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| [[File:D2 Nightstalker.jpg|250px|thumb|Promotioinal art of a Nightstalker using Shadowshot for Destiny 2.]]
| | '''Shadowshot''' is a [[Guardian]] [[super]] available to members of the [[Hunter]] class that use the [[Nightstalker]] [[subclass]]. |
| {{quote|I've had a dozen Hunters ask me why it's so hard to summon a Dusk Bow. I asked 'em what they thought of the Void, and their eyes told me everything. You can't be afraid. That's the secret. No fear.|[[Tevis Larsen]]}}
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| '''Shadowshot''' is a [[Guardian]] [[Super]] available to members of the [[Hunter]] class that use the [[Nightstalker]], a [[Void]]-based [[subclass]].<ref name="Shadowshot">[https://www.bungie.net/en/armory/Detail?type=item&item=4143670657&itemname=Nightstalker '''Nightstalker Bungie Armory''']</ref> | |
| ==''Destiny''==
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| ===Gameplay===
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| {{quote|Shadowshot is not the most destructive use of Void Light I've ever seen, but with adequate support, that's irrelevant.|[[Ikora Rey]]}}
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| This Super allows the Guardian to temporarily activate a bow-and-arrow like projectile that, when shot, will tether enemies and blind bosses with an anchor of Void [[Light]] (appearing as a sphere), suppressing their abilities. This [[Super]] will generate [[Orb of Light|Orbs of Light]] for every enemy tethered, so when used correctly this weapon can generate massive amounts of Orbs and help the team. This Super is a one-use Super, but with a special uncle's perk called "Quiver" activated, you may fire three shots, making it a Super that you use up over a short period of time.
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| ===Perks===
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| Super perks relating to Shadowshot (not necessarily in order) include:
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| *Shadowshot—tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies
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| *Predator—decreases Shadowshot cooldown. Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey
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| *Light of the Pack—killing tethered targets creates Orbs of Light for your allies
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| *Courage of the Pack—killing tethered targets greatly increases Recovery and Armor for you and nearby allies. Stacks up to three times
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| *Blood Bound—tethered enemies explode when killed. Damage to tethered enemies is shared to all
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| *Quiver—fire Shadowshot up to three times. Void Anchors have reduced range
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| *Black Hole—the Void Anchor has increased range, lasts significantly longer and can tether more targets
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| *Inextricable—a portion of damage taken by one tethered target is passed to all tethered targets
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| *Gloamranger: Unite your allies!—reduces incoming damage and increases outgoing damage for your tethered fireteam
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| ==''Destiny 2''==
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| {{Expand-section}}
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| ==Gallery==
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| <gallery perrow=3>
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| File:Shadowshot Grimoire.jpg|The Shadowshot Grimoire Card
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| File:Shadowshot.jpg|A Hunter firing the Shadowshot
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| File:Shadowshot2.jpg| Enemies tethered by a Void Anchor
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| </gallery>
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| ==List of appearances==
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| *''[[Destiny]]: [[The Taken King]] {{1st}}
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| *''[[Destiny 2]]''
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| ==References==
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| <references/>
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| [[Category:Hunter Supers]]
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