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This encounter sets up the basic mechanics used to battle Val Ca'uor. There are four large white plates with two on the left and two on the right. When all four of the white plates are stepped on at the same time, an orange lift will activate at the top platform. (For this guide; when facing the outside window, the plates will be numbered 1-4 from left to right) The central structure below the lift have 3 doors each with a smaller plate that has a symbol in the center. These symbols are frequently designated as their outer shapes; triangle on the right side, circle in the center and square on the left. | This encounter sets up the basic mechanics used to battle Val Ca'uor. There are four large white plates with two on the left and two on the right. When all four of the white plates are stepped on at the same time, an orange lift will activate at the top platform. (For this guide; when facing the outside window, the plates will be numbered 1-4 from left to right) The central structure below the lift have 3 doors each with a smaller plate that has a symbol in the center. These symbols are frequently designated as their outer shapes; triangle on the right side, circle in the center and square on the left. | ||
Assign the fireteam into one of two roles. Four players are needed to hold down the white plates to activate the lift and two "flex" players; one for each side. It is important for the fireteam to know their designated roles and call out their position when communicating to avoid confusion. | Assign the fireteam into one of two roles. Four players are needed to hold down the white plates to activate the lift and two "flex" players; one for each side. It is important for the fireteam to know their designated roles and call out their position when communicating to avoid confusion. | ||
Stepping into all four plates will activate a buff called Superior Retainer | Stepping into all four plates will activate a buff called Superior Retainer. A player who possesses Superior Retainer is able to go up the lift into space and survive. There are three random players who receive Superior Retainer. The players who are the "flex" role should take priority over any of the players on the plates. If a player on a plate receives Superior Retainer and both floaters do not, then the floater on the respective side needs to substitute for holding the plate to activate the lift. | ||
The player with Superior Retainer will take the lift up into space and scout for one of the holographic ships highlighted with one of the symbols above and needs to relay the information to the rest of the fireteam. After the call out has been made, the fireteam must leave their positions to hold down the symbols. All three symbol plates must be stood on to open the doors. | The player with Superior Retainer will take the lift up into space and scout for one of the holographic ships highlighted with one of the symbols above and needs to relay the information to the rest of the fireteam. After the call out has been made, the fireteam must leave their positions to hold down the symbols. All three symbol plates must be stood on to open the doors. | ||
At the same time, an orb will be deposited to one of the plates. The orb must be engulfed with greed | At the same time, an orb will be deposited to one of the plates. The orb must be engulfed with greed and thrown into door in front of the corresponding symbol that was called out. If done correctly; a weapon on the Leviathan (Laser Beam, Missile Barrage or Fusion Missile) will be armed in the chat message in the lower corner. | ||
By now, more powerful adds including Honored Colossus will be spawning, so it is imperative that they are dealt with as soon as possible. Once the weapon has been armed, another orb will spawn and a player with Superior Retainer (Usually the same who had went up to scout) needs to engulf it with greed and will take it up the lift back up into space. Throw the engulfed orb at the highlighted ship to destroy it. | By now, more powerful adds including Honored Colossus will be spawning, so it is imperative that they are dealt with as soon as possible. Once the weapon has been armed, another orb will spawn and a player with Superior Retainer (Usually the same who had went up to scout) needs to engulf it with greed and will take it up the lift back up into space. Throw the engulfed orb at the highlighted ship to destroy it. | ||