Editing Lightfall
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{{game infobox | {{game infobox | ||
|name=Lightfall | |name=Lightfall | ||
|image=[[File: | |image=[[File:Lightfalloffical.png|300px|300px|center]] | ||
|developer=[[Bungie]] | |developer=[[Bungie]] | ||
|publisher=[[Bungie]] | |publisher=[[Bungie]] | ||
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==Description== | ==Description== | ||
* | *"The Witness has arrived, threatening the [[City]], the [[Traveler]], and all of [[Sol]]. Aided by its newest [[Disciples of the Witness|Disciple]], [[Emperor Calus]], the [[Witness]] aims to bring about a second [[collapse]]. Race Emperor Calus to the edge of the Solar System. Learn the ways of the [[Cloud Striders]], wield [[Strand]], a new power of the [[Darkness]], and bring an end to Calus's reign." - Upon hovering over the Lightfall DLC icon in the director. | ||
* | *"Our end begins. Prevent the apocalypse by racing emperor Calus to the edge of the solar system. Master Strand, a new power of the Darkness, and discover a secret neon metropolis on [[Neptune]]." - Upon clicking DLC in the directory. | ||
* | *In a Neptunian city under siege, find strength in your fellow Guardians as the ends to all things approaches—the Witness is here. arm yourself with new rewards and unlock new Dark powers to triumph in Lightfall's unforgettable Legendary mode. - Lightfall DLC page brief summary of campaign in respective stores. | ||
* | *Harness Darkness and pluck at the threads of reality with this new subclass. Flow through the city with newfound speed as you grapple from building to building. Every class can tap into this new element, but it's up to you to create the perfect build. - Lightfall DLC page, brief summary of the new subclass "Strand" on respective stores. | ||
* | *Travel to Neptune and discover a metropolis unlike any you've explored in Destiny 2. Meet the Cloud Striders, join the fight against the [[Shadow Legion]], and prevent devastation in the technologically advanced secret city of [[Neomuna]]. - Lightfall DLC page brief summary of Neptune's city in respective stores. | ||
* | |||
==Features== | ==Features== | ||
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* Confront an Ancient Danger in an All New [[Raid]] - [[Root of Nightmares]] | * Confront an Ancient Danger in an All New [[Raid]] - [[Root of Nightmares]] | ||
*All New Subclass | *All New Subclass | ||
*Exotic Mission rotator is introduced in | *Exotic Mission rotator is introduced in season 22, and will feature [[Presage]] from [[Season of the Chosen]], [[Vox Obscura]] from [[Season of the Risen]], and [[Operation: Seraph's Shield]] from [[Season of the Seraph]] at launch. | ||
* | *LFG will be introduced in season 23. | ||
*And More | |||
==Guardian Subclasses & Changes== | ==Guardian Subclasses & Changes== | ||
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*Focusing from ritual vendors are introduced | *Focusing from ritual vendors are introduced | ||
*Exotic armor focusing is introduced with the launch of ''Season of the Deep'' via [[Master Rahool]]. Guardians can use standard decryption to focus armor pieces released within a specific expansion cycle or precision decryption to focus a specific armor piece. | *Exotic armor focusing is introduced with the launch of ''Season of the Deep'' via [[Master Rahool]]. Guardians can use standard decryption to focus armor pieces released within a specific expansion cycle or precision decryption to focus a specific armor piece. | ||
*The method to acquire Stasis aspects and fragments will be more simplified beginning in | *The method to acquire Stasis aspects and fragments will be more simplified beginning in season 22, requiring Glimmer instead of memory fragments. | ||
==Loot== | ==Loot== | ||
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*[[Downfall]] | *[[Downfall]] | ||
*[[Breakneck]] | *[[Breakneck]] | ||
*[[On | *[[On the Verge]] | ||
*[[No Time Left]] | *[[No Time Left]] | ||
*[[Headlong]] | *[[Headlong]] | ||
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==Vanguard== | ==Vanguard== | ||
