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{{about|the location in Echo Mesa, Io|the Strike|The Pyramidion}} | {{about|the location in Echo Mesa, Io|the Strike|The Pyramidion}} | ||
{{Location infobox | {{Location infobox | ||
|image = [[File:Pyramidion interior.jpg|360px]] | |image = [[File:Pyramidion interior.jpg|360px]] | ||
|planet= [[Io]] | |planet = [[Io]] | ||
| | |factions = [[Taken]] <br> [[Vex]] | ||
|connecting areas = [[The Rupture]] | |connecting areas = [[The Rupture]] | ||
|area type = Private | |area type = Private | ||
|public events = N/A | |||
|patrol beacons = N/A | |||
}} | }} | ||
The '''Pyramidion''' is a | The '''Pyramidion''' is a location in [[Echo Mesa]], [[Io]]. It is only accessible during the [[Strike]], [[The Pyramidion]], and the ''[[Curse of Osiris]]'' story mission [[Deep Storage]]. It is the lair of [[Brakion, Genesis Mind]]. | ||
==Overview== | ==Overview== | ||
According to [[Ikora Rey]] and [[Asher Mir]], the Pyramidion on Io is one of many; every Vex machine world has a Pyramidion, and these structures serve as the Vex's main machinoforming engines. It is also believed that all Pyramidions are intrinsically connected to each other and lead to the same interior space. On at least [[The Pyramidion|one occasion]], this interior appeared markedly different than was previously recorded, suggesting that it is either capable of reconfiguring its structure or that a Pyramidion may actually lead to one of several common spaces. | According to [[Ikora Rey]] and [[Asher Mir]], the Pyramidion on Io is one of many; every Vex machine world has a Pyramidion, and these structures serve as the Vex's main machinoforming engines. It is also believed that all Pyramidions are intrinsically connected to each other and lead to the same interior space. On at least [[The Pyramidion|one occasion]], this interior appeared markedly different than was previously recorded, suggesting that it is either capable of reconfiguring its structure or that a Pyramidion may actually lead to one of several common spaces. | ||
The Pyramidion is also noted to contain massive repositories of information, far more than most normal Vex facilities are capable of. It possesses Warp Gates inside the leads to thousands of places and | The Pyramidion is also noted to contain massive repositories of information, far more than most normal Vex facilities are capable of. It possesses Warp Gates inside the leads to thousands of places and Realities.<ref>[https://www.ishtar-collective.net/transcripts/quest-ashers-theory-dynasty?highlight=Vex+universe]</ref> Ikora had the Guardian search for a map within the facility that depicted all possible realities within the [[Infinite Forest]], in order to locate [[Panoptes, Infinite Mind]]. | ||
Years later, the [[Pyramids]] have returned, one was found on Io, Asher entertained the idea of it being there to extract the same information as he did about the nature of the Vex.<ref>[https://www.ishtar-collective.net/entries/asher-conclusion#book-duress-and-egress The Darkness on Io]</ref> | |||
At some point in the future, Asher enters the Pyramidion once more after seeing his [[The Guardian|assistant]] one last time leave, he destroyed many vex , a [[Minotaur]] came into existence before Asher crushed it's radiolaria core. he moves through the corridors of the Pyramidion, the Vex observing, watching his every move, passing through laser grids, bending around him, passing through Gates of aperiod wave at only the right possible moments. He then returned to an all to familiar site, the Radiolaria lake, however things changed as there should have been a sky but now has a different impossible shape of a fractal contradiction, a Lake in the sky, Asher reached up with both hands and pulled it down.<ref>[https://www.ishtar-collective.net/entries/asher-conclusion Asher entering the Pyramidion once more]</ref> | |||
==Points of Interest== | |||
==Points of | |||
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***And followed by going through a '''Manifold''', which is either a pipe or chamber branching into several openings, or in mathematics, a collection of points forming a certain kind of set, such as those of a topologically closed surface or an analog of this in three or more dimensions. | ***And followed by going through a '''Manifold''', which is either a pipe or chamber branching into several openings, or in mathematics, a collection of points forming a certain kind of set, such as those of a topologically closed surface or an analog of this in three or more dimensions. | ||
**Also mentions with our '''[https://en.wikipedia.org/wiki/Introduction_to_eigenstates eigenstate]''' in the Pyramidion coordinates, which is a quantum-mechanical state corresponding to an eigenvalue of a wave equation. which '''[https://en.wikipedia.org/wiki/Eigenvalues_and_eigenvectors eigenvalue]''' is each of a set of values of a parameter for which a differential equation has a nonzero solution (an eigenfunction) under given conditions. | **Also mentions with our '''[https://en.wikipedia.org/wiki/Introduction_to_eigenstates eigenstate]''' in the Pyramidion coordinates, which is a quantum-mechanical state corresponding to an eigenvalue of a wave equation. which '''[https://en.wikipedia.org/wiki/Eigenvalues_and_eigenvectors eigenvalue]''' is each of a set of values of a parameter for which a differential equation has a nonzero solution (an eigenfunction) under given conditions. | ||
*A Vex structure in the background of the [[Crossroads]] [[Crucible]] map appears to be the [[Mars]] Pyramidion. Of note is that Crossroads is set in a region of Mars known as the Lost Oasis, which bears resemblance to the [[Lost Oasis|location on Io of the same name]]. | *A Vex structure in the background of the [[Crossroads]] [[Crucible]] map appears to be the the [[Mars]] Pyramidion. Of note is that Crossroads is set in a region of Mars known as the Lost Oasis, which bears resemblance to the [[Lost Oasis|location on Io of the same name]]. | ||
==List of appearances== | ==List of appearances== | ||
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**''[[Curse of Osiris]]'' | **''[[Curse of Osiris]]'' | ||
**''[[Shadowkeep]]'' | **''[[Shadowkeep]]'' | ||
**''[[Season of Arrivals]]'' | ***''[[Season of Arrivals]]'' | ||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category: | [[Category:Places]] | ||
[[Category:Io]] | [[Category:Io]] | ||