Editing Lightbearer Knight

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==Gameplay==
==Gameplay==
Lightbearer Knights are far more defensive than the other Lightbearing Hive, preferring to stay near allies. They will frequently use their Towering Barricades to protect themselves, but they can still [[Citan's Ramparts|fire through]] them with their [[Boomer]], keeping the pressure on their attackers. They will also often throw a [[Suppressor Grenade]], which can shut down a [[Guardian]]'s abilities and make them easy targets. After about ten seconds of being active, the Lightbearer Knight's head will glow purple and radiate [[Void]] energy, allowing them to use their [[Sentinel Shield]] [[Super]] at will. While in this state, Lightbeater Knights gain a minor damage resistance and trade out their Boomer for two serrated chitin shields to either throw at opponents or slam them together for a devastating melee attack.
Lightbearer Knights are far more defensive than the other Lightbearing Hive, preferring to stay near allies. They will frequently use their Towering Barricades to protect themselves, but they can still [[Citan's Ramparts|fire through]] them with their [[Boomer]], keeping the pressure on their attackers. They will also often throw a [[Suppressor Grenade]], which can shut down a [[Guardian]]'s [[Ability|Abilities]] and make them easy targets. After about ten seconds of being active, the Lightbearer Knight's head will glow purple and radiate [[Void]] energy, allowing them to use their [[Sentinel Shield]] [[Super]] at will. While in this state, Lightbeater Knights gain a minor damage resistance and trade out their Boomer for two serrated chitin shields to either throw at opponents or slam them together for a devastating melee attack.


To defeat a Lightbearer Knight, it is recommended to have a source of cover nearby at all times to hide behind in case they activate their Sentinel Shields. Use weapons heavy weapons and powerful abilities to quickly burst down the Lightbearer Knight's health as soon as possible, as the longer they're alive, the higher the chance they have to activate their Super. Stunning them with rapid high damage is also useful, as they cannot activate their super while stunned. Upon being killed, it is pivotal to destroy their Ghosts by using a [[Finisher]] on them as soon as possible as if they are left unattended for ten seconds, the Ghost will resurrect the Lightbearer Knight back to full health and will need to be beaten again.
To defeat a Lightbearer Knight, it is recommended to have a source of cover nearby at all times to hide behind in case they activate their Sentinel Shields. Use weapons heavy weapons and powerful abilities to quickly burst down the Lightbearer Knight's health as soon as possible, as the longer they're alive, the higher the chance they have to activate their Super. Stunning them with rapid high damage is also useful, as they cannot activate their super while stunned. Upon being killed, it is pivotal to destroy their Ghosts by using a [[Finisher]] on them as soon as possible as if they are left unattended for ten seconds, the Ghost will resurrect the Lightbearer Knight back to full health and will need to be beaten again.

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