Editing Scourge of the Past
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Once four batteries are deposited, one person must head to the top of the map and summon a Drake. All other players must move to the Holomap and get ready. The driver must shoot Insurrection Prime with the cannon in order to stun it. Once this is done, its cockpit will open and expose the pilot inside. The tank driver should regroup with the rest of the group for the damage phase. | Once four batteries are deposited, one person must head to the top of the map and summon a Drake. All other players must move to the Holomap and get ready. The driver must shoot Insurrection Prime with the cannon in order to stun it. Once this is done, its cockpit will open and expose the pilot inside. The tank driver should regroup with the rest of the group for the damage phase. | ||
After the first part of the DPS phase, Insurrection Prime will emit a pulse that will give all players one of three charges; Angular, Continuous, or Parallel. No more than two players will be affected by the same buff. Two players affected by the same charge must stand next to each other to increase their damage output. However, if they stand next to a player with a different charge, the next time the boss emits a pulse, both players will die. The easiest way to get into formation is to form a V, with Angular on the left, Continuous on the bottom, and Parallel on the right. However, a popular option would be going to the green building which is the bottom left of the four buildings that form the inner area. People would go to the three platforms that are above the electric gate and they would go to the word CAP from left to right. C is for Continuous, A is for Angular, and P is for Parallel. The boss will repeat this three times, so watch for your buffs and get ready to move. If the boss does not go down in this damage phase, the group has to start from the top | After the first part of the DPS phase, Insurrection Prime will emit a pulse that will give all players one of three charges; Angular, Continuous, or Parallel. No more than two players will be affected by the same buff. Two players affected by the same charge must stand next to each other to increase their damage output. However, if they stand next to a player with a different charge, the next time the boss emits a pulse, both players will die. The easiest way to get into formation is to form a V, with Angular on the left, Continuous on the bottom, and Parallel on the right. However, a popular option would be going to the green building which is the bottom left of the four buildings that form the inner area. People would go to the three platforms that are above the electric gate and they would go to the word CAP from left to right. C is for Continuous, A is for Angular, and P is for Parallel. The boss will repeat this three times, so watch for your buffs and get ready to move. If the boss does not go down in this damage phase, the group has to start from the top. | ||
====Challenge Mode==== | ====Challenge Mode==== |