Editing Rarity

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All collectible items have a certain '''rarity''' associated with them. The rarer an item is, the better, but also the more difficult to acquire. There are five levels of rarity in the game.
{{New content|Destiny 2}}
 
All collectible items have a certain '''Rarity''' associated with them. The rarer an item is, the better, but also the more difficult to acquire. There are five levels of rarity in the game.


==Common==
==Common==
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==Exotic==
==Exotic==
[[Exotic]]s are the highest tier of items available. They are a special tier of equipment that refers to powerful and unique weapons, armor, and items. They are distinguished by their distinct appearances and abilities that set them apart from [[Legendary]] gear. Only one [[Exotic]] weapon and one [[Exotic]] armor can ever be equipped at any time. In ''[[Destiny]]'', [[Exotic]]s can be upgraded with an [[Exotic Shard]] and other materials, while in Destiny 2 they can be augmented with [[Exotic Catalysts]].
Exotic is the highest tier of items available. Every Exotic piece of equipment has a unique ability that sets itself apart from every other item in the game. However, only one Exotic weapon and one Exotic armor can ever be equipped at any time. Furthermore, to fully upgrade an Exotic item, an Exotic shard is needed, which has to be purchased or acquired from disassembling another Exotic item. Xûr sells [[Engram#engram_types|Fated Engrams]] weekly for the price of 97 [[Legendary Shards]] and other Exotics.


Exotics can be obtained by completing quests and participating in various activities, like [[Raid]]s, [[Nightfall]] strikes, as well as the [[Monument To Lost Lights]].
*'''Acquired by''': Purchasing an Exotic Engram from [[Xûr]] with [[Strange Coin]]s or [[Legendary Shards]], reward for [[Nightfall Strike]]s and [[Raid]]s, completing an Exotic Weapon [[Bounty]].
For more information on the numerous [[Exotic]]s in the ''[[Destiny]]'' series see its own [[Exotic|page.]]
*'''Upgrade with''': Glimmer, [[Weapon Parts]], [[Armor Materials]], [[Spinmetal]], [[Helium Filaments]], [[Spirit Bloom]], [[Relic Iron]], [[Exotic Shard]], [[Crucible Token]]{{Loot}}


==Masterwork==
==Masterwork==
Masterworks is a special tier of items available. This tier of an item is almost functionally identical to Legendary gear but allows the Player to equip a single random stat increase to any of the gears attributes, with the exception of adept weapons which give a bonus stat to all categories. With the introduction of ''[[Warmind]]'', Masterworks are also available for Exotic weapons. In order to apply the Masterwork, the player first needs to find the responding [[Exotic Catalysts|Catalyst]]. The description will give a hint against where to find it. After the Catalyst has been found, a certain amount of enemies has to be killed with the weapon to be able to apply the Masterwork.     
Masterworks is a special tier of items available. This tier of an item is almost functionally identical to Legendary gear but allows the Player to equip a single random stat increase to any of the gears attributes, the weapon will also track enemies eliminated or players eliminated depending on the type of Masterwork. With the introduction of ''[[Warmind]]'', Masterworks are also available for Exotic weapons. In order to apply the Masterwork, the player first needs to find the responding [[Exotic Catalysts|Catalyst]]. The description will give a hint against where to find it. After the Catalyst has been found, a certain amount of enemies has to be killed with the weapon to be able to apply the Masterwork.     


*'''Acquired by''': A rare drop from high level activities and Heroic Missions/Strikes in [[Destiny 2]]
*'''Acquired by''': A rare drop from high level activities and Heroic Missions/Strikes in [[Destiny 2]]
*'''Upgrade with''': [[Masterwork Core]]s, [[Legendary Shards]]
*'''Upgrade with''': [[Masterwork Core]]s, [[Legendary Shards]]


==List of appearances==
==List of Appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
*''[[Destiny 2]]''  
*''[[Destiny 2]]''  


{{Loot|D1}}
[[Category: Gameplay mechanics]]
[[Category:Gameplay mechanics]]

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