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| {{Merge|Praedyth's Revenge (Timelost)}} | | {{stub}} |
| {{Tabbed infobox | | {{cleanup}} |
| |title1 = Destiny 2
| | {{References}} |
| |content1 =
| | '''Preadyth's Revenge''' is a [[Legendary]] [[Sniper Rifle]] that deals [[Void]] damage and is rewarded from The [[Templar]] [[Oracle]] Phase in the [[Vault of Glass]] [[Raid]]. |
| {{Weapon infobox
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| |image= [[File:Praedyth's Revenge D2.jpg|350px]]
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| |manufacturer=
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| |style=
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| |class=[[Legendary]]
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| |type=[[Sniper Rifle]]
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| |level=
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| |accuracy=
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| |impact=55
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| |stability=46
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| |handling=73
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| |magazine=5
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| |feed=
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| |ammo=Special
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| |mode=
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| |rate=140
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| |damage=Kinetic
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| |range=41
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| |aim=78
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| |inventory=60
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| |zoom=49
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| |recoil=55
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| |intensity=45
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| |direction=tends vertical
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| |service=
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| |affiliation=Praedyth
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| }} | |
| |title2= Destiny 1
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| |content2=
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| {{Weapon infobox | |
| |image= [[File:Praedyth's Revenge D1.jpg|350px]]
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| |manufacturer=
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| |style=
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| |class=[[Legendary]]
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| |type= [[Sniper Rifle]]
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| |level=40
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| |accuracy=
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| |impact=16
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| |stability=83-100
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| |handling=
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| |magazine=4
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| |feed=
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| |ammo=Special
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| |mode=Single
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| |rate=37
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| |damage=Void
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| |range=66-73
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| |aim=-5-35
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| |inventory=
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| |zoom=40-70
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| |recoil=80
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| |intensity=
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| |direction=
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| |service=
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| |affiliation=[[Praedyth]]
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| }}
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| }}
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| {{Quote|Praedyth's fall isn't over... because it hasn't happened yet... and it will happen again.|Weapon Description}}
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| '''Preadyth's Revenge''' is a [[Legendary]] [[Sniper Rifle]] that deals [[Void]] damage. It is rewarded from The [[Templar]] [[Oracle]] Phase in the [[Vault of Glass (raid)|Vault of Glass]] [[Raid]]. | |
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| In ''[[Destiny 2]]'', this weapon deals Kinetic damage, and a [[Praedyth's Revenge (Timelost)|"timelost" version]] is available from completing raid challenges.
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| ==Destiny 1==
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| ===Column 0===
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| *'''Oracle Disruptor''' – This weapon deals bonus damage to Oracles in the Vault of Glass.
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| *'''Infuse''' – Consume a more powerful Weapon to boost the Attack value of this Weapon.
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| ===Column 1===
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| *'''TacSys SLS15''' – Mid-zoom scope. Useful for unpredictable situations.
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| *'''Ambush SLH25''' – Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
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| *'''LongView SLR10''' – Low-zoom scope. Improved range and handling.
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| ===Column 2===
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| *'''Firefly''' – Precision kills with this weapon cause the target to explode.
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| ===Column 3===
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| *'''Flared Magwell''' – Reload this weapon even faster.
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| *'''Quickdraw''' – This weapon can be drawn unbelievably fast.
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| *'''Field Scout''' – Increases carried Ammo capacity.
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| ===Column 4===
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| *'''Feeding Frenzy''' – Kills with this weapon increase reload speed for a short time.
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| ==Destiny 2==
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| ===Barrel===
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| *'''Fluted Barrel''' +5 stability, +15 handling
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| *'''Arrowhead brake''' +10 handling, +30 recoil
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| *'''Chambered compensator''' -10 stability, +10 recoil, -5 handling
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| *'''Corkscrew Rifling''' +5 range, stability, and handling
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| *'''Extended Barrel''' +10 range and recoil, -10 handling
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| *'''Full Bore''' +15 range, -10 stability, -5 handling
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| *'''Hammer-Forged Rifling''' +10 range
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| *'''Polygonal Rifling''' +10 stability
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| *'''Smallbore''' +7 range and stability
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| ===Magazine===
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| *'''Tactical Mag''' +5 stability, +10 reload, +10 magazine
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| *'''Accurized Rounds''' +10 range
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| *'''Extended Mag''' -20 reload, +30 magazine
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| *'''Steady Rounds''' -5 range, +15 stability
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| *'''Alloy Mag''' +10 reload when magazine is empty
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| ===Column 1 perk===
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| *'''Osmosis''' – Using a grenade ability changes this weapon's damage to match your subclass until stowed.
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| *'''Rewind Rounds''' – When the magazine is emptied, the magazine is refilled based on the number of hits (must hit the last shot of the magazine in order to activate)
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| *'''Quickdraw''' – This weapon can be drawn very fast
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| *'''No Distractions''' – Aiming down sights reduces incoming flinch
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| *'''Moving target''' – Increased movement speed and target acquisition when aiming down sights
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| *'''Feeding frenzy''' – Rapid kills progressively increase reload speed, stacking up to 3x
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| ===Column 2 perk===
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| *'''Frenzy''' – Being in combat (radius unknown) for an extended period of time increases damage, handling, and reload speed until out of combat
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| *'''High-Impact Reserves''' – Bottom half of the magazine deals extra damage
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| *'''Firefly''' – Kills make the target explode and produce a [[Solar]] explosion, also slightly increases reload speed.
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| *'''Adrenaline Junkie''' – Grenade final blows grant bonus damage and handling for a moderate duration
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| *'''Opening Shot''' – Aiming down sights increases target acquisition and range on the first shot fired.
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| *'''Kill Clip''' – Killing an enemy grants a 35% damage bonus for 3 seconds
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| ==List of appearances==
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| *''[[Destiny]]'' {{1st}}
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| **''[[The Taken King]]''
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| *''[[Destiny 2]]''
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| **''[[Season of the Splicer]]''
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| ==References==
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| <references />
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| {{Special weapons|Y1}}
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| [[Category:Weapons]]
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| [[Category:Sniper Rifles]]
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| [[Category:Legendary weapons]]
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