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[[File:TrialsofOsiris.jpg|thumb|350px|Guardians wearing Osiris gear]]{{Quote|Only the worthy may face the Trials of Osiris, for only the worthy are strong enough to endure what is to come. A string of victories will earn great rewards - but lose too many matches and you're out.|Event description}}
{{Quote|Only the worthy may face the Trials of Osiris, for only the worthy are strong enough to endure what is to come. A string of victories will earn great rewards - but lose three times and you're out.|Event description}}
The '''Trials of Osiris''' are a [[Crucible]] event presided over by the [[Disciples of Osiris]] in Destiny 1, and [[Saint-14]] in Destiny 2. It is an endgame Crucible event first introduced by the [[House of Wolves (expansion)|''House of Wolves'']] expansion.<ref>[https://www.bungie.net/7_Gearing-Up-for-House-of-Wolves/en/News/News?aid=12764 '''Bungie''' - Gearing Up for House of Wolves]</ref> It is available every weekend, from Friday to the weekly reset on Tuesday. It returned to ''[[Destiny 2]]'' during ''[[Season of the Worthy]]''.<ref>[https://twitter.com/Bungie/status/1232516615280873472 '''@Bungie:''' ''"Trials of Osiris is back."'']</ref> <ref name = "Trials of Osiris">[https://wowvendor.com/en-us/portal/destiny-2-trials-of-osiris-rewards-this-week/ Trials of Osiris] - Adept Weapon and Map</ref>
The '''Trials of Osiris''' are a [[Crucible]] event presided over by [[Osiris]].
 
==Lore==
The Trials of Osiris were formed under the guise of a competition, an enhanced form of Crucible with exclusive rewards for partaking Guardians<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials and Tribulations#Chapter 4 - Reflections|Trials and Tribulations: Chapter 4 - Reflections]]''</ref>. The reason for this is that Brother Vance had discovered that when a Guardian suffers death, the spires of Mercury let out a mysterious twin tone that can only be heard by him. After much thanatonautic experimentation, in which Guardians suffered repeated deaths, the Disciples of Osiris decided to arrange a method for Vance to investigate these tones further. Using the funds obtained through Guardian sign-ups, the Disciples could fund their research, and obtain almost limitless research material as Guardians are known to be willing to do anything to obtain rewards, including kill each other.
 
One particular match gave Brother Vance a revelation. A Guardian's Ghost was in danger of being destroyed by another Guardian, who was acting blood-crazed and lost in battle frenzy. The Ghost in danger let off a flash of Light, blinding the attacker, with the Guardian paired with the Ghost summoning a Golden Gun and taking out the threat in one clean shot<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials_and_Tribulations#Chapter 5 – Ambition|Trials and Tribulations: Chapter 5 – [Ambition]]]''</ref>. From this, Vance felt a different tone, one which was deeper and darker than before. Vance attempted to bring the information he had obtained from his experiments to Mara Sov, but she appeared to already know about the implications of these tones, and how they change according to circumstance of production<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials and Tribulations#Chapter 6 – Beguiled|Trials and Tribulations: Chapter 6 – Beguiled]]''</ref>.
 
As of the onset of the Red War, Vance makes a further discovery, that Final Death changes the tone even further to a D# minor<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials and Tribulations#Chapter 7 - Nyctalopia|Trials and Tribulations: Chapter 7 - Nyctalopia]]''</ref>. A Guardian is eliminated just as the Traveler's Cage is applied, ceasing their connection with the Light, and their Ghost is destroyed by a Pulse Grenade. This tone is usually associated with doom, despair and sadness. Vance then concludes he knows enough from his research to reach a conclusion, and ends the Trials of Osiris. He then presents his findings to Osiris, his idol, and is sharply reprimanded for meddling with forces he cannot understand<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, [[Lore:Trials and Tribulations#Chapter 8 - Idolatry|Trials and Tribulations: Chapter 8 - Idolatry]]''</ref>.
 
As of Season of the Worthy, Saint-14 takes over and endeavors to restart the Trials of Osiris, using it as a method to inspire and train Guardians for any future conflict, similar in scope to the purpose of the Crucible and Iron Banner. He appears not to know the darker origins of the Trials of Osiris, and innocently continues the event as a tournament of champions. Despite the disappearance of Mercury, he arranges a simulation of a Lighthouse to be used for giving out prizes, continuing to keep the tournament as Osirian-themed as possible.
 
==Entrance==
To enter the Trials of Osiris, players must acquire a Trials Passage by completing the House of Wolves Story. The Trials Passage acts as the player's scorecard and only one can be carried at a time. Additional passages can be purchased from [[Brother Vance]] at the [[Vestian Outpost]].  In addition, he offers score-altering consumables ([[Boon of Osiris]], [[Favor of Osiris]], and [[Mercy of Osiris]]) and tier-based rewards packages. Tiers are based on how many wins are earned on a single passage. To purchase the consumables, players need passage coins from the [[Daily Crucible Event]] or random crucible matches.
 
