2]]'' during ''[[Season of the Worthy]]''.<ref>[https://twitter.com/Bungie/status/1232516615280873472 '''@Bungie:''' ''"Trials of Osiris is back."'']</ref> | ||
==Lore== | ==Lore== | ||
The Trials of Osiris were formed under the guise of a competition, an enhanced form of Crucible with exclusive rewards for partaking Guardians<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials and Tribulations#Chapter 4 - Reflections|Trials and Tribulations: Chapter 4 - Reflections]]''</ref>. The reason for this is that Brother Vance had discovered that when a Guardian suffers death, the spires of Mercury let out a mysterious twin tone that can only be heard by him. After much thanatonautic experimentation, in which Guardians suffered repeated deaths, the Disciples of Osiris decided to arrange a method for Vance to investigate these tones further. Using the funds obtained through Guardian sign-ups, the Disciples could fund their research, and obtain almost limitless research material as Guardians are known to be willing to do anything to obtain rewards, including kill each other. | The Trials of Osiris were formed under the guise of a competition, an enhanced form of Crucible with exclusive rewards for partaking Guardians<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials and Tribulations#Chapter 4 - Reflections|Trials and Tribulations: Chapter 4 - Reflections]]''</ref>. The reason for this is that Brother Vance had discovered that when a Guardian suffers death, the spires of Mercury let out a mysterious twin tone that can only be heard by him. After much thanatonautic experimentation, in which Guardians suffered repeated deaths, the Disciples of Osiris decided to arrange a method for Vance to investigate these tones further. Using the funds obtained through Guardian sign-ups, the Disciples could fund their research, and obtain almost limitless research material as Guardians are known to be willing to do anything to obtain rewards, including kill each other. | ||
One particular match gave Brother Vance a revelation. A Guardian's Ghost was in danger of being destroyed by another Guardian, who was acting blood-crazed and lost in battle frenzy. The Ghost in danger let off a flash of Light, blinding the attacker, with the Guardian paired with the Ghost summoning a Golden Gun and taking out the threat in one clean shot<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials_and_Tribulations#Chapter 5 | One particular match gave Brother Vance a revelation. A Guardian's Ghost was in danger of being destroyed by another Guardian, who was acting blood-crazed and lost in battle frenzy. The Ghost in danger let off a flash of Light, blinding the attacker, with the Guardian paired with the Ghost summoning a Golden Gun and taking out the threat in one clean shot<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials_and_Tribulations#Chapter 5 - Ambition|Trials and Tribulations: Chapter 5 – [Ambition]]]''</ref>. From this, Vance felt a different tone, one which was deeper and darker than before. Vance attempted to bring the information he had obtained from his experiments to Mara Sov, but she appeared to already know about the implications of these tones, and how they change according to circumstance of production<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials and Tribulations#Chapter 6 - Beguiled|Trials and Tribulations: Chapter 6 - Beguiled]]''</ref>. | ||
As of the onset of the Red War, Vance makes a further discovery, that Final Death changes the tone even further to a D# minor<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials and Tribulations#Chapter 7 - Nyctalopia|Trials and Tribulations: Chapter 7 - Nyctalopia]]''</ref>. A Guardian is eliminated just as the Traveler's Cage is applied, ceasing their connection with the Light, and their Ghost is destroyed by a Pulse Grenade. This tone is usually associated with doom, despair and sadness. Vance then concludes he knows enough from his research to reach a conclusion, and ends the Trials of Osiris. He then presents his findings to Osiris, his idol, and is sharply reprimanded for meddling with forces he cannot understand<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials and Tribulations#Chapter 8 - Idolatry|Trials and Tribulations: Chapter 8 - Idolatry]]''</ref>. | As of the onset of the Red War, Vance makes a further discovery, that Final Death changes the tone even further to a D# minor<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials and Tribulations#Chapter 7 - Nyctalopia|Trials and Tribulations: Chapter 7 - Nyctalopia]]''</ref>. A Guardian is eliminated just as the Traveler's Cage is applied, ceasing their connection with the Light, and their Ghost is destroyed by a Pulse Grenade. This tone is usually associated with doom, despair and sadness. Vance then concludes he knows enough from his research to reach a conclusion, and ends the Trials of Osiris. He then presents his findings to Osiris, his idol, and is sharply reprimanded for meddling with forces he cannot understand<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials and Tribulations#Chapter 8 - Idolatry|Trials and Tribulations: Chapter 8 - Idolatry]]''</ref>. | ||
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===Destiny 2=== | ===Destiny 2=== | ||
The return of Trials of Osiris in ''Destiny 2'' was mostly unchanged gameplay-wise from its previous iteration, prior to an overhaul during ''Season of the Lost''. Players were still obligated to assemble a fireteam manually, though the number of wins playable on a passage was reduced to seven, with the bar for obtaining a Flawless passage reduced accordingly. Adept weapons were introduced during ''[[Season of the Hunt]]'', which can be additionally customized with stat-changing mods as an additional reward for going Flawless. The ''Season of the Lost'' overhaul came with the goal of making the event more attractive to players of lower skill levels. Passages now additionally track up to 20 ''round'' wins. Players will now gain reputation | The return of Trials of Osiris in ''Destiny 2'' was mostly unchanged gameplay-wise from its previous iteration, prior to an overhaul during ''Season of the Lost''. Players were still obligated to assemble a fireteam manually, though the number of wins playable on a passage was reduced to seven, with the bar for obtaining a Flawless passage reduced accordingly. Adept weapons were introduced during ''[[Season of the Hunt]]'', which can be additionally customized with stat-changing mods as an additional reward for going Flawless. The ''Season of the Lost'' overhaul came with the goal of making the event more attractive to players of lower skill levels. Passages now additionally track up to 20 ''round'' wins. Players will now gain reputation on completing a match, boosted by the number of rounds and matches won on their current ticket, which goes towards earning a Trials engram at Saint-14. It is still possible to go Flawless, and doing so remains the only way to obtain Adept weapons, and be rewarded with Trials Mementos for weapon crafting. Matchmaking has also been enabled, round times have been reduced to 90 seconds, and special and heavy ammo are now reset at the beginning of each round, alongside a number of other changes to fix exploits and reduce cheating. Labs modes for experimental changes to the Trials, such as making fireteams entirely of solo players in in the form of Freelance Trials, are occasionally introduced during select weekends.<ref name="d2revamp"/> | ||
==List of appearances== | ==List of appearances== | ||
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***''[[Season of the Haunted]]'' | ***''[[Season of the Haunted]]'' | ||
***''[[Season of Plunder]]'' | ***''[[Season of Plunder]]'' | ||
==References== | ==References== | ||
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{{Activities}} | {{Activities}} | ||
[[Category:Activities]] | |||
[[Category:Crucible]] | [[Category:Crucible]] | ||