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{{Quote |Pleasure and delight await you.|In-game description}} | {{Quote |Pleasure and delight await you.|In-game description}} | ||
[[File:MenagerieEntrance.png|thumb|right|400px|The Entrance of the Menagerie.]] | |||
The Menagerie is a location within [[the Leviathan]],. It is unlocked after acquiring the Chalice of Opulence from [[Benedict 99-40]] in the [[Tower]] and completing the following questline. | |||
Calus describes it as the oldest deck in the Leviathan, and it was his home in exile. It now serves as an enclosure to all the different species Calus collected amidst his journeys, including the [[Hive]], [[Vex]], and [[Arkborn]], and pits them against the [[Guardians]] invited aboard for their pleasure and glory as well as his own entertainment. | |||
The Menagerie is a location | |||
==Gameplay== | ==Gameplay== | ||
The goal of the Menagerie is to accumulate enough points to arrive at the boss. To do so, | The goal of the Menagerie is to accumulate enough points to arrive at the boss. To do so, players must complete various objectives within the varying encounters. When players do well within an encounter, Calus will demand that the Guardians must fight better opponents, where higher power leveled enemies will spawn. There is no darkness zone in the normal variant of the Menagerie, however, the respawn time is increased, players will have to pick each other up if one dies to progress more through the encounters. On heroic, however, there will be a darkness zone for every encounter, and a wipe will result in the team being sent to orbit. There exists 3 rotating boss fights ([[Hasapiko, Beloved by Calus]], [[Arunak, Beloved by Calus]], and [[Pagouri, Beloved by Calus]] and 7 total encounters to run through. The encounters include: | ||
===The Lamplighting=== | ===The Lamplighting=== | ||
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===The Arkborn=== | ===The Arkborn=== | ||
To complete this encounter, the Guardians must run through pillars of sickly green energy, presumably the [[Arkborn]] themselves, to collect them (with a maximum of three at a time) as a time limited buff and take them to several drop off points that must be filled by | To complete this encounter, the Guardians must run through pillars of sickly green energy, presumably the [[Arkborn]] themselves, to collect them (with a maximum of three at a time) as a time limited buff and take them to several drop off points that must be filled by ? total. Note, if you let the timer run down while carrying the energy the Guardian dies of ventricular fibrillation, which is a life-threatening heart rhythm that results in a rapid, inadequate heartbeat. | ||
===The Mockery=== | ===The Mockery=== | ||
The Mockery is | The Mockery is, well, a mockery of the [[Blind Well]] from the [[Dreaming City]]. Unlike the Well, the safe zones shrink over time, and must be revitalised with the balls that are dropped by the Hive [[Wizards]]. | ||
===The Crystals=== | ===The Crystals=== | ||
To complete this encounter, the Guardians must eliminate Vex Harpies, which drop void 'heads' similar to the ones found | To complete this encounter, the Guardians must eliminate Vex Harpies, which drop void 'heads' similar to the ones found the [[Eater of Worlds]] raid. Taking the heads in hand, the Guardians must then unleash their power on several purple crystals around the room. Note, each head has enough energy in it for one crystal, plus an unknown amount for another, estimated to be 75%, perhaps an entire second crystal. | ||
===The Gauntlet=== | ===The Gauntlet=== | ||
To complete this encounter, players must first kill the [[Vex]] boss at the middle and then go through a series of jumping puzzles similar to 'runners' part of the Gauntlet encounter of the Leviathan Raid. This must be repeated two more times to fully finish this encounter. Note, if a Guardian commits suicide with a grenade launcher while crossing the finish line, it will count for several completions of the race, allowing for quicker completion | To complete this encounter, players must first kill the [[Vex]] boss at the middle and then go through a series of jumping puzzles similar to 'runners' part of the Gauntlet encounter of the Leviathan Raid. This must be repeated two more times to fully finish this encounter. Note, if a Guardian commits suicide with a grenade launcher while crossing the finish line, it will count for several completions of the race, allowing for quicker completion. | ||
===The Hunted=== | ===The Hunted=== | ||
To complete this encounter, the Guardians must stand on the indicated [[Hive]] plates, similar to the ones found in Witch's Ritual [[Public Events]] while fighting off waves of [[ | To complete this encounter, the Guardians must stand on the indicated [[Hive]] plates, similar to the ones found in Witch's Ritual [[Public Events]] while fighting off waves of [[thrall]] and later [[acolytes]]. Once a plate completes, a [[Darkblade]] will be summoned, who the Guardians must slay. | ||
===The Riposte=== | ===The Riposte=== | ||
To complete this encounter, the Guardians must fight off waves of Hive while | To complete this encounter, the Guardians must fight off waves of Hive while the awaiting the spawn of sword and shield wielding knights. Once slain, the knights drop their cleavers, which must be used to strip the white immunity shields of other knights, and later, Ogres. | ||
==List of Appearances== | |||
*''[[Destiny 2]]'' | |||
**[[Penumbra]] {{1st}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Activities]] | |||
[[Category: | |||