Editing The Chaperone
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{{Quote|My mother had a shotgun we called the Chaperone. Kept us alive out there, before we got to the City.|[[Amanda Holliday]]}} | {{Quote|My mother had a shotgun we called the Chaperone. Kept us alive out there, before we got to the City.|[[Amanda Holliday]]}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|image= [[File: | |image= [[File:TheChaperone.png|300px]] | ||
|manufacturer=[[Tex Mechanica]] | |manufacturer=[[Tex Mechanica]] | ||
|style= [[The Last City]] | |style= [[The Last City]] | ||
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|mode= | |mode= | ||
|rate= | |rate= | ||
|damage= | |damage= Solar ([[Destiny]]), Kinetic ([[Destiny 2]]) | ||
|range= | |range= | ||
|service= | |service= | ||
|affiliation= | |affiliation= | ||
}} | }} | ||
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She never forgot the moment she learned her mother could be wrong. It was her tenth birthday. | She never forgot the moment she learned her mother could be wrong. It was her tenth birthday. | ||
The same day the | The same day the four-arms finally breached the bunker that had stood for hundreds of years. The same day a knight in scratched and dented armor fought them off—but not before cruel electric blades sheared through the metal orb hovering at his shoulder. | ||
Nora helped him recover the jagged shreds of a shell. Confused but unquestioning, she helped him bury the pieces. | Nora helped him recover the jagged shreds of a shell. Confused but unquestioning, she helped him bury the pieces. | ||
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Nora left the next day. | Nora left the next day. | ||
== | ==Gameplay== | ||
The Chaperone fires a large singular slug round instead of shelled shots and provides an Agility boost when equipped. Precision kills will grant a brief increase to the weapon's Handling, Range, Rate of Fire, and Stability; interestingly the precision kills can be done with any weapon for this to activate, it does not have to be done with The Chaperone itself. It is considered a somewhat unpopular weapon in part due to the sheer difficulty of its quest in comparison to its underwhelming situational role, and the fact that the weapon shapes itself to be a precision-oriented shotgun, which is not ideal for most players caught in the heat of a stressful battle where the pellet spread of a regular shotgun can eliminate surrounding enemy units quickly without the need for picky aiming. That aside, it is hard to compare this weapon to other shotguns fairly because it performs very differently; it is of a strange niche. Unlike virtually all other shotguns, it is very accurate, and body hits to enemy units won't kill them outright. In this way, it tends to find better luck in PVP matches where it strikes a fun, unusual balance between a shotgun and a sniper rifle. | The Chaperone fires a large singular slug round instead of shelled shots and provides an Agility boost when equipped. Precision kills will grant a brief increase to the weapon's Handling, Range, Rate of Fire, and Stability; interestingly the precision kills can be done with any weapon for this to activate, it does not have to be done with The Chaperone itself. It is considered a somewhat unpopular weapon in part due to the sheer difficulty of its quest in comparison to its underwhelming situational role, and the fact that the weapon shapes itself to be a precision-oriented shotgun, which is not ideal for most players caught in the heat of a stressful battle where the pellet spread of a regular shotgun can eliminate surrounding enemy units quickly without the need for picky aiming. That aside, it is hard to compare this weapon to other shotguns fairly because it performs very differently; it is of a strange niche. Unlike virtually all other shotguns, it is very accurate, and body hits to enemy units won't kill them outright. In this way, it tends to find better luck in PVP matches where it strikes a fun, unusual balance between a shotgun and a sniper rifle. | ||
Note: The trait "The Survivor" refers to the trait "The Roadborn" as "Born on the Road"; this may be a developer oversight | Note: The trait "The Survivor" refers to the trait "The Roadborn" as "Born on the Road"; this may be a developer oversight | ||
===Weapon | ===Weapon Perks=== | ||
'''Column 0''' | '''Column 0''' | ||
*'''The Chaperone''': This weapon fires a single precision slug. Grants Agility boost. | *'''The Chaperone''': This weapon fires a single precision slug. Grants Agility boost. | ||
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==Destiny 2== | ==Destiny 2== | ||
