Editing Patrol
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{{Quote|These are our worlds...Take them back. Inch by inch. Bullet by bullet.|[[Grimoire]] blurb.}} | {{Quote|These are our worlds...Take them back. Inch by inch. Bullet by bullet.|[[Grimoire]] blurb.}} | ||
'''Patrols''' are the primary open-worlds of the ''[[Destiny]]'' series. These maps are open-ended and focused on exploration. Players touch down in one of several | '''Patrols''' are the primary open-worlds of the ''[[Destiny]]'' series. These maps are open-ended and focused on exploration. Players touch down in one of several landing zones, and are able to explore at will, along with taking on tasks assigned to them.<ref name = "TG">[http://www.theguardian.com/technology/2014/apr/28/destiny-hands-on-bungie-xbox-playstationshared-world-shooter '''The Guardian''': ''how the makers of Halo plan to change the future of shooters'']</ref> Minerals and other resources can be found that can be used on [[weapon]]s and [[armor]]. This is a "lower intensity" game mode compared to others, as there are no [[Darkness Zone]]s or other penalties for death.<ref name = "Alpha">[http://www.neogaf.com/forum/showpost.php?p=115321786&postcount=1557 '''NeoGaf''' : ''Destiny Alpha Gameplay Leaks'']</ref> | ||
Players can bring a [[fireteam]] alongside them with two other people, but can also encounter other players while on patrol. Patrols are useful for gathering miscellaneous loot such as [[material]]s, [[consumable]]s, hidden chests, or rewards for exploration missions. Missions can be acquired on patrol by locating and activating beacons, and are always available. | Players can bring a [[fireteam]] alongside them with two other people, but can also encounter other players while on patrol. Patrols are useful for gathering miscellaneous loot such as [[material]]s, [[consumable]]s, hidden chests, or rewards for exploration missions. Missions can be acquired on patrol by locating and activating beacons, and are always available. |