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{{Quote|There will always be paths to tread and methods to try. Roll with it.|In-game description}} | {{Quote|There will always be paths to tread and methods to try. Roll with it.|In-game description}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|image= [[File: | |image= [[File:Destiny-MonteCarlo-AutoRifle.jpg|300px]] | ||
|manufacturer= | |manufacturer= | ||
|class= [[Exotic]] | |class= [[Exotic]] | ||
|type= [[Auto | |type= [[Auto rifle]] | ||
|level= 20 (Year One version) <br> 40 (Year Two version) | |level= 20 (Year One version) <br> 40 (Year Two version) | ||
|accuracy= | |accuracy= | ||
|stability= | |stability= | ||
|handling= | |handling= | ||
|magazine= 36 | |magazine= 36 | ||
|feed= | |feed= | ||
|ammo= | |ammo= | ||
|mode= Automatic | |mode= Automatic | ||
|rate= | |rate= | ||
|damage= | |damage= Kinetic | ||
|range= | |range= | ||
|service= | |service= | ||
|affiliation= [[ | |affiliation= [[Guardians]] | ||
}} | }} | ||
'''Monte Carlo''' is | '''Monte Carlo''' is a Level 40 [[Exotic]] [[Auto Rifle]]. The rifle looks different from many other [[auto rifle]]s in that the front of the weapon looks like a bayonet. Unfortunately, this is only a novelty. The rifle is in the middle-ground archetype for Rate of Fire and Impact, and has much higher Stability and reload speed than many other [[auto rifle]]s in this archetype. A Year Two version of Monte Carlo was reintroduced in ''[[The Taken King]]''. | ||
==Gameplay== | ==Gameplay== | ||
===Year One=== | ===Year One=== | ||
The Year One version of Monte Carlo was only available in the PS3 & PS4 versions of ''[[Destiny]]'' until September 2015, after which is was made available across both platforms ([[Xbox]] and [[ | The Year One version of Monte Carlo was only available in the PS3 & PS4 versions of ''[[Destiny]]'' until September 2015, after which is was made available across both platforms ([[Xbox]] and [[Playstation]]). Upgrades increase the weapon’s hip fire effectiveness and reduces the cooldown for the player's melee ability, providing a firm grounding for close range domination.<ref name = "ExclusivePS4">[http://blog.us.playstation.com/2014/06/16/destinys-playstation-exclusive-content-detailed/ '''Playstation Blog''' - ''Destiny’s PlayStation-Exclusive Content Detailed'']</ref> | ||
===Year Two=== | ===Year Two=== | ||
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==Upgrades== | ==Upgrades== | ||
=== | ===Barrels=== | ||
*'''CQB Ballistics''': Greatly reduced recoil. Significant penalty to range. | *'''CQB Ballistics''': Greatly reduced recoil. Significant penalty to range. | ||
*'''Smart Drift Control''': Predictable and controllable recoil. Penalty to range. | *'''Smart Drift Control''': Predictable and controllable recoil. Penalty to range. | ||
*'''Aggressive Ballistics''': More predictable recoil. Enhanced impact. Shorter range and more recoil. | *'''Aggressive Ballistics''': More predictable recoil. Enhanced impact. Shorter range and more recoil. | ||
===Special | ===Special Perk=== | ||
*'''Hip Fire''': This weapon has bonus accuracy while firing from the hip. | *'''Hip Fire''': This weapon has bonus accuracy while firing from the hip. | ||
===Stat | ===Stat Modifiers=== | ||
*'''High Caliber Rounds''': Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle. | *'''High Caliber Rounds''': Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle. | ||
*'''Send It''': Increases range and accuracy. Harder to handle. Decreases carried Ammo capacity. | *'''Send It''': Increases range and accuracy. Harder to handle. Decreases carried Ammo capacity. | ||
*'''Field Scout''': Increases carried Ammo capacity. | *'''Field Scout''': Increases carried Ammo capacity. | ||
===Exotic | ===Exotic Perk=== | ||
*'''Monte Carlo Method''': Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill. <ref>[https://db.destinytracker.com/d1/items/2055601062-monte-carlo '''Destiny DB''' - ''Monte Carlo'']</ref> | *'''Monte Carlo Method''': Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill. <ref>[https://db.destinytracker.com/d1/items/2055601062-monte-carlo '''Destiny DB''' - ''Monte Carlo'']</ref> | ||
==Trivia== | ==Trivia== | ||
*The gun's name and descriptive text are a reference to the [[wikipedia:Monte Carlo method|Monte Carlo method]], which is a mathematical modeling method used to simulate complex phenomena and probabilities, such as the behavior of liquids and gases, the development of galaxies, and a number of other practical and theoretical applications. | *The gun's name and descriptive text are a reference to the [[wikipedia:Monte Carlo method|Monte Carlo method]], which is a mathematical modeling method used to simulate complex phenomena and probabilities, such as the behavior of liquids and gases, the development of galaxies, and a number of other practical and theoretical applications. | ||
*The signature perk of this weapon, the Monte Carlo Method, gives this weapon a chance to refill the user's melee attack after doing damage, and the gun also has one of the highest base reload speeds and stability amounts of any auto rifle without using any perk slots. | *The signature perk of this weapon, the Monte Carlo Method, gives this weapon a chance to refill the user's melee attack after doing damage, and the gun also has one of the highest base reload speeds and stability amounts of any auto rifle without using any perk slots. | ||
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*''[[Destiny]]'' {{1st}} | *''[[Destiny]]'' {{1st}} | ||
**''[[The Taken King]]'' | **''[[The Taken King]]'' | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{ | {{Primaries}} | ||
{{Primaries Y2}} | |||
{{Exotic weapons}} | {{Exotic weapons}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Auto | [[Category:Auto rifles]] | ||
[[Category:Exotic weapons]] | [[Category:Exotic weapons]] | ||