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{{Quote|The Light lives in all places, in all things. You can block it, even try to [[Traveler Cage|trap]] it, but the Light will find its way.|[[The Speaker]]}}
{{Quote|The Light lives in all places, in all things. You can block it, even try to [[Traveler Cage|trap]] it, but the Light will find its way.|[[The Speaker]]}}
The '''Light''', also known as the '''Sky''',<ref>'''Bungie (2014-9-9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Books of Sorrow#VIII: Leviathan|VIII: Leviathan]]''</ref> is a [[Paracausality|paracausal]] force<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha, [[Grimoire]]: [[Grimoire:Guardian#Class: Hunter|Hunter]]''</ref> that is associated with the [[The Traveler|Traveler]]. It is the direct and opposing counterpart of the [[Darkness]].
The '''Light''', also known as the '''Sky''',<ref>'''Bungie (2014-9-9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Books of Sorrow#VIII: Leviathan|VIII: Leviathan]]''</ref> is a [[Paracausality|paracausal]] force<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha, [[Grimoire]]: [[Grimoire:Guardian#Class: Hunter|Hunter]]''</ref> that is associated with the [[Traveler]]. It is the direct and opposing counterpart of the [[Darkness]].


==Overview==
==Overview==
Like the [[Darkness]], the Light is a paracausal force that has existed since before the beginning of time. It is fundamentally driven to increase the complexity and diversity of entities within the universe, in particular encouraging the growth of new forms of life. The [[The Traveler|Traveler]] serves an abundant source of Light, although it is not the sole source of Light in the universe.<ref>[http://destiny.bungie.org/forum/index.php?id=13568 '''Destiny.bungie.org''': ''Transcript of the official English version of the cards'']</ref> The [[Speaker]] described the Light as being present in all places and all things. According to [[Dredgen Yor]], Light is present in living beings as a "spark of life".<ref>'''Bungie (2014-9-9)''', ''Destiny, [[Grimoire]]: [[Grimoire:Inventory#Ghost Fragment: Thorn 2|Ghost Fragment: Thorn 2]]''</ref>
Like the [[Darkness]], the Light is a paracausal force that has existed since before the beginning of time. It is fundamentally driven to increase the complexity and diversity of entities within the universe, in particular encouraging the growth of new forms of life.


[[Ulan-Tan]], a renowned Warlock, viewed the Traveler and its Light as a necessary symmetry to the Darkness to maintain a cosmic balance, and hypothesized that all Light was connected across space and time.<ref name="TD">'''Bungie (2015-5-13)''', ''Destiny, [[Grimoire]]: [[Grimoire:Enemies#The Darkness|The Darkness]]''</ref> This latter hypothesis was later confirmed by [[Guardian|Guardians]] upon discovering members of the [[Hive]] siphoning Light from the Traveler using a piece that had broken off of the Traveler during the Collapse.<ref>'''Bungie (2014-9-9)''', ''Destiny, [[Grimoire]]: [[Grimoire:Activities#Chamber of Night|Chamber of Night]]''</ref> [[Orb of Power|Orbs of Light]] could also be generated by various uses of Light, which give power to a Guardian's [[Super]].<ref>[https://www.youtube.com/watch?v=lwK9qbLFlGQ '''YouTube''' - ''TTL Plays! Destiny Alpha: The Devil's Lair'']</ref>  Light as used by the Guardians comes in three different varieties; these are the [[Elemental damage]] modifiers, and are used in both a Guardian's chosen [[Subclass]] and in certain [[Weapon]]s.
The [[Traveler]] is an abundant source of Light, although it is not the sole source of Light in the universe.<ref>[http://destiny.bungie.org/forum/index.php?id=13568 '''Destiny.bungie.org''': ''Transcript of the official English version of the cards'']</ref> The [[Speaker]] described the Light as being present in all places and all things. According to [[Dredgen Yor]], Light is present in living beings as a "spark of life".<ref>'''Bungie (2014-9-9)''', ''Destiny, [[Grimoire]]: [[Grimoire:Inventory#Ghost Fragment: Thorn 2|Ghost Fragment: Thorn 2]]''</ref>
 
[[Ulan-Tan]], a renowned Warlock, viewed the Traveler and its Light as a necessary symmetry to the Darkness to maintain a cosmic balance, and hypothesized that all Light was connected across space and time.<ref name="TD">'''Bungie (2015-5-13)''', ''Destiny, [[Grimoire]]: [[Grimoire:Enemies#The Darkness|The Darkness]]''</ref> This latter hypothesis was later confirmed by [[Guardian|Guardians]] upon discovering members of the [[Hive]] siphoning Light from the Traveler using a piece that had broken off of the Traveler during the Collapse.<ref>'''Bungie (2014-9-9)''', ''Destiny, [[Grimoire]]: [[Grimoire:Activities#Chamber of Night|Chamber of Night]]''</ref>


The Traveler created the [[Ghost]]s to seek out and revive fallen warriors as [[Lightbearer]]s with the intent of protecting Humanity.<ref>'''Bungie (2014/6/12)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Guardian/Ghost|Ghosts]]''</ref> Each Ghost intuitively seeks out the remains of a deceased human, which it then resurrects and permanently bonds with.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha, [[Grimoire]]: [[Grimoire:Guardian#Ghosts|Ghosts]]''</ref> [[Guardian|Guardians]] are human Lightbearers that have sworn an oath to defend the Last City, and can wield the Light both as an offensive and defensive force.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha, [[Grimoire]]: [[Grimoire:Guardian#Guardians|Guardians]]''</ref>
The Traveler created the [[Ghost]]s to seek out and revive fallen warriors as [[Lightbearer]]s with the intent of protecting Humanity.<ref>'''Bungie (2014/6/12)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Guardian/Ghost|Ghosts]]''</ref> Each Ghost intuitively seeks out the remains of a deceased human, which it then resurrects and permanently bonds with.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha, [[Grimoire]]: [[Grimoire:Guardian#Ghosts|Ghosts]]''</ref> [[Guardian|Guardians]] are human Lightbearers that have sworn an oath to defend the Last City, and can wield the Light both as an offensive and defensive force.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha, [[Grimoire]]: [[Grimoire:Guardian#Guardians|Guardians]]''</ref>


It is possible for Light to be corrupted, as the shard of the Traveler within the [[European Dead Zone]] is corrupting an area of the surrounding forest. In addition, the Light [[Dominus Ghaul]] wielded was corrupted due to him taking Light from the Traveler, which was an act tied to the [[Darkness]]. The Hive both revile and feed upon the Light, at times even sacrificing Light to their deities.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha, [[Grimoire]]: [[Grimoire:Enemies#The Hive|The Hive]]''</ref>
[[Orb of Power|Orbs of Light]] could also be generated by various uses of Light, which give power to a Guardian's [[Super]].<ref>[https://www.youtube.com/watch?v=lwK9qbLFlGQ '''YouTube''' - ''TTL Plays! Destiny Alpha: The Devil's Lair'']</ref>  Light as used by the Guardians comes in three different varieties; these are the [[elemental damage]] modifiers, and are used in both a Guardian's chosen [[subclass]] and in certain [[weapon]]s.
 
It is possible for Light to be corrupted, as the shard of the Traveler within the [[European Dead Zone]] is corrupting an area of the surrounding forest. In addition, the Light [[Dominus Ghaul]] wielded was corrupted due to him taking Light from the Traveler, which was an act tied to the [[Darkness]].
 
The Hive both revile and feed upon the Light, at times even sacrificing Light to their deities.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha, [[Grimoire]]: [[Grimoire:Enemies#The Hive|The Hive]]''</ref>
 
===The Gardener===
{{Quote|The Gardener is hard to bother; she is constantly amidst her weeds, kneeling in the tangent dust, gloves covered in a mix of distant soils and metallic saps. She is listening to the music of the insects amidst the flowers, the unguent as it begins to drip from the ferns, the slight scratch of the [[Worm]] beneath, and not to you, and certainly not to your cries for help.|[[Mk. 44 Stand Asides]] Lore Tab}}
 
Several Lore entries describe an entity referred to as the "Gardener," which appears to be a personification of the Light; this name is also used by various entities (most notably Rasputin and the Witness) to refer to the Traveler, although the context of the relevant lore entries suggests that this is most likely a case of parallel terminology.
 
In ''Unveiling'', which is narrated by a being referred to as "the Winnower" (which appears to be the Darkness itself), the Gardener is described to be one of two primordial entities who predate the universe, the other being the Winnower. The Winnower is presented as embodying the reduction of complexity, whereas the Gardener embodies the growth and preservation of complexity. In the allegorical story recounted in the Lore Book, these two entities struggled with one another in the state which preceded the multiverse, and upon inadvertently creating the multiverse as a by-product of this struggle, each became a paracausal force which would serve to further their respective goals within its many universes. This story not only appears to provide an origin for the Light and Darkness as they are presently known, but also implies that the Light is itself sentient and has its own motivations, namely to increase complexity and diversity within the universe.
 
===Relation to Complexity, Diversity, Physicality, and Forgetting===
As described previously, ''Unveiling'' describes the Light as being associated with the "growth and preservation of complexity". In contrast, the Darkness is portrayed as being associated with simplification and the reduction of diversity. The philosophy of the Light is also referenced in the Marasenna as "the way of the bomb," meaning that it encourages a complex world with many interrelated parts that rely on each other to achieve greater goals. In contrast, the philosophy of the Darkness is described as "[[The Sword Logic|the way of the sword]]", which seeks to reduce everything in the universe to a final, simplified, self-same state.
 
As hypothesized by Osiris, the Light also seems to be connected to the physical universe, whereas the Darkness appears to be more strongly related to thought, emotion and consciousness more broadly. This dichotomy can be seen in the nature of the elemental manifestations of Light and Darkness: Arc, Solar and Void all grant control over physical forces (electricity, heat and gravity, respectively), whereas Strand allows one to manipulate the psychic "threads" connecting all conscious beings, and Stasis may be seen as embodying the abstract concepts of will and control. This emphasis on physicality versus consciousness may also explain why resurrection via the Light wipes away memories, as well as why the Darkness seems more acutely concerned by the pain and suffering of conscious beings than the Light: both memory and pain are within the realm of conscious experience, and therefore outside of the Light's domain of interest. Powers originating from the Light are stated to embody a theme of "Creation", contrasting powers from the Darkness that have a theme of "Consciousness".<ref>[https://www.youtube.com/watch?v=dCI8Fz2uu3o&t=5200s&ab_channel=Destiny2 Destiny 2 Showcase 2022]</ref>
 
The seeming relationship between the Light and forgetting is further speculated on in-universe by [[Sen-Aret]], who came to the belief that the Light can actually allow beings to remember, but instead chooses not to do so, in order to relieve them from painful memories; he compares the situation to an "iterated [[wikipedia:Prisoner's Dilemma|Prisoner's Dilemma]]". In Sen-Aret's theorising, the Light represents cooperation, and allows one to forget past pain in order to make peace with our enemies and escape the cycle of violence - to do not what is rational, but what is right - and enable the possibility of grace. Meanwhile, the Darkness allows one to remember what hurt them in the past, so that they may avoid or overcome it in the future.
 
[[Ikora Rey]] builds on and counters this interpretation, saying that the Light does not offer an afterlife like the [[Ascendant Realm|Throne Worlds]], but instead promotes the idea that paradise, a peaceful life surrounded by chosen friends, is something that must be built in this life. The Darkness promises an eternal existence of mere survival, whereas the Light allows the choice of a finite life of compassion and working toward the common good.<ref>[https://www.ishtar-collective.net/records/the-hidden-dossier The Hidden Dossier]</ref>


==History==
==History==
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In the Pale Heart of the Traveler, the Guardian used a sword made of Light to shatter the statues containing the imprisoned consciousnesses of the Dissenters within the Witness, wounding it and rendering it vulnerable to further attack.
In the Pale Heart of the Traveler, the Guardian used a sword made of Light to shatter the statues containing the imprisoned consciousnesses of the Dissenters within the Witness, wounding it and rendering it vulnerable to further attack.
==Nature of the Light==
===Relation to Complexity, Physicality, and Loss===
The Light is described as being associated with the "growth and preservation of complexity", whereas the Darkness is portrayed as being associated with simplification and the reduction of diversity. The philosophy of the Light is also referenced in the Marasenna as "the way of the bomb," meaning that it encourages a complex world with many interrelated parts that rely on each other to achieve greater goals. In contrast, the philosophy of the Darkness is described as "[[Sword Logic|the way of the sword]]", which seeks to reduce everything in the universe to a final, simplified, self-same state.
As hypothesized by Osiris, the Light also seems to be connected to the physical universe, whereas the Darkness appears to be more strongly related to thought, emotion and consciousness more broadly. This may explain why resurrection via the Light wipes away memories, as well as why the Darkness seems more acutely concerned by the pain and suffering of conscious beings than the Light: both memory and pain are within the realm of conscious experience, and therefore outside of the Light's domain of interest.
The seeming relationship between the Light and forgetting is further speculated on in-universe by [[Sen-Aret]], who came to the belief that the Light can actually allow beings to remember, but instead chooses not to do so, in order to relieve them from painful memories; he compares the situation to an "iterated [[wikipedia:Prisoner's Dilemma|Prisoner's Dilemma]]". In Sen-Aret's theorising, the Light represents cooperation, and allows one to forget past pain in order to make peace with our enemies and escape the cycle of violence - to do not what is rational, but what is right - and enable the possibility of grace. Meanwhile, the Darkness allows one to remember what hurt them in the past, so that they may avoid or overcome it in the future.
[[Ikora Rey]] builds on and counters this interpretation, saying that the Light does not offer an afterlife like the [[Ascendant Realm|Throne Worlds]] of the Hive, but instead promotes the idea that paradise, a peaceful life surrounded by chosen friends, is something that must be built in this life. The Darkness promises an eternal existence of mere survival, whereas the Light allows the choice of a finite life of compassion and working toward the common good.<ref>[https://www.ishtar-collective.net/records/the-hidden-dossier The Hidden Dossier]</ref>
Powers originating from the Light are stated to embody a theme of "creation", whereas powers from the Darkness have a theme of "consciousness".<ref>[https://www.youtube.com/watch?v=dCI8Fz2uu3o&t=5200s&ab_channel=Destiny2 Destiny 2 Showcase 2022]</ref> This dichotomy can be seen in the nature of the elemental manifestations of Light and Darkness: Arc, Solar and Void all grant control over physical forces (electricity, heat and gravity, respectively), whereas Strand allows one to manipulate the psychic "threads" connecting all conscious beings, and Stasis may be seen as embodying the abstract concepts of will and control. Interestingly, whereas Arc, Solar and Void all manifest primarily as energy (electric bolts, flames, and gravitational fields, respectively) Stasis and Strand manifest as matter (crystals and strings, respectively). The aspect of Darkness known as [[Darkness#Resonance|Resonance]] also manifests physically, creating spiraling helices of black, angular segments.
===The Gardener===
{{Quote|The Gardener is hard to bother; she is constantly amidst her weeds, kneeling in the tangent dust, gloves covered in a mix of distant soils and metallic saps. She is listening to the music of the insects amidst the flowers, the unguent as it begins to drip from the ferns, the slight scratch of the [[Worm]] beneath, and not to you, and certainly not to your cries for help.|[[Mk. 44 Stand Asides]] Lore Tab}}
Several Lore entries describe an entity referred to as the "Gardener," which appears to be a personification of the Light; this name is also used by various entities (most notably Rasputin and the Witness) to refer to the Traveler, although the context of the relevant lore entries suggests that this is most likely a case of parallel terminology.
In ''Unveiling'', which is narrated by a being referred to as "the Winnower" (which appears to be the Darkness itself), the Gardener is described to be one of two primordial entities who predate the universe, the other being the Winnower. The Winnower is presented as embodying the reduction of complexity, whereas the Gardener embodies the growth and preservation of complexity. In the allegorical story recounted in the Lore Book, these two entities struggled with one another in the state which preceded the multiverse, and upon inadvertently creating the multiverse as a by-product of this struggle, each became a paracausal force which would serve to further their respective goals within its many universes. This story not only appears to provide an origin for the Light and Darkness as they are presently known, but also implies that the Light is itself sentient and has its own motivations, namely to increase complexity and diversity within the universe.


==Aspects and Manifestations==
==Aspects and Manifestations==
===Arc===
===Arc===
{{Main|Arc}}
[[Arc]] is an elemental manifestation of the Light which grants the wielder control over electricity.
Arc is an elemental manifestation of the Light which grants the wielder control over electricity.
===Solar===
===Solar===
{{Main|Solar}}
[[Solar]] is an elemental manifestation of the Light which allows the wielder to harness the power of fire and heat.
Solar is an elemental manifestation of the Light which allows the wielder to harness the power of fire and heat.
===Void===
===Void===
{{Main|Void}}
[[Void]] is an elemental manifestation of the Light which allows the wielder to manipulate spacetime to generate black holes and other space-warping phenomena.
Void is an elemental manifestation of the Light which allows the wielder to manipulate spacetime to generate black holes and other space-warping phenomena.
===Terraforming===
===Terraforming===
The Light can be used by the [[Traveler]] to terraform entire worlds, making them more habitable to life-forms and causing new flora and fauna to spontaneously appear on their surface.
The Light can be used by the [[Traveler]] to terraform entire worlds, making them more habitable to life-forms and causing new flora and fauna to spontaneously appear on their surface.
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*''[[Destiny: Fall of Osiris]]''
*''[[Destiny: Fall of Osiris]]''
*''[[Destiny: Warmind (comic)]]''
*''[[Destiny: Warmind (comic)]]''
*''[[Mysterious Logbook]]'' {{Mo}}
*''[[Hidden Dossier]]'' {{Mo}}
*''[[Hidden Dossier]]'' {{Mo}}
*''[[Bitter]]'' {{Mo}}
*''[[Bitter]]'' {{Mo}}

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