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{{about|the subclass|the location in the [[Dreaming City]]|The Strand}} | {{New content|[[Lightfall]]}} | ||
[[File: | {{about|the subclass|the location in the [[Dreaming City]]|The Strand (location)}} | ||
[[File:StrandWarlock.jpg|thumb|300px|A Warlock Broodweaver]] | |||
'''Strand''' is an elemental manifestation of the [[Darkness]], in a similar manner as [[Stasis]]. It allows one to manipulate the Weave, a | |||
'''Strand''' is an elemental manifestation of the [[Darkness]], in a similar manner as [[Stasis]]. It allows one to manipulate the Weave, a matrix of psychic energy that connects all things and minds in the universe.<ref>[https://www.youtube.com/watch?v=dCI8Fz2uu3o&t=5200s&ab_channel=Destiny2 Destiny 2 Showcase 2022]</ref> It was introduced in the expansion ''[[Lightfall]]'' as the second of the Darkness-based [[Subclass|subclasses]]. | |||
==History== | ==History== | ||
Strand was first encountered by the [[Guardian|Guardians]] in the [[Neptune|Neptunian]] city of [[Neomuna]] during the [[The Witness|Witness]]' assault on the [[Sol System]]. Strands of the Weave were visible to the Guardians in many parts of the city, speculated by [[Osiris]] to be a by-product of the [[paracausality|paracausal]] influence of the nearby [[The Veil|Veil]]. As the Neomuni themselves lacked a connection with the Light or Darkness, they were unable to perceive the threads of Strand permeating their city. | |||
Strand was first encountered by the [[Guardian|Guardians]] in the [[Neptune|Neptunian]] city of [[Neomuna]] during the [[The Witness|Witness]]' assault on the [[Sol System]]. Strands of the Weave were visible to the Guardians in many parts of the city, speculated by [[Osiris]] to be a by-product of the [[paracausality|paracausal]] influence of the nearby [[The Veil|Veil]]. As the Neomuni lacked a connection with the Light or Darkness, they | |||
The [[Young Wolf]] would go on to master Strand with the aid of [[Osiris]] and [[Nimbus]], allowing them to better fight against [[Calus]]' [[Shadow Legion]] and disable the paracausal [[suppressor]]s they deployed throughout the city, which had been calibrated with only the Guardian's previously known Light and Darkness powers in mind. | The [[Young Wolf]] would go on to master Strand with the aid of [[Osiris]] and [[Nimbus]], allowing them to better fight against [[Calus]]' [[Shadow Legion]] and disable the paracausal [[suppressor]]s they deployed throughout the city, which had been calibrated with only the Guardian's previously known Light and Darkness powers in mind. | ||
==The Weave== | ==The Weave== | ||
The Weave is an extra | The Weave is an extra dimension of psychic energy underneath reality that is a web of "threads" that connects all living beings and all minds together. Using the power of Strand, [[The Guardian]] learns to perceive, pull at, and manipulate the strings of this web to pull forth matter, sever connections to enemies, or traverse the environment around them. However, to use and master Strand, instead of practicing control of the power, one must instead relinquish control and embrace its threads, and flow as one with them as opposed to going against them as only a part of them. | ||
==Gameplay== | ==Gameplay== | ||
====Subclasses==== | ====Subclasses==== | ||
[[Berserker]] [[Titan (class)|Titans]] use Strand to manifest large claws to slash enemies as a light attack, then charging it up to then perform a powerful double-handed uppercut that '''suspends''' targets as a heavy attack. Its Super is called '''Bladefury'''. | |||
[[Threadrunner]] [[Hunter (class)|Hunters]] use Strand to create a rope dart, allowing for extended use of the Grapple, quick, long-ranged straight jabs, and a powerful, long-ranged, rapidly hitting, spinning attack. Its Super is called '''Silkstrike'''. | |||
[[Broodweaver]] [[Warlock]]s manipulate Strand using their minds to telekinetically pull matter out and form it into a barrage of projectiles that '''unravel''' upon impact, becoming threadlings that aggressively home in on targets and explode. Its Super is called '''Needlestorm'''. | |||
====Verbs==== | ====Verbs==== | ||
*'''Woven Mail''' - Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage. | *'''Woven Mail''' - Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage. (60% damage resistance in PvE, 20% in PvP) | ||
