Editing Root of Nightmares
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With an alignment performed, Zo'aurc will return to their initial position, and hop down to the lower level of the arena to begin the damage phase. Depending upon the aura emitted by Zo'aurc, Guardians must touch a plate matching the aura to be able to damage Zo'aurc. The plate glowing light gives them '''Field of Light''' while the plate glowing dark gives them '''Flux of Darkness'''. There is no necessity to stand on the plate to deal damage, just to have touched it, so Guardians can move around and damage at will from any position. Once a short time has passed, Zo`aurc will power up a twister of flame and send it towards the fireteam, changing their shield alignment, meaning Guardians must go to a plate with the opposite one they have started DPS with, and begin damaging him again. Once all three plates have been exhausted, Zo'aurc will become immune to damage and the fight repeats. | With an alignment performed, Zo'aurc will return to their initial position, and hop down to the lower level of the arena to begin the damage phase. Depending upon the aura emitted by Zo'aurc, Guardians must touch a plate matching the aura to be able to damage Zo'aurc. The plate glowing light gives them '''Field of Light''' while the plate glowing dark gives them '''Flux of Darkness'''. There is no necessity to stand on the plate to deal damage, just to have touched it, so Guardians can move around and damage at will from any position. Once a short time has passed, Zo`aurc will power up a twister of flame and send it towards the fireteam, changing their shield alignment, meaning Guardians must go to a plate with the opposite one they have started DPS with, and begin damaging him again. Once all three plates have been exhausted, Zo'aurc will become immune to damage and the fight repeats. | ||
Once Zo’aurc reaches final stand, or if Zo'aurc becomes enraged, he will initiate a nonstop damage phase, Guardians will have to match shield alignment in the same way using the central three plates and will have a certain amount of time to defeat the boss before the planets collide and kill the entire team. After completing this encounter, players must complete a '''Field of Light''' and a '''Flux of Darkness''' | Once Zo’aurc reaches final stand, or if Zo'aurc becomes enraged, he will initiate a nonstop damage phase, Guardians will have to match shield alignment in the same way using the central three plates and will have a certain amount of time to defeat the boss before the planets collide and kill the entire team. After completing this encounter, players must complete a '''Field of Light''' and a '''Flux of Darkness''' to open another root to allow them to traverse to the final encounter, but where the sends end at is inverted from where they ended during the traversal to the third encounter. | ||
===Nezarec=== | ===Nezarec=== |