Editing Synthweave

From Destinypedia, the Destiny wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
'''Synthweave''' is a type of currency in ''[[Destiny 2]]'', introduced in ''[[Season of the Splicer]]'' as a part of the [[Armor Synthesis]] system. According to [[Ada-1]], synthweave is programmable matter more sophisticated than [[Glimmer]]<ref name="Glim">'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]], [https://www.ishtar-collective.net/interactions/ada-1-tying-it-all-together-4| Ada-1 — Tying It All Together]</ref> and developed by the [[Clovis Bray (corporation)|Clovis Bray]] corporation. It can be used at the [[The Loom|Loom]] to unlock collected [[Armor]] pieces as [[Ornaments]].<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]]''</ref>
'''Synthweave''' is a type of currency in ''[[Destiny 2]]'', introduced in ''[[Season of the Splicer]]'' as a part of the [[Armor Synthesis]] system. According to [[Ada-1]], synthweave is programmable matter more sophisticated than [[Glimmer]] and developed by the [[Clovis Bray (corporation)|Clovis Bray]] corporation. It can be used at the [[The Loom|Loom]] to unlock collected [[Armor]] pieces as [[Ornaments]].<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]]''</ref>


==History==
==History==
Synthweave was first conceived during the late [[Golden Age]] from studies of polyphasic material made from the [[Anomaly (artifact)|K1 Anomaly]], providing insight for [[Häkke|Häkke Heavy Industries]] to develop a new fabrication process utilizing the metamaterial for their weapons development; namely the creation of [[Revision Zero]] using the same polyphasic material of the K1 artifact. However, the development of synthweave would be reclassified as Braytech corporate property as per their contract with Häkke with any new material innovations or developments brought about through experimentation or analysis of the K1 artifact.<ref>'''Bungie (2022/12/6)''', ''[[Destiny 2]]: [[Season of the Seraph]], [[Weapon]] lore: [[Revision Zero]]''</ref>  
Synthweave was first conceived during the late [[Golden Age]] from studies of polyphasic material made from the [[Anomaly (artifact)|K1 Anomaly]], providing insight for [[Häkke|Häkke Heavy Industries]] to develop a new fabrication process utilizing the metamaterial for their weapons development; namely the creation of [[Revision Zero]] using the same polyphasic material of the K1 artifact. However, the development of synthweave would be reclassified as Braytech corporate property as per their contract with Häkke with any new material innovations or developments brought about through experimentation or analysis of the K1 artifact.<ref>'''Bungie (2022/12/6)''', ''[[Destiny 2]]: [[Season of the Seraph]], [[Weapon]] lore: [[Revision Zero]]''</ref>  


Centuries later, schematics of a matter programming prototype for synthweave would resurface from Braytech archive data extracted by [[Fallen]] from the [[House of Salvation]], whose forces occupied [[Bray Exoscience]] on [[Europa]] and later suffered defections to the [[House of Light]]. [[Ada-1]] of the [[Black Armory]] (who would look for leads to rebuild the [[Lost Forge]]s following the [[Arrival of the Black Fleet]]) would take interest in synthweave after House of Light scribe [[Eido]] encourage her to take the Armory in a new direction and shared the schematic data with the [[Exo]].<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]], [[Lore:Pathfinding]] - [[Lore:Pathfinding#IV. A Guiding Hand|IV. A Guiding Hand]]''</ref> Ada-1 considered Synthweave to be a programmable matter more sophisticated than any she had ever seen before, significantly more advanced than even glimmer. She notes that it is able to replicate the physical appearance of some armor of Guardians, though not the material or energy properties.<ref name="Glim"/> While the data was incomplete, Ada-1 had [[Guardians]] retrieve the remaining research data from the BrayTech facility and recover a key component for her to complete development of the Loom. While the synthweave produced by the prototype would not provide combat effectiveness, it gave new possibilities for Ada-1 to test and a new beginning for the Black Armory.<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]], [[Armor Synthesis Introduction]]''</ref> One of those possibilities included the creation of the [[Hunter]] [[gauntlets]] [[Renewal Grasps]].<ref>'''Bungie (2022/2/22)''', ''[[Destiny 2]]: [[The Witch Queen]] - Armor lore: [[Renewal Grasps]]''</ref>
Centuries later, schematics of a matter programming prototype for synthweave would resurface from Braytech archive data extracted by [[Fallen]] from the [[House of Salvation]], whose forces occupied [[Bray Exoscience]] on [[Europa]] and later suffered defections to the [[House of Light]]. [[Ada-1]] of the [[Black Armory]] (who would look for leads to rebuild the [[Lost Forge]]s following the [[Arrival of the Black Fleet]]) would take interest in synthweave after House of Light scribe [[Eido]] encourage her to take the Armory in a new direction and shared the schematic data with the [[Exo]].<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]], [[Lore:Pathfinding]] - [[Lore:Pathfinding#IV. A Guiding Hand|IV. A Guiding Hand]]''</ref> While the data was incomplete, Ada-1 had [[Guardians]] retrieve the remaining research data from the BrayTech facility and recover a key component for her to complete development of the Loom. While the synthweave produced by the prototype would not provide combat effectiveness, it gave new possibilities for Ada-1 to test and a new beginning for the Black Armory.<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]], [[Armor Synthesis Introduction]]''</ref> One of those possibilities included the creation of the [[Hunter]] [[gauntlets]] [[Renewal Grasps]].<ref>'''Bungie (2022/2/22)''', ''[[Destiny 2]]: [[The Witch Queen]] - Armor lore: [[Renewal Grasps]]''</ref>


==Gameplay==
==Gameplay==

Please note that all contributions to Destinypedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Destinypedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.