Forum:Subjugated Vault: Difference between revisions

Gonna add the Lucent Brood in here as well, and definitely more Vex.
Tag: Mobile edit
(Gonna add the Lucent Brood in here as well, and definitely more Vex.)
Tag: Mobile edit
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The Subjugated Vault functions similarly to the [[Prison of Elders]] activity in [[Destiny]] where players must defeat various foes through various randomly selected encounters. Each area within the. Nephilim has been "taken over" by their respective factions. If the encounter has Fallen, there are notable Fallen structures, if it has Cabal, there are parts of Cabal material scrap worked onto the floors and walls and if it were Taken, it would instead take place in the Ascendant Realm.
The Subjugated Vault functions similarly to the [[Prison of Elders]] activity in [[Destiny]] where players must defeat various foes through various randomly selected encounters. Each area within the. Nephilim has been "taken over" by their respective factions. If the encounter has Fallen, there are notable Fallen structures, if it has Cabal, there are parts of Cabal material scrap worked onto the floors and walls and if it were Taken, it would instead take place in the Ascendant Realm.


Each encounter has a specific goal one must complete and offers new sets of modifiers based on the active enemy faction in the encounter. Sometimes random encounters would appear shortly after completing the main encounters. These encounters would either kill respawning enemies until the time runs out or defeat powerful foes like Tormentors and Subjugators.  
Each encounter has a specific goal one must complete and offers new sets of modifiers based on the active enemy faction in the encounter. Sometimes random encounters would appear shortly after completing the main encounters. These encounters would either kill respawning enemies until the time runs out or defeat powerful foes like Lightbearer Hive or Subjugators.  


After completing four of the existing encounters, they must complete one of the many boss encounters. The boss has two randomly selected modifiers based on the enemy faction offering a greatly challenge for the boss.  
After completing four of the existing encounters, they must complete one of the many boss encounters. The boss has two randomly selected modifiers based on the enemy faction offering a greatly challenge for the boss.  
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*'''Glimmer Extraction''' — Similar to the [[Glimmer Extraction]] [[Public Event]], players must defeat Fallen crews that are attempting to Drill for Glimmer aboard the Nephilim. Four crews will spawn in with different waves, each appearing stronger than the last. One all crews are defeated, a [[Ransack Captain]] will appear and must be defeated to complete the encounter.  
*'''Glimmer Extraction''' — Similar to the [[Glimmer Extraction]] [[Public Event]], players must defeat Fallen crews that are attempting to Drill for Glimmer aboard the Nephilim. Four crews will spawn in with different waves, each appearing stronger than the last. One all crews are defeated, a [[Ransack Captain]] will appear and must be defeated to complete the encounter.  


*'''Fallen Pack'''
*'''Fallen Pack'''


*'''Prisoner Escapee'''
*'''Prisoner Escapee'''


*'''Splinter Mines'''
*'''Splinter Mines'''


*'''Supply Run'''
*'''Supply Run'''


====Hive====
====Hive====
*'''Summoning Circle'''
*'''Summoning Circle'''


*'''Death Coven'''
*'''Death Coven'''


*'''Totem Activation'''
*'''Totem Activation'''