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[[File:Stasis Banner.jpg|right|450px|thumb|Stasis Symbol]]
{{References}}
[[File:StasisGuardians.jpg|thumb|300px|Guardians wielding Stasis]]
[[File:StasisS.png|100px|thumb|Stasis Symbol]]
{{Quote|Stasis is the element of will and control. It slows, detains, and shatters. It was our first step into Darkness, and taught us the universe is not as black and white as it first seemed.|Osiris}}<ref name = "Explain">[https://www.youtube.com/watch?v=3UKeMo3UerU&ab_channel=SILENTSIX| Osiris explains the elements]</ref>
{{Quote|Stasis is the element of will and control. It slows, detains, and shatters. It was our first step into Darkness, and taught us the universe is not as black and white as it first seemed.|Osiris}}<ref name = "Explain">[https://www.youtube.com/watch?v=3UKeMo3UerU&ab_channel=SILENTSIX| Osiris explains the elements]</ref>


'''Stasis''' is an elemental manifestation of the [[Darkness]] alongside [[Strand]]. It is related to cold and the concept of the reduction of entropy, and more precisely to the ending of movement on a macroscopic and atomic level; slowing, detaining, and then shattering. In keeping with the Darkness' connection with thoughts and consciousness, it also embodies the concepts of will and control, and to wield and master it requires someone to exercise ultimate authority over both oneself and others, lest destruction run wild.<ref name = "Explain"/> It is first introduced in the expansion ''[[Beyond Light]]'' as the first of Darkness-based [[Subclass]]es.
'''Stasis''' is an elemental manifestation of the [[Darkness]], in an equivalent manner as [[Arc]], [[Solar]] and [[Void]] are elemental manifestations of the [[Light]]. It is related to cold and the concept of the reduction of entropy, and more precisely to the ending of movement on a macroscopic and atomic level; slowing, detaining, and then shattering. In keeping with the Darkness' connection with thoughts and consciousness, it also embodies the concepts of will and control, and to wield and master it requires someone to exercise ultimate authority over both oneself and others, lest destruction run wild.<ref name = "Explain"/> It is first introduced in the expansion ''[[Beyond Light]]'' as the first of Darkness-based [[subclass]]es.


==History==
==History==
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[[Behemoth]] [[Titan (class)|Titans]] can use Stasis to summon a Stasis gauntlet that can be slammed into the ground to create a large area of freezing Stasis crystals known as [[Glacial Quake]].
[[Behemoth]] [[Titan (class)|Titans]] can use Stasis to summon a Stasis gauntlet that can be slammed into the ground to create a large area of freezing Stasis crystals known as [[Glacial Quake]].


[[Revenant (subclass)|Revenant]] [[Hunter]]s use Stasis to summon two Stasis kamas thrown in quick succession, known as [[Silence and Squall]]. Silence creates a small area of freezing, and Squall creates a roaming Stasis storm that slows and damages enemies caught inside.
[[Revenant (subclass)|Revenant]] [[Hunter (class)|Hunters]] use Stasis to summon two Stasis kamas thrown in quick succession, known as [[Silence and Squall]]. Silence creates a small area of freezing, and Squall creates a roaming Stasis storm that slows and damages enemies caught inside.


