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Editing Threadrunner
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**''Grenade'': Use the grapple to move forward quickly. | **''Grenade'': Use the grapple to move forward quickly. | ||
===Grenades=== | ====Grenades==== | ||
*'''Grapple''': Weave a grappling hook, and quickly pull yourself forward. Grappling to a '''Tangle''' immediately recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and '''unravels''' targets. | *'''Grapple''': Weave a grappling hook, and quickly pull yourself forward. Grappling to a '''Tangle''' immediately recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and '''unravels''' targets. | ||
*'''Threadling Grenade''': A woven projectile that reweaves itself into '''Threadlings''' while in flight. | *'''Threadling Grenade''': A woven projectile that reweaves itself into '''Threadlings''' while in flight. | ||
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*'''Whirling Maelstrom''' ''(A tightly coiled whip with fraying ends, carried at your side. You twist the universe until it tears.)'': Destroying a '''Tangle''' will weave a violent, writhing mass of Strand fibers. The Strand mass seeks out and damages targets, emitting '''Unraveling''' projectiles when it defeats them. Fragment Slots (2) | *'''Whirling Maelstrom''' ''(A tightly coiled whip with fraying ends, carried at your side. You twist the universe until it tears.)'': Destroying a '''Tangle''' will weave a violent, writhing mass of Strand fibers. The Strand mass seeks out and damages targets, emitting '''Unraveling''' projectiles when it defeats them. Fragment Slots (2) | ||
===Fragments=== | ====Fragments==== | ||
*'''Thread of Ascent''': Activating your grenade ability reloads your equipped weapons and grants bonus airborne effectiveness and handling for a short duration. +10 Mobility. | *'''Thread of Ascent''': Activating your grenade ability reloads your equipped weapons and grants bonus airborne effectiveness and handling for a short duration. +10 Mobility. | ||
*'''Thread of Binding''': Super final blows emit a '''suspending''' burst from the target. +10 Resilience. | *'''Thread of Binding''': Super final blows emit a '''suspending''' burst from the target. +10 Resilience. |