Editing Onslaught
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==Gameplay== | ==Gameplay== | ||
Once the activity starts, players must defeat enemies to set up the | Once the activity starts, players must defeat enemies to set up the ADU. Once the ADU is set up, players can spend scrap on decoys, turrets, or tripmines. These defenses can be upgraded after completing certain waves. Combatants, especially [[Saboteur (Onslaught)|Saboteur]]s and [[Champion]]s, will attempt to occupy the area surrounding the [[Advanced Defense Unit|ADU]] and cause as much damage to it. They can also drop ADU batteries which can be picked up and thrown at either the ADU or any defenses in need of repair, granting a bump of recovery to them. | ||
===Bonus Objective Wave=== | ===Bonus Objective Wave=== | ||
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===Augment Wave=== | ===Augment Wave=== | ||
On every 3rd and 9th wave in a set, an augment wave begins. Demolitionists, Skybombers, their shielded variants, [[Splinter Mine]]s, or an Imprint of Nezarec will be summoned. If a Skybomber is active in the battlefield, it will attack the ADU from a distance; if a Demolitionist is active, it will destroy defenses set up around the ADU; if their shielded variants are active, players must stand in a pool to remove their shield; or if a Splinter Mine is active, players will have a limited time to defuse the mines before it wipes the fireteam. Defeating these enemies will drop 2 ADU batteries instead of 1 ADU battery dropped by Saboteurs and Champions. | |||
===Rift Wave=== | ===Rift Wave=== |