Editing The Lunar Pyramid
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*The reveal of the Pyramid on Luna actually took a lot of the community by surprise and is considered to be the highlight of the campaign for the expansion. | *The reveal of the Pyramid on Luna actually took a lot of the community by surprise and is considered to be the highlight of the campaign for the expansion. | ||
*The developers intentionally disabled sprint at the point the player first sees the Pyramid, this was done to convey the gravity, danger, and power of the Darkness. | *The developers intentionally disabled sprint at the point the player first sees the Pyramid, this was done to convey the gravity, danger, and power of the Darkness. | ||
*When the player encounters the Pyramid of Luna there are two pieces of dialogue that the Ghost can say, what he ends up saying is dependent on | *When the player encounters the Pyramid of Luna there are two pieces of dialogue that the Ghost can say, what he ends up saying is dependent on what they player has personally done in terms of narrative. On one hand, he will say that he does not recognize the ship, but on the other hand he will say that he does recognize it and even notes the impossibility of it being there. | ||
**Ghost Quote 1: "What... is that? I've never seen anything like it." | **Ghost Quote 1: "What... is that? I've never seen anything like it." | ||
**Ghost Quote 2: "That's... one of those Pyramids. It can't be. That should not be here." | **Ghost Quote 2: "That's... one of those Pyramids. It can't be. That should not be here." |