Editing Taken Psion
From Destinypedia, the Destiny wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 18: | Line 18: | ||
==Gameplay== | ==Gameplay== | ||
Taken Psions have traded their psychic waves for the ability to multiply themselves, splitting and creating another Taken Psion with full health, even if the original is close to death. They are equipped with an [[Arc]] [[Slug Rifle]], which fires extremely quickly. They also retain the [[Psion]]'s psychic melee attack, although now it deals Kinetic damage. Compared to their base counterparts, who are skittish and tend to hang back, Taken Psions throw themselves in the frontlines, shooting the enemy at close range, confiding in their ability to split to ovewhelm foes. Sometimes however they hang back, usually out of view, usually when low in numbers, and begin splitting to create a horde and get back in the fight. Still, they are weak, dying in few shots, and the copies take a moment to start moving, which can make them vulnerable to explosions. Their arsenal is also very limited, especially compared to their ''[[Destiny 2]]'' counterparts, and though they are fast runners, they lack the jump jets of their regular counterparts, although that also means they don't have a weak spot on their back. | Taken Psions have traded their psychic waves for the ability to multiply themselves, splitting and creating another Taken Psion with full health, even if the original is close to death. They are equipped with an [[Arc]] [[Slug Rifle]], which fires extremely quickly. They also retain the [[Psion]]'s psychic melee attack, although now it deals Kinetic damage. Compared to their base counterparts, who are skittish and tend to hang back, Taken Psions throw themselves in the frontlines, shooting the enemy at close range, confiding in their ability to split to ovewhelm foes. Sometimes however they hang back, usually out of view, usually when low in numbers, and begin splitting to create a horde and get back in the fight. Still, they are weak, dying in few shots, and the copies take a moment to start moving, which can make them vulnerable to explosions. Their arsenal is also very limited, especially compared to their ''[[Destiny 2]]'' counterparts, and though they are fast runners, they lack the jump jets of their regular counterparts, although that also means they don't have a weak spot on their back. | ||
==Variants== | ==Variants== | ||
Line 29: | Line 26: | ||
*Tortured Psion - Major | *Tortured Psion - Major | ||
;Specific Variants | ;Specific Variants | ||
*[[The Anathema]] | *[[The Anathema]] | ||
Line 36: | Line 32: | ||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny]] | *''[[Destiny]]'' | ||
**''[[The Taken King]]'' {{1st}} | |||
*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
==References== | ==References== |