*'''Tangle''' - A knot of Strand matter, swirling with potential. '''Tangles''' can be shot and destroyed, or picked up and thrown, dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a '''Tangle'''. | *'''Tangle''' - A knot of Strand matter, swirling with potential. '''Tangles''' can be shot and destroyed, or picked up and thrown, dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a '''Tangle'''. | ||
** | *'''Suspend''' - The target is immobilized by a web of Strand matter, lifting them in the air. While '''suspended''', Guardians are unable to move freely, combatants are unable to move or fire their weapons, and Unstoppable Champions are stunned. | ||
*'''Sever''' - The target's connections to the world are cut, and their outgoing damage is significantly reduced. (30% damage debuff in PvE) | |||
*'''Unravel''' - The target is permeated in destructive Strand matter. As they take additional damage, they create '''unraveled''' projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. | |||
*'''Threadling''' - A creature woven from pure Strand matter that seeks and attacks, dealing damage. | *'''Threadling''' - A creature woven from pure Strand matter that seeks and attacks, dealing damage. | ||
====Grenades==== | ====Grenades==== | ||
'''Grapple''' - Creates a thread to swing over wide gaps or to quickly traverse the battlefield. It can also grab onto enemies to pull you closer to them, objects in the environment, '''tangles''', and even other Guardians. During and shortly after grappling, melee to perform a grapple melee, dealing bonus damage and unraveling them. | |||
'''Threadling Grenade''' - Summons 3 threadlings to fight for you when thrown. | |||
'''Shackle Grenade''' - Creates a bola that then '''suspends''' nearby targets and creates secondary suspending explosions when thrown. | |||
====Fragments==== | ====Fragments==== | ||
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*'''Thread of Ascent''': Activating your grenade ability reloads your equipped weapons and grants bonus airborne effectiveness and handling for a short duration. +10 Mobility. | *'''Thread of Ascent''': Activating your grenade ability reloads your equipped weapons and grants bonus airborne effectiveness and handling for a short duration. +10 Mobility. | ||
*'''Thread of Binding''': Super final blows emit a '''suspending''' burst from the target. +10 Resilience. | *'''Thread of Binding''': Super final blows emit a '''suspending''' burst from the target. +10 Resilience. | ||
*'''Thread of Continuity''': '''Suspend''', '''unravel''', and '''sever''' effects applied to targets have increased duration. | *'''Thread of Continuity''': '''Suspend''', '''unravel''', and '''sever''' effects applied to targets have increased duration. +10 Strength. | ||
*'''Thread of Evolution''': '''Threadlings''' travel farther and deal additional damage. +10 Intellect. | *'''Thread of Evolution''': '''Threadlings''' travel farther and deal additional damage. +10 Intellect. | ||
*'''Thread of Finality''': Finisher final blows create '''Threadlings'''. +10 Recovery. | *'''Thread of Finality''': Finisher final blows create '''Threadlings'''. +10 Recovery. | ||
*'''Thread of Fury''': Damaging targets with a '''Tangle''' grants melee energy. -10 | *'''Thread of Fury''': Damaging targets with a '''Tangle''' grants melee energy. -10 Strengh. | ||
*'''Thread of Generation''': Dealing damage generates grenade energy. -10 Discipline. | *'''Thread of Generation''': Dealing damage generates grenade energy. -10 Discipline. | ||
*'''Thread of Isolation''': Landing rapid precision hits emits a '''severing''' burst from the target. | *'''Thread of Isolation''': Landing rapid precision hits emits a '''severing''' burst from the target. | ||
*'''Thread of Mind''': Defeating '''suspended''' targets grants class ability energy. | *'''Thread of Mind''': Defeating '''suspended''' targets grants class ability energy. | ||
*'''Thread of Propagation''': Powered melee final blows grant your Strand weapons Unraveling Rounds | *'''Thread of Propagation''': Powered melee final blows grant your Strand weapons Unraveling Rounds. | ||
*'''Thread of Rebirth''': Strand weapon final blows have a chance to create a '''Threadling'''. | *'''Thread of Rebirth''': Strand weapon final blows have a chance to create a '''Threadling'''. | ||
