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{{ | {{stub}} | ||
{{Boss infobox | |||
|name= Praetorian | |name= Praetorian | ||
|image= | |||
|species= [[Vex]] | |species= [[Vex]] | ||
| | |faction= [[Virgo Prohibition]] | ||
|rank= Sync Plate Guard | |||
|mission= [[ | |class= [[Minotaur]] | ||
|weapon | |mission= [[Vault of Glass]] | ||
| | |gender= | ||
|height= | |||
|mass= | |||
|weapon= [[Torch Hammer]] | |||
|ability= Teleport <br> [[Void]] Shield <br> Capture Vex Sync Plates | |||
}} | }} | ||
'''Praetorians''' are champions of the [[Vex]], charged with protecting the legendary [[Vault of Glass]]. A deadlier variant of the [[Minotaur]], Praetorians have reinforced void shields and always use the standard Minotaur weapon, the [[Torch Hammer]]. Their primary purpose appears to be to defend and reset Sync Plates from non-Vex forces, as Sync Plates activate numerous pieces of Vex technology. Upon capturing the three Sync Plates to construct the [[Spire]] that unseals the Vault's main entrance, Praetorians will spawn relentlessly to stop the Spire's completion. More are encountered while facing the [[Hydra|Gatekeeper]], and will again attempt to reset nearby Sync Plates. | |||
During the mission [[Wolves' Gambit]], the [[Fallen]] [[House of Wolves]] manages to break the seal of the Vault of Glass and enter it to harness the power of the [[Oracle]]s. Praetorian variants called "Headless Praetorians" can be found attempting to fight off the Wolves that guard the Vault's entrance. Headless Praetorians lack heads, possibly due to battle damage inflicted by the Wolves, yet unlike standard Minotaurs that lose their heads they retain the ability to regenerate their shields, but do not charge at attackers. | |||
Praetorians | |||
==Trivia== | ==Trivia== | ||
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==List of appearances== | ==List of appearances== | ||
*''[[Destiny]]'' {{1st}} | *''[[Destiny]]'' {{1st}} | ||
[[Category: | [[Category: Vex]] | ||
[[Category: | [[Category: Enemies]] |