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==Trivia== | ==Trivia== | ||
*Legion's Gulch was initially inspired by the ''Halo 3'' multiplayer map [https://www.halopedia.org/Narrows Narrows], which similarly revolved around a large bridge dividing two bases, and man-cannons to send players from one end of the bridge to the other.<ref>[https://www.artstation.com/artwork/kJkGA '''Artstation''': ''Legion's Gulch - Destiny 2''] ''"The layout was inspired by some of the action from Halo 3's Narrows map. Initially, as a Control map, Legion's Gulch was going to have its B flag on the center of the bridge, and rotate toward the team spawn upon capture, giving whoever held it a favorable proximity in terms of the flags they held. Ultimately, the design and technology didn't pan out, and the bridge remained static upon ship."''</ref> | *Legion's Gulch was initially inspired by the ''Halo 3'' multiplayer map [https://www.halopedia.org/Narrows Narrows], which similarly revolved around a large bridge dividing two bases, and man-cannons to send players from one end of the bridge to the other.<ref>[https://www.artstation.com/artwork/kJkGA '''Artstation''': ''Legion's Gulch - Destiny 2''] ''"The layout was inspired by some of the action from Halo 3's Narrows map. Initially, as a Control map, Legion's Gulch was going to have its B flag on the center of the bridge, and rotate toward the team spawn upon capture, giving whoever held it a favorable proximity in terms of the flags they held. Ultimately, the design and technology didn't pan out, and the bridge remained static upon ship."''</ref> | ||
*Both Cabal drills, similar to the ones seen in [[The Inverted Spire]] [[Strike]], and an [[Imperial Land Tank]] can be seen in the background of the map. | |||
==Gallery== | ==Gallery== |
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