*'''Thread of Transmutation''': While you have '''Woven Mail''', weapon final blows create a '''Tangle'''. +10 Strength. | *'''Thread of Transmutation''': While you have '''Woven Mail''', weapon final blows create a '''Tangle'''. +10 Strength. | ||
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====Enemies==== | ====Enemies==== | ||
The only known use of Strand by enemies are the [[Absorption Shield]]s seen deployed by several Shadow Guard units of the [[Shadow Legion]]. | |||
==Gallery== | ==Gallery== | ||
<gallery perrow=3> | <gallery perrow=3> | ||
Strand Subclasses.jpg|A Broodweaver, Threadrunner, and Berserker wielding Strand | |||
Threadrunner.jpg|A Hunter Threadrunner | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*In keeping with the theme of the Light and Darkness' elemental manifestations being connected to real-world physical phenomena (e.g. Arc, Solar, Void | *In keeping with the theme of the Light and Darkness' elemental manifestations being connected to real-world physical phenomena (e.g. Arc, Solar, Void and Stasis with electricity, heat, gravity and cold, respectively), Strand may be derived from String Theory, which posits that all matter is fundamentally composed of subatomic vibrating "strings". It also may allude to Panpsychism, the idea that all things in the universe exhibit consciousness on some level. | ||
*[[The Guardian]] is the first known user of Strand. | *[[The Guardian]] is the first known user of Strand. | ||
**However, it is possible that the [[Hive]] and [[Eris Morn]] are able to see the "strings" of the Weave. During [[Season of Arrivals]], [[Drifter]] mentioned in a conversation with Eris that after eating an [[Acolyte]]'s eyes he was able to see "Lights. Like streaks—" while Eris finishes with "Lines. Through the world". Whether or not the strings described are truly from the Weave is yet to be confirmed.<ref>[https://dialogue.destiny.report/d/1266016737/3145506330#:~:text=Hey%2C%20Moondust.%20I%20hear%20you%27re%20the%20resident%20Hive%20expert. Dialogue Archive of Drifter's conversation with Eris]</ref> | **However, it is possible that the [[Hive]] and [[Eris Morn]] are able to see the "strings" of the Weave. During [[Season of Arrivals]], [[Drifter]] mentioned in a conversation with Eris that after eating an [[Acolyte]]'s eyes he was able to see "Lights. Like streaks—" while Eris finishes with "Lines. Through the world". Whether or not the strings described are truly from the Weave is yet to be confirmed.<ref>[https://dialogue.destiny.report/d/1266016737/3145506330#:~:text=Hey%2C%20Moondust.%20I%20hear%20you%27re%20the%20resident%20Hive%20expert. Dialogue Archive of Drifter's conversation with Eris]</ref> | ||
*During the Epilogue cutscene of [[Season of Plunder]], the mention of ‘threads’, led to theories that [[Nezarec]] or his relics may have some sort of connection to Strand. | *During the Epilogue cutscene of [[Season of Plunder]], the mention of ‘threads’, led to theories that [[Nezarec]] or his relics may have some sort of connection to Strand. | ||
*Before January | *Before 10th January 2023, Broodweaver was known as Architect and Berserker was known as Tyrant. | ||
*The Grapple Grenade was originally only going to be for Threadrunners, however, the development team thought that this ability was too fun to limit to one class, so they gave it to Berserkers and Broodweavers as well. | *The Grapple Grenade was originally only going to be for Threadrunners, however, the development team thought that this ability was too fun to limit to one class, so they gave it to Berserkers and Broodweavers as well. | ||
**Nevertheless, with their Widow's Silk Aspect, Threadrunners possess by far the best Grapple abilities, having two Grapple charges instead of one and creating a new Grapple Tangle with each Grapple they use. | **Nevertheless, with their Widow's Silk Aspect, Threadrunners possess by far the best Grapple abilities, having two Grapple charges instead of one and creating a new Grapple Tangle with each Grapple they use. | ||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny 2 | *''[[Destiny 2]]'' | ||
*''[[ | **''[[Lightfall]]'' {{1st}} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Elements}} | {{Elements}} | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |