Ultra: Difference between revisions

From Destinypedia, the Destiny wiki

mNo edit summary
No edit summary
Line 1: Line 1:
An '''Ultra''' is the most superior type of enemy in ''[[Destiny]]'' due to their high damage and health values. They can be identified by their large sizes and they way their health bar is displayed; it is shown by a giant yellow bar with a skull next to it, and there is a name above it.  
An '''Ultra''' is the most superior type of enemy in ''[[Destiny]]'' due to their high damage and health values. They can be identified by their large sizes and the way their health bar is displayed; it is shown by a giant yellow bar with a skull next to it, and there is a name with a skull attached above it.  


==Gameplay==
==Gameplay==
 
Ultras serve as bosses and are therefore meant to pose a challenge to [[Guardian]]s. They appear in [[Story]] missions, [[Strike]]s, and [[Raid]]s; rarely will they appear during [[Patrol]], usually as part of a [[World Event]]. Any Ultra will have the following abilities:
Ultras serve as bosses and are therefore meant to pose a challenge to [[Guardian]]s. Any Ultra will have the following abilities:
 
*Area-of-Effect Melee Attack
*Area-of-Effect Melee Attack
*Heavy Ranged Attack (from their equipped weapon)
*Summon Reinforcements
*Summon Reinforcements
*Rapid Movement
*Rapid Movement
*Heavy Ranged Attack (from their equipped weapon)
*Immunity to Flashbang and Suppression Grenades
*Immunity to Flashbang and Suppression Grenades


[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]

Revision as of 09:52, August 14, 2016

An Ultra is the most superior type of enemy in Destiny due to their high damage and health values. They can be identified by their large sizes and the way their health bar is displayed; it is shown by a giant yellow bar with a skull next to it, and there is a name with a skull attached above it.

Gameplay

Ultras serve as bosses and are therefore meant to pose a challenge to Guardians. They appear in Story missions, Strikes, and Raids; rarely will they appear during Patrol, usually as part of a World Event. Any Ultra will have the following abilities:

  • Area-of-Effect Melee Attack
  • Heavy Ranged Attack (from their equipped weapon)
  • Summon Reinforcements
  • Rapid Movement
  • Immunity to Flashbang and Suppression Grenades