[[Shadebinder]] [[Warlock]]s can manifest a staff out of Stasis to send out barrages of freezing Stasis shards and create shockwaves that shatter all frozen targets. This [[Super]] is known as [[Winter's Wrath]].
[[Shadebinder]] [[Warlock]]s can manifest a staff out of Stasis to send out barrages of freezing Stasis shards and create shockwaves that shatter all frozen targets. This [[Super]] is known as [[Winter's Wrath]].
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*'''Stasis Crystal''' – A crystal of solidified Stasis matter. Upon creation, '''freezes''' nearby combatants and '''slows''' nearby players. Crystals can be destroyed, dealing damage in an area.
*'''Stasis Crystal''' – A crystal of solidified Stasis matter. Upon creation, '''freezes''' nearby combatants and '''slows''' nearby players. Crystals can be destroyed, dealing damage in an area.
**Stasis Crystals come in two sizes: small, around waist height, and large taller than a player. These sizes change the freezing radius and amount of damage dealt on destruction.
**Stasis Crystals come in two sizes: small, around waist height, and large taller than a player. These sizes change the freezing radius and amount of damage dealt on destruction.
*'''Frost Armor''' – You are fortified by layers of durable Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.
*'''Frost Armor'''
*'''Slow''' – The target has slowed movement, slowed ability regeneration and reduced weapon performance '''Slowed''' combatants have difficulty firing accurately and {{Icon|Overload}} Overload Champions are stunned. After accumulating enough '''Slow''' stacks, the target is '''frozen'''.
*'''Slow''' – The target has slowed movement, slowed ability regeneration and reduced weapon performance '''Slowed''' combatants have difficulty firing accurately and {{Icon|Overload}} Overload Champions are stunned. After accumulating enough '''Slow''' stacks, the target is '''frozen'''.
**A slowed player will see their visuals darkened and tinged in blue
**A slowed player will see their visuals darkened and tinged in blue
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*'''Whisper of Bonds''': Defeating '''frozen''' targets with weapons grants super energy. -10 Intellect.
*'''Whisper of Bonds''': Defeating '''frozen''' targets with weapons grants super energy. -10 Intellect.
*'''Whisper of Chains''': Defeating targets while you have '''Frost Armor''' has a chance to create a '''Stasis Shard'''. +10 Recovery.
*'''Whisper of Chains''': While you are near '''frozen''' targets or a friendly '''Stasis crystal''', you take reduced damage from targets. +10 Recovery.
*'''Whisper of Chill''': Stasis weapon final blows have a chance to create a '''Stasis Shard'''.
*'''Whisper of Conduction''': Nearby '''Stasis shards''' track to your position. +10 Intellect; +10 Resilience.
*'''Whisper of Conduction''': Nearby '''Stasis shards''' track to your position. +10 Intellect; +10 Resilience.
*'''Whisper of Durance''': Increases the duration of '''slow''' effects and those with lingering effects also last longer. +10 Strength.
*'''Whisper of Durance''': Increases the duration of '''slow''' effects and those with lingering effects also last longer. +10 Strength.
*'''Whisper of Fissures''': Increases the damage and burst radius of Stasis when you destroy a '''Stasis crystal''' or defeat a '''frozen''' target.
*'''Whisper of Fissures''': Increases the damage and burst radius of Stasis when you destroy a '''Stasis crystal''' or defeat a '''frozen''' target.
*'''Whisper of Fractures''': '''Shattering''' a '''frozen''' target with a melee attack grants a stack of '''Frost Armor'''. -10 Discipline.
*'''Whisper of Fractures''': Your melee energy recharges faster when you are near two or more targets. -10 Discipline.
*'''Whisper of Hedrons''': Dramatically increases weapon stability, aim assist, airborne effectiveness, mobility, resilience, and recovery after '''freezing''' a target with Stasis. -10 Strength.
*'''Whisper of Hedrons''': Dramatically increases weapon stability, aim assist, airborne effectiveness, mobility, resilience, and recovery after '''freezing''' a target with Stasis. -10 Strength.
*'''Whisper of Hunger''': Increases the melee energy gained from picking up '''Stasis shards'''. -20 Strength.
*'''Whisper of Hunger''': Increases the melee energy gained from picking up '''Stasis shards'''. -20 Strength.
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*'''Whisper of Refraction''': Defeating a '''slowed''' or '''frozen''' enemy provides class ability energy.
*'''Whisper of Refraction''': Defeating a '''slowed''' or '''frozen''' enemy provides class ability energy.
*'''Whisper of Rending''': Primary ammo weapons do increased damage to '''Stasis crystals''' and '''frozen''' targets.
*'''Whisper of Rending''': Primary ammo weapons do increased damage to '''Stasis crystals''' and '''frozen''' targets.
*'''Whisper of Reversal''': While you have '''Frost Armor''', melee damage '''slows''' your target.
*'''Whisper of Rime''': Collecting a '''Stasis shard''' grants a small amount of '''overshield''', which falls off after 10 seconds. Collecting additional '''shards''' adds to the '''overshield''' and refreshes the timer.
 
*'''Whisper of Rime''': Your '''Frost Armor''' has increased duration and maximum stack count.
*'''Whisper of Shards''': '''Shattering''' a '''Stasis crystal''' boosts your grenade recharge rate; '''shatter''' additional '''crystals''' to increase the duration of the effect.
*'''Whisper of Shards''': '''Shattering''' a '''Stasis crystal''' boosts your grenade recharge rate; '''shatter''' additional '''crystals''' to increase the duration of the effect.
*'''Whisper of Torment''': You gain grenade energy each time you take damage from targets. Having '''Frost Armor''' increases the amount of energy gained. -10 Discipline
*'''Whisper of Torment''': You gain grenade energy each time you take damage from targets.


===Enemies===
===Enemies===
Stasis damage is rare among enemies. [[Ultra|Powerful]] [[Fallen]] of the [[House of Salvation]] can use Stasis abilities in the form of Duskfield and Coldsnap Grenades, ranged '''freezing''' Stasis Blasts, or waves of '''Stasis crystals'''. The only common ranged Stasis weapon is the [[Stasis Boomer]] wielded by some [[Taken]], while the only common melee weapon is the [[Stasis Censer]] used by [[Scorn]] [[Ravager]]s. The [[The Dread|Dread]]'s [[Omen (Dread)|Omen]] [[Subjugator]]s and [[Attendant]] [[Psion]]s are able to use a variety of Stasis attacks. That said, all Stasis attacks usually have additional effects beyond their elemental damage, being capable of '''slowing''' and '''freezing''' the player.
Stasis damage is rare among enemies. [[Ultra|Powerful]] [[Fallen]] of the [[House of Salvation]] can use Stasis abilities in the form of Duskfield and Coldsnap Grenades, ranged '''freezing''' Stasis Blasts, or waves of '''Stasis crystals'''. The only common ranged Stasis weapon is the [[Stasis Boomer]] wielded by some [[Taken]], while the only common melee weapon is the [[Stasis Censer]] used by [[Scorn]] [[Ravager]]s. That said, these attacks always have additional effects beyond their elemental damage, being capable of '''slowing''' and '''freezing''' the player. [[Subjugator]]s are able to use Stasis attack that '''slows''' and '''freezes''' targets


==Gallery==
==Gallery==
'''Stasis Subclasses'''<br>
'''Stasis Subclasses'''<br>
<gallery perrow=3>
<gallery perrow=3>
Revenant1.jpg|[[Hunter]] [[Revenant (subclass)|Revenant]]
Revenant1.jpg|[[Hunter]] [[Revenant]]
Behemoth1.jpg|[[Titan (class)|Titan]] [[Behemoth]]
Behemoth1.jpg|[[Titan]] [[Behemoth]]
Shadebinder1.jpg|[[Warlock]] [[Shadebinder]]
Shadebinder1.jpg|[[Warlock]] [[Shadebinder]]


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SalavationVIPs.gif|Stasis Barons using Stasis
SalavationVIPs.gif|Stasis Barons using Stasis
DestinyEramis.gif|Eramis using Stasis
DestinyEramis.gif|Eramis using Stasis
</gallery>
'''Stasis-wielding Dread'''<br>
<gallery perrow=4>
File:Subjugator Stasis 2.png|The '''Omen''', a Stasis-wielding [[Subjugator]]
File:Attendant 1.png|The '''Attendant''', a Stasis-wielding [[Psion]].
</gallery>
</gallery>


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*''[[Destiny 2]]:'' ''[[Shadowkeep]]'' {{1st}}
*''[[Destiny 2]]:'' ''[[Shadowkeep]]'' {{1st}}
**''[[Beyond Light]]'' {{1stID}}
**''[[Beyond Light]]'' {{1stID}}
*''[[The Hidden Dossier]]'' {{Mo}}
**''[[Season of the Splicer]]'' {{Mo}}
*''[[Bitter]]'' {{Mo}}
**''[[Season of the Lost]]''
**''[[The Witch Queen]]''
**''[[Lightfall]]''
**''[[Season of the Deep]]'' {{Mo}}
**''[[Season of the Wish]]'' {{Mo}}


==References==
==References==

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