*New Strike: | *New Strike: Hypernet Current | ||
*[[Lake of Shadows]] and [[The Arms Dealer]] strikes have their encounters and enemy density changed, with [[The Inverted Spire]] and [[Exodus Crash]] getting the same treatment later in the year. | *[[Lake of Shadows]] and [[The Arms Dealer]] strikes have their encounters and enemy density changed, with [[The Inverted Spire]] and [[Exodus Crash]] getting the same treatment later in the year. | ||
*PsiOps Battlegrounds from Season of the Risen and Heist Battlegrounds from Season of the Seraph are now integrated into Vanguard Ops playlist. | *PsiOps Battlegrounds from Season of the Risen and Heist Battlegrounds from Season of the Seraph are now integrated into Vanguard Ops playlist. | ||
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*Adept difficulty and Match Game modifier are both removed in all PvE activities including Nightfall. | *Adept difficulty and Match Game modifier are both removed in all PvE activities including Nightfall. | ||
*Vanguard Ops has a scoring system and upon reaching 30,000 points in either Vanguard Ops or Nightfall, reputation multiplier increases up to 7x upon reaching 200,000 points. | *Vanguard Ops has a scoring system and upon reaching 30,000 points in either Vanguard Ops or Nightfall, reputation multiplier increases up to 7x upon reaching 200,000 points. | ||
**Beginning in | **Beginning in Season 22, Vanguard medals will also contribute to the scoring system. | ||
==Raid== | ==Raid== | ||
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==Crucible== | ==Crucible== | ||
*[[Meltdown]] returns in | *[[Meltdown]] returns in Season of the Deep. | ||
*[[The Citadel (map)|Citadel]] returns in | *[[The Citadel (map)|Citadel]] returns in Season 23. | ||
*[[Multiplex]], a new map located in the [[Vex Network|Vex Domain]], launching in Season | *[[Multiplex]], a new map located in the [[Vex Network|Vex Domain]], launching in Season 22. | ||
*Countdown launching in Lightfall. | *Countdown launching in Lightfall. | ||
*Supremacy launching during Guardian Games and officially returning in Season of the Deep. | *Supremacy launching during Guardian Games and officially returning in Season of the Deep. | ||
*Checkmate launching in Season | *Checkmate launching in Season 22. | ||
*Relic, a new gamemode that gives the player either a [[Synaptic Spear]], an [[Aegis]], or a [[Scythe]] upon getting enough kills, launching | *Relic, a new gamemode that gives the player either a [[Synaptic Spear]], an [[Aegis]], or a [[Scythe]] upon getting enough kills, launching im season 22 through Crucible labs. | ||
==Lost Sectors== | ==Lost Sectors== | ||
*[[Thrilladrome]] - An arcade Lost Sector located in Neomuna. | *[[Thrilladrome]] - An arcade Lost Sector located in Neomuna. | ||
*[[Hydroponics Delta]] - A food production facility Lost | *[[Hydroponics Delta]] - A food production facility Lost Lector located in Neomuna. | ||
*[[Gilded Precept]] - A secret wing of the [[Typhon Imperator]] in Neomuna. | *[[Gilded Precept]] - A secret wing of the [[Typhon Imperator]] in Neomuna. | ||
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*'''[[Season of the Deep]]''' - Season 21 | *'''[[Season of the Deep]]''' - Season 21 | ||
*'''[[Season of the Witch]]''' - Season 22 | *'''[[Season of the Witch]]''' - Season 22 | ||
*''' | *'''TBA''' - Season 23 | ||
==Appearances== | ==Appearances== | ||
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*[[Ouros]] {{Mo}} | *[[Ouros]] {{Mo}} | ||
*[[Piri]] {{Mo}} | *[[Piri]] {{Mo}} | ||
*[[Prak' | *[[Prak'kesk]] {{Mo}} | ||
*[[Radegast]] {{Mo}} | *[[Radegast]] {{Mo}} | ||
*[[Ikora Rey]] | *[[Ikora Rey]] | ||
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*[[Purnadi Hassan]] {{Fm}} | *[[Purnadi Hassan]] {{Fm}} | ||
*[[Hazeema]] {{Fm}} | *[[Hazeema]] {{Fm}} | ||
*[[Hernandez]] {{Fm}} | |||
*[[Jaya]] {{Fm}} | *[[Jaya]] {{Fm}} | ||
*[[Tse Jingye]] {{1st}} | *[[Tse Jingye]] {{1st}} | ||
*[[Josep | *[[Josep]] {{Fm}} | ||
*[[Amma Julaha]] {{Fm}} | *[[Amma Julaha]] {{Fm}} | ||
*[[Kachela]] {{Fm}} | *[[Kachela]] {{Fm}} | ||
