Editing King of the Mountain
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*[[Sepiks Perfected]] | *[[Sepiks Perfected]] | ||
===Sepiks Perfected=== | |||
Remember that this isn’t really a new strike but a re-skinned and slightly-altered version of the old House of Devils strike we all know and love. The biggest changes are in the enemies you face and in some of the environments you encounter. Bungie has made it a bit more difficult to play it safe, so you’ll have to find new places to take cover as you fight your way through the Devil Splicers. | |||
The enemies sport new weapons and new elemental shields (you’ll have to reconsider your choice of secondary and heavy weapon, at the very least), and all in all it’ll be a much more difficult Nightfall strike, should it be part of the rotation. | |||
But again, the environment stands out. Rampant SIVA growths have infiltrated the familiar level design, and you’ll have to make your way past some new hazards as you move through the encounter. The snowy Plaguelands give an additional sense of foreboding to run-down Old Russia, and the high-contrast red of the SIVA infection is both ominous and compelling. | |||
The largest change is in the boss fight with Sepiks Perfected. Bungie has introduced a new mechanic that adds some welcome complication to the original bullet-sponge format. Sepiks now sports its own elemental shield, and the player will have to use a special SIVA-fied scorch cannon dropped from a Splicer Captain in order to take it down. You’ll also note the inclusion of the new, strike-specific “Skeleton Key” chests, from which much sought-after loot can now drop. | |||
==Trivia== | ==Trivia== |