Editing Rift

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[[File:Grimoire Rift.jpg|250px|right]]
[[File:Grimoire Rift.jpg|250px|right]]
{{Quote|The highest members of the Warlock orders are too proud to acknowledge it, but it's clear a few resented giving up their private game of light-sport. Anything in the name of the Traveler, of course, but If there's anything a Warlock loves, it's a good secret.|[[Grimoire]] blurb.}}
{{Quote|The highest members of the Warlock orders are too proud to acknowledge it, but it's clear a few resented giving up their private game of light-sport. Anything in the name of the Traveler, of course, but If there's anything a Warlock loves, it's a good secret.|[[Grimoire]] blurb.}}
'''Rift''' is a [[Crucible]] match type introduced in [[The Taken King]] that later returned in Destiny 2 in [[The Witch Queen]] during [[Season of the Haunted]] in [[Iron Banner]]. It'll be added to the rotator in the upcoming 18th Season of Destiny 2.  
'''Rift''' is a [[Crucible]] match type introduced in [[The Taken King]].  


==Overview==
==Overview==
Rift is an 6v6 objective-based capture-the-flag mode where Guardians need to capture a spark and deliver it into the enemy rift to score points. The spark has a shot-clock as well; if the runner does not get the spark into the enemy rift, they will be killed.  
Rift is an 6v6 objective-based capture-the-flag mode where Guardians need to capture a spark and deliver it into the enemy rift to score points. The spark has a shot-clock as well; if the runner does not get the spark into the enemy rift, they will be killed.  


In Destiny 1, points are acquired the following ways:
Points are acquired the following ways:
*Getting the Spark closer to the enemy Rift
*Getting the Spark closer to the enemy Rift
*Delivering the Spark into the Rift
*Delivering the Spark into the Rift
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*Killing enemy players carrying the Spark
*Killing enemy players carrying the Spark
*Killing enemy players
*Killing enemy players
Whereas in Destiny 2, points are acquired by only delivering the Spark to the enemy Rift.


==Strategy==
==Strategy==

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