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*[[Penni]] {{Fm}} | *[[Penni]] {{Fm}} | ||
*[[Phot0n]] {{Fm}} | *[[Phot0n]] {{Fm}} | ||
*[[ | *[[Rahsad]] {{Fm}} | ||
*[[Rihk]] {{Fm}} | *[[Rihk]] {{Fm}} | ||
*[[Rohan]] {{1st}} | *[[Rohan]] {{1st}} | ||
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;'''Acolytes of Nezarec | ;'''Acolytes of Nezarec | ||
*[[Acasia]] {{Fm}} | *[[Acasia]] {{Fm}} | ||
*[[Briar]] {{Fm}} | *[[Briar (Acolyte of Nezarec)]] {{Fm}} | ||
*[[Koraxis]] {{Fm}} | *[[Koraxis]] {{Fm}} | ||
*[[Mykel]] {{Fm}} | *[[Mykel]] {{Fm}} | ||
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*[[Awoken]] | *[[Awoken]] | ||
*[[Cabal]] | *[[Cabal]] | ||
*[[Eliksni]] | *[[Eliksni]] | ||
*[[Humanity]] | *[[Humanity]] | ||
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*[[Psion]] | *[[Psion]] | ||
*[[Taken]] | *[[Taken]] | ||
*[[Tormentor]] {{1st}} | |||
*[[Vex]] | *[[Vex]] | ||
*[[Warmind]] {{Mo}} | *[[Warmind]] {{Mo}} | ||
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*[[Acolytes of Nezarec]] {{Fm}} | *[[Acolytes of Nezarec]] {{Fm}} | ||
*[[Cloud Strider]]s {{1st}} | *[[Cloud Strider]]s {{1st}} | ||
*[[The Coalition]] | |||
*[[Corsair]]s | *[[Corsair]]s | ||
*[[Disciples of the Witness]] | *[[Disciples of the Witness]] | ||
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*[[Sol Collective]] | *[[Sol Collective]] | ||
*[[Sol Divisive]] | *[[Sol Divisive]] | ||
*[[Thanatonaut]] {{Mo}} | *[[Thanatonaut]] {{Mo}} | ||
*[[Vanguard]] | *[[Vanguard]] | ||
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*[[Titan (moon)|Titan]] {{Mo}} | *[[Titan (moon)|Titan]] {{Mo}} | ||
*[[Vex Network]] | *[[Vex Network]] | ||
|title-5=Events| | |title-5=Events| | ||
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**[[Typhon Imperator]] | **[[Typhon Imperator]] | ||
*[[Cabal Carrier]] | *[[Cabal Carrier]] | ||
**[[ | **[[Asteroth Rex II]] {{1st}} | ||
**[[Vual Gaudium]] {{1st}} | **[[Vual Gaudium]] {{1st}} | ||
*[[Cabal Warship]] | *[[Cabal Warship]] | ||
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**[[Synchronic Roulette]] {{1st}} | **[[Synchronic Roulette]] {{1st}} | ||
**[[The Immortal (submachine gun)|The Immortal]] {{1st}} | **[[The Immortal (submachine gun)|The Immortal]] {{1st}} | ||
*[[ | *[[Suit of Agony]] {{1st}} | ||
*[[ | *[[Suit of Detestation]] {{1st}} | ||
*[[ | *[[Suit of Trepidation]] {{1st}} | ||
*[[Swarmers]] {{1st}} | *[[Swarmers]] {{1st}} | ||
*[[Sword]] | *[[Sword]] | ||
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==Trivia== | ==Trivia== | ||
*'''Lightfall''' is the seventh expansion to be published by [[Bungie]]. | *'''Lightfall''' is the seventh expansion to be published by [[Bungie]]. | ||
*The title in French | *The title in French and Spanish is '''Eclipse''', and in Brazilian Portuguese is '''Sombra''' (''"Shadow"''). | ||
*''Lightfall'' was originally the final content pack for the Dark vs Light story of ''Destiny'', however, Bungie realized around the time of delaying ''[[The Witch Queen]]'' that they needed one more chapter to complete what is now referred to as "[[The Light and Darkness Saga]]." | *''Lightfall'' was originally the final content pack for the Dark vs Light story of ''Destiny'', however, Bungie realized around the time of delaying ''[[The Witch Queen]]'' that they needed one more chapter to complete what is now referred to as "[[The Light and Darkness Saga]]." | ||
*It was originally supposed to launch in 2022; however, its release date was later pushed to 2023. | *It was originally supposed to launch in 2022; however, its release date was later pushed to 2023. | ||
*Lightfall's tagline is "Our End Begins". | *Lightfall's tagline is "Our End Begins". | ||
*Lightfall is the second campaign to mainly feature [[Cabal]] as its antagonists, the first being [[Red War]] | *Lightfall is the second campaign to mainly feature [[Cabal]] as its antagonists, the first being [[Red War]] | ||
==References== | ==References== | ||
<references/> | <references/> | ||
==Timeline== | |||
{{Succession box | {{Succession box | ||
|before= ''[[The Witch Queen]]'' | |before= ''[[The Witch Queen]]'' |