===Destiny 2===
In ''Destiny 2'', Trials Passages are instead acquired from [[Saint-14]] in the [[Tower (Destiny 2)|Tower]] hangar once the player reaches certain lifetime Valor and Crucible kill targets. Score-altering consumables are replaced with a variety of Trials Passages to choose from with bonuses built in. Saint-14 also offers [[bounties]] and the ability to focus earned [[Engram|engrams]] to items that have been received in the past. As of ''[[Season of the Lost]]'', players must also own the latest expansion and the event will not be available during the first week of a season, nor prior to a [[Raid]]'s World First completion or during the same week as [[Iron Banner]].<ref name="d2revamp">[https://www.bungie.net/en/Explore/Detail/News/50561 '''Bungie''' -  Trials of Osiris: The Revamp Begins]</ref>


==Gameplay==
==Gameplay==
The Trials of Osiris use a variant of the game type called Elimination, with two teams of three players competing against each other. A win is when one team successfully kills all three players on the other. Matches consist of a number of 2-minute rounds; a team wins the round by completely wiping the other team, or capturing a zone that appears in the middle of the map. Winning a round gains a team 1 point toward victory, and the first team to 5 points wins the match. Players can be revived by teammates at the site of their death ([[Sunsinger]]s can also revive themselves). The first team to eliminate the other completely wins the round. If the match goes into overtime, the first team to secure a capture point that appears in the middle of the map wins the match. Failing that, whoever is closest to the capture point wins. Heavy ammo only drops after one team has won 3 rounds, and heavy ammo does not carry into the next round. Supers, grenades melee charges and special ammo do carry over, however.
The Trials of Osiris are a variant of the [[Skirmish]] game type, with two teams of three players competing against each other. Players can be revived by teammates at the site of their death. There are three main differences between the Trials and standard Skirmish: the Trials take place on only one map, [[The Burning Shrine]] on [[Mercury]]; player level advantages are enabled as in the [[Iron Banner]]; and participation requires either a Tournament Ticket earned as a reward from the [[Crucible]] or, if the player has the exotic weapon bounty "An Unknown Patron" active, an Osiris Coin purchased for 1 [[Mote of Light]]. Victory streaks in the Trials earn exclusive rewards, but three losses will force the player to drop out until they can acquire another Tournament Ticket or Osiris Coin.<ref>[http://planetdestiny.com/trials-osiris/ '''Planet Destiny:''' Trials of Osiris]</ref>
 
Further differences between the Trials and standard Skirmish include: the Trials take place on only one map each week; player level advantages are enabled as in the Iron Banner; fireteam matchmaking is disabled, requiring players to manually assemble a full fireteam of three. Lastly, players can play for a maximum of nine wins or three losses on a single passage, whichever comes first. Quitting or getting booted from the match also counts as a loss. Because this game mode tends to be extremely competitive, some players even resort to dirty tactics such as DDoSing, doxxing, lag-switching, and message spamming. Some teams tend to "cheese" the system by leaving a match immediately after they win, giving the servers an impression that they haven't won as much as they have, and therefore are less likely to get matched up against skilled players. While this tactic is not illegal, may players don't like when people do it since they have a higher chance of getting worse opponents.
 
====Flawless Victory====
Players who are lucky or skilled enough to obtain a Flawless Scorecard, which has seven wins and zero losses, are able to visit [[The Lighthouse]] on [[Mercury]]. Rewards include Trials-themed gear and an exclusive, limited-time [[Emblems|emblem]] that changes from time to time. At the launch of ''House of Wolves'', the emblem was the exotic-tier "Eye of Osiris" (currently the only exotic emblem in the game); ''[[The Taken King]]'' featured "Hic Jacet"; and the ''[[April Update]]'' introduced "Bastet's Dream". Once an emblem has been rotated out, it can no longer be obtained.
 
===Destiny 2===
The return of Trials of Osiris in ''Destiny 2'' was mostly unchanged gameplay-wise from its previous iteration, prior to an overhaul during ''Season of the Lost''. Players were still obligated to assemble a fireteam manually, though the number of wins playable on a passage was reduced to seven, with the bar for obtaining a Flawless passage reduced accordingly. Adept weapons were introduced during ''[[Season of the Hunt]]'', which can be additionally customized with stat-changing mods as an additional reward for going Flawless. The ''Season of the Lost'' overhaul came with the goal of making the event more attractive to players of lower skill levels. Passages now additionally track up to 20 ''round'' wins. Players will now gain reputation for completing a match, boosted by the number of rounds and matches won on their current ticket, which goes towards earning a Trials engram at Saint-14. It is still possible to go Flawless, and doing so remains the only way to obtain Adept weapons, and be rewarded with Trials Mementos for weapon crafting. Matchmaking has also been enabled, round times have been reduced to 90 seconds, and special and heavy ammo are now reset at the beginning of each round, alongside a number of other changes to fix exploits and reduce cheating. Labs modes for experimental changes to the Trials, such as making fireteams entirely of solo players in the form of Freelance Trials, are occasionally introduced during select weekends.<ref name="d2revamp"/>
 
==Rewards==
These weapons and armor can be obtained randomly by completing Trials matches and rank-up packages. They also can be focused at Saint-14 for the price of a Trials Engram and [[File:Glimmer icon.png|10px|None]] Glimmer. Adept weapons can only be obtained from Flawless completions. As of [[Season of the Wish]] Mid-Season update, the current offerings are as follows:


*[[Crucible|Crucible Rewards]]
Bungie has yet to announce when the Trials will first take place or if they will occur at all, despite the presence of details about the Trials and their rewards in game files.
 
*Weapons
**[[The Messenger]]* - Legendary {{Icon|Kinetic}} [[Pulse Rifle]]
**[[Unexpected Resurgence]]* - Legendary {{Icon|Arc}} [[Glaive]]
**[[Cataphract GL3]] - Legendary {{Icon|Strand}} [[Grenade Launcher]]
**[[Igneous Hammer]] - Legendary {{Icon|Solar}} [[Hand Cannon]]
**[[Incisor]] - Legendary {{Icon|Strand}} [[Trace Rifle]]
**[[Eye of Sol]] - Legendary {{Icon|Kinetic}} [[Sniper Rifle]]
**[[The Summoner]] - Legdndary {{Icon|Solar}} [[Auto Rifle]]
**[[The Prophet]] - Legendary {{Icon|Stasis}} [[Scout Rifle]]
 
*Legacy Weapons
**[[Shayura's Wrath]] - Legendary {{Icon|Void}} [[Submachine Gun]]
**[[Reed's Regret]] - Legendary {{Icon|Stasis}} [[Linear Fusion Rifle]]
**[[Aisha's Embrace]] - Legendary {{Icon|Void}} [[Scout Rifle]]
**[[Burden of Guilt]] - Legendary {{Icon|Stasis}} [[Fusion Rifle]]
**[[Forgiveness]] - Legendary {{Icon|Arc}} [[Sidearm]]
**[[The Inquisitor]] - Legendary {{Icon|Arc}} [[Shotgun]]
**[[Whistler's Whim]] - Legendary {{Icon|Kinetic}} [[Combat Bow]]
**[[Exalted Truth]] - Legendary {{Icon|Void}} [[Hand Cannon]]
**[[Unwavering Duty]] - Legendary {{Icon|Solar}} [[Machine Gun]]
**[[Astral Horizon]] - Legendary {{Icon|Kinetic}}  [[Shotgun]]
**[[The Immortal (submachine gun)|The Immortal]] - Legendary {{Icon|Strand}} [[Submachine Gun]]
 
*Armor
**[[Skybreaker Set]] - Legendary [[Warlock]] Armor Set
**[[Photonic Set]] - Legendary [[Hunter]] Armor Set
**[[Fused Aurum Set]] - Legendary [[Titan (class)|Titan]] Armor Set
 
*Legacy Armor
**[[Exile Set]] - Legendary all classes Armor Set
**[[Phyrrhic Set]] - Legendary all classes Armor Set
**[[Atavista Idol  Set]] - Legendary all classes Armor Set
 
(*) = This item will rotate out and become Legacy at the end of the season.
 
With the release of Season of the Wish, Bungie has made some changes to how you earn rewards. So now players can get valuable items for 3, 4, 5, and 6 victories in a row. The rewards are as follows:
**3 wins – Trials armor
**4 wins – 5 [[Enhancement Core]]s
**5 wins – Trials weapon
**6 wins – 3 [[Enhancement Prism]]s
 
==List of appearances==
*''[[Destiny]]''
**''[[House of Wolves]]'' {{1st}}
**''[[The Taken King]]''
**''[[Rise of Iron]]''
*''[[Destiny 2]]''
**''[[Shadowkeep]]''
***''[[Season of the Worthy]]''
***''[[Season of Arrivals]]''
**''[[Beyond Light]]''
***''[[Season of the Hunt]]''
***''[[Season of the Chosen]]''
***''[[Season of the Splicer]]''
***''[[Season of the Lost]]''
**''[[The Witch Queen]]''
***''[[Season of the Risen]]''
***''[[Season of the Haunted]]''
***''[[Season of Plunder]]''
***''[[Season of the Seraph]]''
**''[[Lightfall]]''
***''[[Season of Defiance]]''
***''[[Season of the Deep]]''


==References==
==References==
<references/>
<references/>
{{Activities}}


[[Category:Crucible]]
[[Category:Crucible]]
[[Category:Crucible gametypes]]

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