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{{stub}}
{{Level infobox
{{Level infobox
|next= [[Unbreakable]]
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|prev= [[Release]]
|prev= [[Deathless]]
|game= ''[[Destiny 2]]''
|game= ''[[Destiny 2]]''
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|objective=  
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{{Quote|Help Failsafe find two long lost members of her crew|In game description}}
{{Quote|Help Failsafe find two long lost members of her crew|In game description}}


'''Lost Crew''' is an [[Adventure]] on [[Nessus]]. It is unlocked in tandem with all Adventures on Nessus after completion of the mission ''[[Six]]'' and is closely related to the adventure ''[[Release]]''.
'''Lost Crew''' is an [[Adventure]] on [[Nessus]].
 
During the course of ''Lost Crew'' the player is tasked with finding out what happened to two members of the Exodus Black crew who left it in anger long ago after an argument with Captain [[Masoud Jacobson]]. The player then proceeds through several challenges orchestrated by the Vex as part of a series of behavioural tests being conducted on Guardians, captive [[Fallen]] as told through ''[[Release]]'', and on the members of the Exodus Black crew. The "tests" ultimately lead the player into the [[Chamber of Stone]] where they defeat a Vex Warden guarding the remains of the now dead crew where they rest besides a mysteriously shrunken Vex gate.
 
Satisfied by the confirmation of her crew's final fate, [[Failsafe]], concludes that no one is truly dead so long as there is someone who still remembers them.


==Objectives==
==Objectives==
:Collect Vex Data Chip
::Destroy Vex and take their data cores so failsafe and Ghost can narrow down the location of the missing Exodus crew members
:Hack the Conflux
::Keep the Vex away from the Conflux while Ghost hacks it
:Defend the Conflux
::Hack Progress
:::[0-100]%
::Destroy the Vex before they can disrupt Ghost's hack on the conflux
:Follow the Vex Hologram
::The Vex have deployed a holomarker to signal where the next part of the test will begin
:Reach the Data Modules
::Reach the Data Modules
:::[0-3] of 3
:Scan the Data Modules to complete the Vex test
:Follow the Vex Hologram
::The Vex have deployed a holomarker to signal where the next part of the test will begin
:Destroy the Vex
::Eliminate all hostiles
:Follow the Vex Hologram
::The Vex have deployed a holomarker to signal where the next part of the test will begin
:Destroy the Vex
::Eliminate all hostiles
:Search the Chamber
::Search the chamber for Failsafe's missing crew.


==Transcript==
==Transcript==


====<center>Gameplay</center>====
====<center>Gameplay</center>====
::Start Adventure
::Start Adventure


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::The Vex have deployed a holomarker to signal where the next part of the test will begin
::The Vex have deployed a holomarker to signal where the next part of the test will begin


:::::The player follows the hologram into another cave and is confronted by more Vex.
:::::The player follows
 
:Destroy the Vex
::Eliminate all hostiles
 
:::::The player combats the Vex. After the defeat of the first wave, reinforcements will arrive led by an [[Ultra]] class [[Hydra]], a [[Vex Warden]].
 
:::::The player defeats the Vex Warden and the last of the Vex.
 
'''Ghost''': I'm reading a very faint distress signal. It's ancient.
 
:Search the Chamber
::Search the chamber for Failsafe's missing crew.
 
:::::The player searches the cave for the missing crew. This cave also contains [https://www.destinypedia.com/File:NE_Chamber_of_Stone_1.PNG NE-CSTN-1]
::::::'''Ghost''': "Ok so this Gate is too small for a Hydra to fit through. But according to this, dozens of Hydras passed through before it broke down. So either the Gate got smaller at some point, or there are hundreds of tiny Hydras out there somewhere."
 
:::::The player finds the crew's dead bodies, one of which is crushed under a fallen rock.
 
::Scan
 
'''Ghost''': Um, Failsafe?


'''Failsafe (Cheery)''': The bodies are outside my sensor range, but I can detect them through your scan.


'''Ghost''': I'm sorry, Failsafe. I know how I would feel if I... never mind. (Written): Did we help? (Voiced): Were they a good crew?


'''Failsafe (Cheery)''': Yes, friendly Ghost. The memory of what happened to them will live forever in me. And so, in a way, they will never die!


'''''{End Gameplay}'''''
'''''{End Gameplay}'''''


'''''{End Mission}'''''
'''''{End Mission}'''''
==Enemies==
;[[Vex]] - [[Sol Collective]]
*[[Goblin]]
**[[Fanatic]]
*[[Hobgoblin]]
*[[Harpy]]
*[[Minotaur]]
===Boss===
**[[Vex Warden]] [[Hydra]]


==Trivia==
==Trivia==
*The presence of the [[Vex Warden]], a large [[Hydra]], provides an answer to the question posed in [https://www.destinypedia.com/File:NE_Chamber_of_Stone_1.PNG NE-CSTN-1] as to whether the Vex gate shrank or was always so tiny and only used by miniature Hydras. By the Warden's un-miniaturised presence it may be inferred that the gate was once far larger than its present size, raising questions as to what the missing crew members were doing in its vicinity.
*The guiding device used by the Vex in this adventure, and called alternately a Vex Hologram or Holomarker, have a similar appearance to the [[Oracle]]s of the Vault of Glass. A visual trait shared with several Ghost Scans on Nessus, namely [https://www.destinypedia.com/File:NE_Sunken_Cavern_2.PNG NE-SC-2], [https://www.destinypedia.com/File:NE_THe_mists_2.PNG NE-MST-2], [https://www.destinypedia.com/File:NE_The_Cistern_2.PNG NE-CST-2] and [https://www.destinypedia.com/File:NE_The_Tangle_2.PNG NE-TAN-2]. The significance of this similarity is unknown, though it could simply be a product of asset reuse.
*The title of the [[Hydra]] boss at the end of this Adventure, "Vex Warden" is the same as the [[Minotaur]] bosses at the end of ''[[Release]]'', which together with the experiments described during the two adventures and the Unethical Experiments [http://www.ishtar-collective.net/items/unethical-experiments-mark?highlight=unethical Mark], [http://www.ishtar-collective.net/items/unethical-experiments-cloak?highlight=unethical Cloak], or [http://www.ishtar-collective.net/items/unethical-experiments-bond?highlight=unethical Bond] received upon completion of ''Release'' depending on the player's class, suggests a commonality between them:
::::"I've seen experiments like this before. My crew.... I don't want to talk about it." — [[Failsafe]]
*The guiding device used by the Vex in this adventure, and called alternately a Vex Hologram or Holomarker, have a similar appearance to the [[Oracle]]s of the Vault of Glass. A visual trait shared with several [[Ghost Scans]] on Nessus, namely [https://www.destinypedia.com/File:NE_Sunken_Cavern_2.PNG NE-SC-2], [https://www.destinypedia.com/File:NE_THe_mists_2.PNG NE-MST-2], [https://www.destinypedia.com/File:NE_The_Tangle_2.PNG NE-TAN-2] and [https://www.destinypedia.com/File:NE_The_Cistern_2.PNG NE-CST-2]. The latter scan identifies these as belonging to a class of security nodes, so the visual similarities between the Hologram, the Scans and the object may just be coincidental or the product of asset reuse.


{{Adventures}}
{{Adventures}}


[[Category:Adventures]]
[[Category:Activities]]
[[Category:Nessus]]

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