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{{Vex infobox
{{Boss infobox
|image= {{Tabcontainer
|title1=Virgo Prohibition |content1=[[File:Praetorian.jpg|300px]]
|title2=Sol Collective|content2=[[File:KimPraetorianD2(1).jpg|300px]]
}}
|name= Praetorian
|name= Praetorian
|image=
|species= [[Vex]]
|species= [[Vex]]
|collectives= [[Virgo Prohibition]] <br> [[Descendants|Sol Imminent]] <br> [[Precursors|Sol Primeval]] <br> [[Sol Collective]] {{c|Non-canon}}
|faction= [[Virgo Prohibition]] <br> [[Descendants|Sol Imminent]]  
|functions= Vault Champion
|rank= [[Major]]
|mission= [[Vault of Glass (raid)|Vault of Glass]] <br> [[Wolves' Gambit]] <br> Patrol [[Venus]]
|class= [[Minotaur]]
|weapon(s)= {{icon|Void}} [[Torch Hammer]]
|mission= [[Vault of Glass]]
|abilities= Teleportation <br> {{icon|Void}} [[Absorption Shield]] <br> High Durability <br> Rapid Movement <br> Berserker Rage <br> Guard [[Sync Plate]]s <br> {{icon|Kinetic}} Vex Melee
|gender=
|height=
|mass=
|weapon= [[Torch Hammer]]
|ability= Rapid Teleport <br> Reinforced [[Void]] Shield (resets when headless) <br> Capture Vex [[Sync Plate]]s <br> Defend the Vault of Glass <br> Melee
}}
}}
'''Praetorians''' are champions of the [[Vex]], charged with protecting the legendary [[Vault of Glass]]. A deadlier, more aggressive variant of the [[Minotaur]], Praetorians have reinforced Void shields and always use the standard Minotaur weapon, the [[Torch Hammer]]. Their primary purpose appears to be to defend and reset [[Sync Plate]]s from non-Vex forces, as Sync Plates activate numerous pieces of Vex technology. Upon capturing the three Sync Plates to construct the [[Spire]] that unseals the Vault's main entrance, Praetorians will spawn relentlessly to stop the Spire's completion. More are encountered while facing the [[Hydra|Gatekeeper]], and will again attempt to reset nearby Sync Plates.


'''Praetorians''' are champions of the [[Vex]] that can be encountered during the [[Vault of Glass (raid)|Vault of Glass]]. They are deadlier and more aggressive variants of the [[Minotaur]], charged with protecting the legendary [[Vault of Glass (location)|Vault]].
During the mission [[Wolves' Gambit]], the [[Fallen]] [[House of Wolves]] manages to break the seal of the Vault of Glass and enter it to harness the power of the [[Oracle]]s. Praetorian variants called "Headless Praetorians" can be found attempting to fight off the Wolves that guard the Vault's entrance. Headless Praetorians lack heads, possibly due to battle damage inflicted by the Wolves, yet unlike standard Minotaurs that lose their heads they retain the ability to regenerate their shields, but do not charge at attackers.
 
During the [[Wolves' Gambit]] mission, Praetorians variants called [[Headless Praetorian]]s can be found attempting to fight off the Wolves that guard the Vault's entrance.
 
==Gameplay==
Praetorians have reinforced [[Void]] shields and always use the standard Minotaur weapon, the [[Torch Hammer]]. Their primary purpose appears to be to defend and reset [[Sync Plate]]s from non-Vex forces, as Sync Plates activate numerous pieces of Vex technology. Upon capturing the three Sync Plates to construct the [[Spire]] that unseals the Vault's main entrance, Praetorians will spawn relentlessly to stop the Spire's completion. More are encountered while facing the [[Gatekeeper]]s, and will again attempt to reset nearby Sync Plates. In the ''[[Destiny 2]]'' version of the encounter, Praetorians will spawn with Immune Shields that can only be destroyed with the [[Aegis]].


===Variants===
They are silver-white in color, much like the [[Precursors]].
*[[Headless Praetorian]]


==Trivia==
==Trivia==
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==List of appearances==
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
**''[[House of Wolves]]''  
**''[[House of Wolves]]''
*''[[Destiny 2]]: [[Season of the Splicer]]'' {{Nc}}
 
{{Vex}}


[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Vex]]
[[Category:Vex]]

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