The weapon returns in Forsaken but now inflicts Kinetic damage instead of Solar damage, and is mounted in the player Guardian's | The weapon returns in Forsaken but now inflicts Kinetic damage instead of Solar damage, and is mounted in the player Guardian's primary slot instead of secondary, though it still requires Special ammunition. It boasts one of, if not the longest range of any shotgun in the game. This combined with its returning precision shot-oriented niche from the first game has led it to become quite a monstrous force in PVP matches, which may remind some people of similarities to [[Universal Remote]]. It still tends to suffer in PVE environments though, as against basic units such as Dregs it is quite overkill, while against a [[Major]] or [[Ultra]], its slow speed and handling hinders its reliability, and the change to Kinetic damage from Solar damage means it is ineffective against enemy units with [[Absorption shield|shields]] unless said shield is destroyed first. And of course, the simplicity of a normal shotgun for most players is high damage for close-range encounters where aiming isn't a top priority, something The Chaperone has trouble performing. One should take care if switching back to a regular shotgun after prolonged use of The Chaperone, as a player may find him/herself trying to shoot at a range that just won't work while re-adjusting to the regular shotgun. | ||
The trait "The Survivor" has been removed from the game, so The Chaperone no longer refunds ammunition on chained precision kills. | The trait "The Survivor" has been removed from the game, so The Chaperone no longer refunds ammunition on chained precision kills. | ||
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Something of note is that the trait "The Roadborn" still increases the weapon's rate of fire for the same duration from the first game; for reasons unknown this is not listed.<ref>https://www.youtube.com/watch?v=BVbivO07cC4</ref> | Something of note is that the trait "The Roadborn" still increases the weapon's rate of fire for the same duration from the first game; for reasons unknown this is not listed.<ref>https://www.youtube.com/watch?v=BVbivO07cC4</ref> | ||
===Weapon | ===Weapon Perks=== | ||
*'''Intrinsic trait - Precision Slug''': Fires a single-slug precision round. | *'''Intrinsic trait - Precision Slug''': Fires a single-slug precision round. | ||
*'''Hammer-Forged rifling''': Durable ranged barrel. | *'''Hammer-Forged rifling''': Durable ranged barrel. | ||
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*'''Hand-Laid Stock''': This weapon is optimised for recoil control. | *'''Hand-Laid Stock''': This weapon is optimised for recoil control. | ||
**Increases stability | **Increases stability | ||
===Weapon | ===Weapon Mods=== | ||
:'''Guardian Angel''' - Equip this [[Weapon Ornament]] to change the appearance of The Chaperone. | :'''Guardian Angel''' - Equip this [[Weapon Ornament]] to change the appearance of The Chaperone. | ||
:'''Panama Ravine''' - Equip this [[Weapon Ornament]] to change the appearance of The Chaperone. | :'''Panama Ravine''' - Equip this [[Weapon Ornament]] to change the appearance of The Chaperone. | ||
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==Trivia== | ==Trivia== | ||
*The Chaperone is the only lever-action shotgun in the game The reload animation hearkens back to the way Arnold Schwarzenegger uses a [http://www.imfdb.org/wiki/Terminator_2:_Judgement_Day#Winchester_1887 similar shotgun] in ''Terminator 2: Judgment Day'' | *The Chaperone is the only lever-action shotgun in the game. The reload animation hearkens back to the way Arnold Schwarzenegger uses a [http://www.imfdb.org/wiki/Terminator_2:_Judgement_Day#Winchester_1887 similar shotgun] in ''Terminator 2: Judgment Day''. | ||
*The Chaperone is also the only slug-firing shotgun in [[Destiny]]. All other shotguns fire buckshot, save for the [[Lord of Wolves]], which fires some kind of incendiary shot (possibly a variant of Dragon's Breath shells) | *The Chaperone is also the only slug-firing shotgun in [[Destiny]]. All other shotguns fire buckshot, save for the [[Lord of Wolves]], which fires some kind of incendiary shot (possibly a variant of Dragon's Breath shells.) | ||
*The [[Tex Mechanica]] logo can be seen on the back of the weapon. | *The [[Tex Mechanica]] logo can be seen on the back of the weapon. | ||
*The Chaperone can be seen wielded by the Titan in the [https://www.youtube.com/watch?v=rvYx2UDzfWs Taken King: Evil's Most Wanted live action trailer.] | *The Chaperone can be seen wielded by the Titan in the [https://www.youtube.com/watch?v=rvYx2UDzfWs Taken King: Evil's Most Wanted live action trailer.] | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Destiny-TTK-Chaperone-Shotgun-Ingame.jpg|In-game view of | File:Destiny-TTK-Chaperone-Shotgun-Ingame.jpg|In-game view of the Chaperone. | ||
File:Destiny-TTK-Chaperone-Shotgun-PerksTree.jpg|The Chaperone's perks tree. | File:Destiny-TTK-Chaperone-Shotgun-PerksTree.jpg|The Chaperone's perks tree. | ||
File:Destiny Chaperone reference.jpg|Reference chart of | File:Destiny Chaperone reference.jpg|Reference chart of the Chaperone. | ||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny]]: [[The Taken King]]'' {{1st}} | *''[[Destiny]]: [[The Taken King]]'' {{1st}} | ||
*''[[Destiny 2]]: [[Forsaken | *''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]]'' | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{ | {{Specials Y2}} | ||
{{ | {{exotic weapons}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Exotic weapons]] | [[Category:Exotic weapons]] | ||
[[Category:Shotguns]] | [[Category:Shotguns]] | ||