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{{Level infobox
{{Level infobox
|prev= [[Regicide]]
|prev= [[Outbound Signal]]
|next= [[Entropy's Pinnacle]]
|next= [[Entropy's Pinnacle]]
|game= ''[[The Taken King]]''
|game= ''[[The Taken King]]''
|name= Paradox
|name= Paradox
|image= [[File:Gorgon's Labyrinth.jpg|360px]]
|image=  
|player= 1-3
|player= 1-3
|date=  
|date=  
|place= [[Vault of Glass (location)|Vault of Glass]], [[Venus]]
|place= [[Vault of Glass]], [[Venus]]
|objective=  
|objective=  
}}
}}
'''Paradox''' is a [[Story]] mission in [[Destiny]] [[The Taken King]]. It takes place in the [[Vault of Glass (location)|Vault of Glass]] and the [[Guardian]]'s objective is to find and free [[Praedyth]].<ref name="Destiny">'''Bungie (2015-2-24)''', ''Destiny'': Activision Blizzard</ref>
'''Paradox''' is a [[Story]] mission in [[Destiny]] [[The Taken King]]. It takes place in the [[Vault of Glass]] and the [[Guardian]]'s objective is to find and free [[Praedyth]].<ref name="Destiny">'''Bungie (2015-2-24)''', ''Destiny'': Activision Blizzard</ref>


==Objectives==
==Objectives==
*Open the [[Vault of Glass (location)|Vault]]
*Open the [[Vault of Glass|Vault]]
*Explore the Vault
*Explore the Vault
*Destroy the [[Taken]]
*Destroy the [[Taken]]
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''Upon approaching the entrance, the Goblins turn toward the Guardian, lower their weapons, and stand erect in a non-threatening stance. The door opens as the Goblins stand aside. The Guardian makes their way further inside, receiving another message from Praedyth:''
''Upon approaching the entrance, the Goblins turn toward the Guardian, lower their weapons, and stand erect in a non-threatening stance. The door opens as the Goblins stand aside. The Guardian makes their way further inside, receiving another message from Praedyth:''


*'''PRAEDYTH''': (I have no idea where) I am. My name is Praedyth, and I was a member of [[Kabr]]'s [[Fireteam]]. I just hope someone (can hear this...)
*'''PRAEDYTH''': (I have no idea where) I am. My name is Praedyth, and I was a member of [[Kabr]]'s Fireteam. I just hope someone (can hear this...)
*'''IKORA''': Praedyth... I've heard that name before! Scattered pieces of gear, references in the margin of a text. He is real.
*'''IKORA''': Praedyth... I've heard that name before! Scattered pieces of gear, references in the margin of a text. He is real.


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''Alternatively, if the Guardian finds another Ghost, a second memory will play:''
''Alternatively, if the Guardian finds another Ghost, a second memory will play:''


*'''PRAEDYTH''': I had a [[Lakshmi-2|friend]] back at the Tower... She used to say, "Praedyth, there's always room in the mind for hope. It's the crack that lets the Light in. ''(pauses, then resumes bitterly)'' The Vex have no hope. No imagination, no drive, no fear! All they have is the pattern. Everything must fit! If it can be made to fit, good! If it can't... it gets cut away.
*'''PRAEDYTH''': I had a [[Lakshmi-2|friend]] back at the Tower... She used to say, "Praedyth, there's always room in the mind for hope. It's the crack lets the Light in. ''(pauses, then resumes bitterly)'' The Vex have no hope. No imagination, no drive, no fear! All they have is the pattern. Everything must fit! If it can be made to fit, good! If it can't... it gets cut away.


''The Guardian approaches the massive drop to the Gorgon's Labyrinth. Several Taken Hobgoblins guard the area, which is heavily fogged with Taken blight. Their presence is overwhelming.''
''The Guardian approaches the massive drop to the Gorgon's Labyrinth. Several Taken Hobgoblins guard the area, which is heavily fogged with Taken blight. Their presence is overwhelming.''
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*'''GHOST''': I've lost the signal. Something down here is blocking it.
*'''GHOST''': I've lost the signal. Something down here is blocking it.


''As soon as the Ghost finishes that sentence a [[The Templar|familiar]] Vex roaring noise is heard, echoing through the chamber. As the Guardian reaches the rear of the Labyrinth, a giant Hydra appears: [[Morphon, Blighted Mind]]. The Taken Vex mind is surrounded by [[Taken Goblin]]s, [[Taken Hobgoblin]]s and [[Taken Minotaur]]s.''
''As soon as the Ghost finishes that sentence a [[The Templar|familiar]] Vex roaring noise is heard, echoing through the chamber. As the Guardian reaches the rear of the Labyrinth, a giant Hydra appears: [[|Morphon, Blighted Mind|Morphon, the Blighted Mind]]. The Taken Vex mind is surrounded by [[Taken Goblin]]s, [[Taken Hobgoblin]]s and [[Taken Minotaur]]s.''


*'''GHOST''': That's it! That [[Hydra]] is causing the block. Take it out, or we may never find Praedyth.
*'''GHOST''': That's it! That [[Hydra]] is causing the block. Take it out, or we may never find Praedyth.
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'''{Mission ends}'''
'''{Mission ends}'''


==Enemies==
==Boss==
;[[Vex]] - [[Hezen Corrective]] (if you choose to engage)
*[[Goblin#Variations|Goblin Disciple]]
 
;[[Taken]]
*[[Taken Goblin#Variants|Consumed Goblin]]
*[[Taken Hobgoblin#Variants|Consumed Hobgoblin]]
*[[Taken Captain#Variants|Consumed Captain]]
**Tortured Captain
*[[Taken Vandal#Variants|Consumed Vandal]]
*[[Taken Centurion#Variants|Consumed Centurion]]
**Tortured Centurion
*[[Taken Minotaur#Variants|Consumed Minotaur]]
 
===Boss===
*[[Morphon, Blighted Mind]]
 
==Trivia==
==Trivia==
*Paradox was the only mission in ''Destiny'' without an in-game description.
*This is the only mission thus far in ''Destiny'' without an in-game description.
*The final room where the Guardian is sent to is the Glass Throne, or at least simulated facsimile of its future counterpart.
*Paradox was the first mission with Vex that will not attack the player unless provoked.


==Gallery==
==Gallery==
<gallery>
<GALLERY>
</gallery>
</GALLERY>


==References==
==References==
<references/>
<references/>


{{Story missions|TKK}}
{{Story}}
 
[[Category:Story missions]]
[[Category:Story missions]]

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