Editing Renown
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[[File:Renown_Mantles.PNG|300px|thumb|Renown on display. Each Guardian is pledged to a separate faction.]] | [[File:Renown_Mantles.PNG|300px|right|thumb|Renown on display. Each Guardian is pledged to a separate faction.]] | ||
'''Renown''' is a gameplay mechanic introduced in ''[[Destiny 2]]'' during the first [[Faction Rallies|Faction Rally]] of season 3<ref>https://www.bungie.net/en/Explore/Detail/News/46917</ref>. Designed to challenge players with a unique experience rather than simply reward them, renown acts as high risk, high reward system to build interest in achieving faction-based goals and completing various activities in [[Patrol|Patrol Zones]]. These activities can range from [[Public Event|Public Events]], to completing [[Lost Sector|Lost Sectors]], and eliminating powerful enemies. | '''Renown''' is a gameplay mechanic introduced in ''[[Destiny 2]]'' during the first [[Faction Rallies|Faction Rally]] of season 3<ref>https://www.bungie.net/en/Explore/Detail/News/46917</ref>. Designed to challenge players with a unique experience rather than simply reward them, renown acts as high risk, high reward system to build interest in achieving faction-based goals and completing various activities in [[Patrol|Patrol Zones]]. These activities can range from [[Public Event|Public Events]], to completing [[Lost Sector|Lost Sectors]], and eliminating powerful enemies. |