Editing Sahara-AR5

From Destinypedia, the Destiny wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
{{Quote|This extraordinary multirole rifle boasts a smartmatter frame, the key to remarkable capabilities.|Weapon description}}
{{Quote|This extraordinary multirole rifle boasts a smartmatter frame, the key to remarkable capabilities.|Weapon description}}
{{Weapon infobox
{{Weapon infobox
|image= [[File:ROI Sahara-AR5.png|350px]]
|image= [[File:Sahara-AR5 Destiny Year One Rare Auto Rifle 01.jpg|thumb|right|300px|A fully upgraded Sahara-AR5 Auto rifle]]
|manufacturer=  
|manufacturer=  
|class= ''Rare''
|class= ''Rare''
|type= [[Auto Rifle]]
|type= [[Auto rifle]]
|level= 11
|level= 11
|accuracy=  
|accuracy=  
Line 20: Line 20:
|affiliation=
|affiliation=
}}
}}
The Sahara-AR5 is a [[Rare]] Year One [[Auto Rifle]]<ref>[https://www.bungie.net/en/Armory/Detail?type=item&item=3074762909&itemname=Sahara-AR5]</ref>.  
The Sahara-AR5 is a [[Rare]] Year One [[Auto rifle]]<ref>[https://www.bungie.net/en/Armory/Detail?type=item&item=3074762909&itemname=Sahara-AR5]</ref>.  


==Gameplay==
====Gameplay====
It is a Year One primary that does Kinetic damage. Its extremely high rate of fire allows it to shred through cannon fodder, and possesses a very generous magazine size to further aid this process, but its low impact, poor range, and high recoil reduce its overall effectiveness. Nonetheless, it still remains a good choice for delivering suppressive fire, and it also works well when mag-dumping in a panic, since the high rate of fire allows the player to react to and quickly retaliate against enemies that catch them off guard.
It is a Year One primary that does Kinetic damage. Its extremely high rate of fire allows it to shred through cannon fodder, and possesses a very generous magazine size to further aid this process, but its low impact, poor range, and high recoil reduce its overall effectiveness. Nonetheless, it still remains a good choice for delivering suppressive fire, and it also works well when mag-dumping in a panic, since the high rate of fire allows the player to react to and quickly retaliate against enemies that catch them off guard.


==Perks==
===Perks:===
===Column 1===
*Column 1: Weapon damage: <span style="color:blue;">Kinetic</span>
Weapon damage—Kinetic


===Column 2===
*Column 2: (has a random chance of having either group in the tree)  
(''has a random chance of having either group in the tree'')  
*#SteadyHand IS : optimized and excellent for recoil control
*SteadyHand IS—optimized and excellent for recoil control
*#QuickDraw IS: Agile sight, lightning-fast handling
*QuickDraw IS—agile sight, lightning-fast handling
*#SureShot IS : Snapchat sight. Excellent handling. Superb target Acquisition.
*SureShot IS—snapchat sight. Excellent handling. Superb target acquisition
*#Red Dot OES: Agile sight. For smooth engagement in close quarters.
*Red Dot OES—agile sight. For smooth engagement in close quarters
*#Red Dot ORS: Accurized sight. For precise fire.
*Red Dot ORS—accurized sight. For precise fire
*#Red Dot OAS: Snapchat sight. Enhanced target acquisition.
*Red Dot OAS—snapchat sight. Enhanced target acquisition


===Column 3===
*Column 3: (random chance of one)
(''random chance of one'')
*#Cascade: Melee kills increase the reload speed of this weapon for a short time.
*Cascade—melee kills increase the reload speed of this weapon for a short time
*#Counterbalance: This weapon has increased stability.
*Counterbalance—this weapon has increased stability
*#Focused Fire: When zoomed in, this weapon fires slower, but does additional damage.
*Focused Fire—when zoomed in, this weapon fires slower, but does additional damage
*#Hip Fire: This weapon has bonus accuracy when firing from the hip.
*Hip Fire—this weapon has bonus accuracy when firing from the hip
*#Glass Half Full: The bottom half of each magazine does additional damage.
*Glass Half Full—the bottom half of each magazine does additional damage
*#Grenadier: Kills with this weapon reduce the cooldown of your grenade.
*Grenadier—kills with this weapon reduce the cooldown of your grenade
*#Unflinching: It's easier to aim under fire with this weapon.
*Unflinching—it's easier to aim under fire with this weapon
*#Feeding Frenzy: Kills with this weapon increase reload speed for a short time.
*Feeding Frenzy—kills with this weapon increase reload speed for a short time
*#Life Support: Recovering form near death grants additional ammo and briefly increases reload speed.
*Life Support—recovering form near death grants additional ammo and briefly increases reload speed
*#Rangefinder: Aiming this weapon increases its effecting range
*Rangefinder—aiming this weapon increases its effecting range
*#Reactive Reload: Reloading this weapon after a kill grants bonus damage for a short time.
*Reactive Reload—reloading this weapon after a kill grants bonus damage for a short time
*#Spray and Play: Increases the reload speed of this gun when mag. is empty.
*Spray and Play—increases the reload speed of this gun when mag. is empty
*#Persistence: The weapon grows more accurate the longer it is fired.
*Persistence—the weapon grows more accurate the longer it is fired
*#Take a Knee: Gain bonus accuracy when crouched.
*Take a Knee—gain bonus accuracy when crouched


===Column 4===
*Column 4:
*Upgrade damage—increases attack power allowing this weapon to cause more damage
*#Upgrade damage: Increases attack power allowing this weapon to cause more damage.


===Column 5===
*Column 5: (random chance of either one)  
(''random chance of either one'')  
*#Lightweight: When held this weapon grants 2+ character agility
*Lightweight—when held this weapon grants 2+ character agility
*#Fitted Stock: Increase weapon stability
*Fitted Stock—increase weapon stability
*#Skip Rounds: Ceramic-Jacketed rounds ricochet on hard surfaces. Their extreme density allows you to carry more rounds in reserve. Added mass slows down weapon handling.
*Skip Rounds—ceramic-Jacketed rounds ricochet on hard surfaces. Their extreme density allows you to carry more rounds in reserve. Added mass slows down weapon handling
*#Upgrade damage:  Increases attack power allowing this weapon to cause more damage.
*Upgrade damage—increases attack power allowing this weapon to cause more damage


===Column 6===
*Column 6:
*Upgrade Damage—increases attack power, allowing this weapon to do more damage
*#Upgrade Damage: Increases attack power, allowing this weapon to do more damage.


==List of appearances==
==List of appearances==
Line 73: Line 69:
==References==
==References==
<references/>
<references/>
{{Rifles}}


{{Primary weapons|Y1}}
[[Category: Weapons]]
 
[[Category: Auto rifles]]
[[Category:Weapons]]
[[Category:Auto Rifles]]

Please note that all contributions to Destinypedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Destinypedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

This page is a member of 1 meta category: