Editing The Templar
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{{Boss infobox | {{Boss infobox | ||
|name= The Templar | |name= The Templar | ||
|image= [[File:TheTemplarGrimoireCard.jpg|300px]] | |image= [[File:TheTemplarGrimoireCard.jpg|300px]] | ||
|species= [[Vex]] | |species= [[Vex]] | ||
|faction= [[Hezen Protective]] (inferred) <br> [[Precursors]] (inferred) | |faction= Unknown Vex Collective <br> [[Hezen Protective]] (inferred) <br> [[Precursors]] (inferred) | ||
|rank= [[Ultra]] | |rank= [[Ultra]] | ||
|class= [[Hydra]] | |class= [[Hydra]] | ||
|mission= [[ | |mission= [[Vault of Glass]] | ||
|height= 12' | |gender= | ||
|weapon= | |height=12' | ||
|ability= Circular Shield <br> Summon [[Conflux]]es <br> Summon Vex <br> Summon [[Fanatic]]s <br> Marked for Negation <br> Timed Death Zones <br> Expunged Debuff <br> Summon [[Supplicant]]s <br> Ritual of Negation <br> Summon [[Oracle]]s <br> Teleportation <br> Prophecy of Doom <br> Detainment Bubbles <br> Suppression Field <br> High Durability <br> | |mass= | ||
|weapon= [[Aeon Maul]] | |||
|ability= Circular Shield <br> Summon [[Conflux]]es <br> Summon Vex <br> Summon [[Fanatic]]s <br> Marked for Negation <br> Timed Death Zones <br> Room Lockdown <br> Expunged Debuff <br> Summon [[Supplicant]]s <br> Ritual of Negation <br> Summon [[Oracle]]s <br> Summon [[Minotaur]]s <br> Teleportation <br> Prophecy of Doom <br> Detainment Bubbles <br> Suppression Field <br> High Durability <br> Detonation Melee | |||
}} | }} | ||
''' | The '''Templar''' is an extremely powerful [[Vex]] [[Hydra]] found in the [[Vault of Glass]]. Unlike normal Axis Minds, the Templar is unique in it being a creature out of time, and can thus manipulate reality in according to the [[Oracle]]s' design. It, along with the Oracles, guards the way to the deeper sections of the Vault.<ref>'''Bungie (2014-9-9)''', ''Destiny, PlayStation 4, Activision Blizzard''</ref> | ||
==Gameplay== | ==Gameplay== | ||
The Templar is the first boss in the Vault of Glass and has arguably the most complex encounter in that it requires players to multi-task and focus what is happening at several locations simultaneously. The boss was re-introduced for the reprised Vault of Glass in | The Templar is the first boss in the Vault of Glass and has arguably the most complex encounter in that it requires players to multi-task and focus what is happening at several locations simultaneously. The boss was re-introduced for the reprised [[Vault of Glass (Raid)|Vault of Glass]] in [[Destiny 2]], with its encounter receiving several changes. | ||
===Part 1: Defend the Confluxes=== | ===Part 1: Defend the Confluxes=== | ||
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===[[Destiny 2]] Changes=== | ===[[Destiny 2]] Changes=== | ||
With the return of the [[Vault of Glass ( | With the return of the [[Vault of Glass (Raid)|Vault of Glass]] raid, the encounter gained new mechanics and some minor changes. | ||
The [[Oracle]]s will initially spawn one by one in a random order and cannot be damaged. After doing this twice, the oracles will all spawn at once, requiring your team to destroy the oracles matching the previously-shown order. This will repeat 5 times, with each round of oracles increasing the number spawned (from 3 to 7). This also occurs during the fight with the Templar, with 3 oracles spawning and requiring destruction in a random order (4 during the Templar's enraged phase). When the team gets marked for negation after failure to destroy the proper oracles, the team has to cleanse the debuff at the central pool of Light, as the relic shield will no longer cleanse. Oracles will continue to spawn after a set amount of time even if the Templar's teleports are continually blocked (as with the challenge mode). | The [[Oracle]]s will initially spawn one by one in a random order and cannot be damaged. After doing this twice, the oracles will all spawn at once, requiring your team to destroy the oracles matching the previously-shown order. This will repeat 5 times, with each round of oracles increasing the number spawned (from 3 to 7). This also occurs during the fight with the Templar, with 3 oracles spawning and requiring destruction in a random order (4 during the Templar's enraged phase). When the team gets marked for negation after failure to destroy the proper oracles, the team has to cleanse the debuff at the central pool of Light, as the relic shield will no longer cleanse. Oracles will continue to spawn after a set amount of time even if the Templar's teleports are continually blocked (as with the challenge mode). | ||
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==List of appearances== | ==List of appearances== | ||
*''[[Destiny]]'' {{1st}} | *''[[Destiny]]'' {{1st}} | ||
*''[[Destiny 2]] | *''[[Destiny 2]]'' | ||
**''[[Season of the Splicer]]'' | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{ | {{BossD1}} | ||
[[Category:Vex]] | [[Category:Vex]] | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Characters]] | [[Category:Characters]] |